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Control Oriented Masters


crimzzen

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Personal opinion on these but:

Control of own crew (get more actions/buffs/etc out of your own guys):

Colette - Arcanist
Lucius - Guild/Neverborn
C. Hoffman - Guild
Lucus McCabe - Guild/Ten Thunders
Ulix - Gremlin
Molly Squidpidge - Resurrectionist

Control of Enemy crew (manipulation, debuffs, area/zone control etc)

Brewmaster - Gremlin
Pandora - Neverborn

Control of Both Crews (either one or multiple abilities to mess with either players' crew including Obeys and Obey-Like abilities)

Zoraida - Neverborn/Gremlin
Collodi - Neverborn
Hamelin - Outcast
Jack Daw - Outcast
Marcus - Arcanist

Most of the "control" style masters are in Neverborn with just about all factions having access to some type of control, be it opponent control, or their own crew control.

PS - Just realized that 8 of the 10 masters I play are in the list above and are among my favorites. :D

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