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crimzzen

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  • Birthday 06/29/1984

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  1. Hey, does anyone know of a good primer on how to play pandora2? She's the next master I'm interested to play but I don't necessarily 'get' how she works. What models does she typically hire and how does she use them? Any help would be much appreciated. Thanks!
  2. Lucid Dreaming is still quite good with stitched, its just the cards you are removing change. I aim to remove 3-5 face cards and then attempt to match that in low cards (such that I'm not discarding the high cards due to Vivid nightmares). All things considered, despite the LD cards ending up back in your deck, they're not in your deck for THAT turn and does help mitigate some low flips. Here's where the magic happens. Stitched are able to, once per ACTIVATION (so even during opponents activations), cheat with one of the removed cards. Typically I use this to secure the hit with a gamble or if I have focused and win the duel naturally, to cheat severe damage. Also, do not underestimate the ability to cheat cards from the lucid pile during your opponents turn when they try to remove key stitched. Sometimes you are forced to remove a moderate card while using LD, these can be useful to limit pressure on your hand and win duels (if your opponent is out of cards, or force negative flips). Between df, armor1, and the ability to cheat from the LD pile, you can make a 6ss model very difficult to remove. On top of this, when they do die, they drop a scrap. Widow can summon stitched off of scrap markers, and as such you can continue to recycle stitched, even after they die, making them very frustrating to stop. Stitched often end up being my tanks and prime damage dealers while insidious are off scheming. An average stitched activation is often just a LD, focused gamble your life, refocus for next turn. Sometimes I'll charge with the second ap if I really want to tie something up. Often times you can set up combos where you deal 5 dmg with gamble, place an alp you have buried for 1 dmg, make a 'made to kill' attack (ideally with a plus flip from a buried daydream) for min1 and reliably do 7 dmg to a model. Said model is now tied up with an alp who can still activate and is giving out an aura of -flips. It's quite debilitating vs some crews.
  3. Wtb the mini pictured below. New, painted, unpainted is fine as long as it's in good condition and complete.
  4. I've played a handful of games with TwoKima and have had a lot of success with: TwoKima +Ancient Pact (4 SS pool) Blood Hunter Mature Neph (ancient pact) Noxious Neph Hayreddin Black Blood Shaman Vasilisa. T1 usually revolves around pulsing double focus on the whole crew, growing the BBS into a second mature, summoning a tot and growing it into a young. The crew puts enormous pressure on your opponent. Do they clump up and risk nekima shockwaves and terror tot black blood (summoning terror tots into combat with their crew is hilarious). Do they spread out and risk being lured in and dismantled by the noxious neph, hayreddin, and 2 matures? Once you're ahead on attrition, matures scheme pretty well with fly with me, vasi can make one of them take another action too as well. My stones are largely spent on triggers for nekima and hayreddin. Fly with me + the bonus Wk from Vasilisa let you threaten most of the board at any time. Your opponent can't really send a solo scheme runner somewhere without risking a mature flying over and destroying it.
  5. Just some of my observations over the half a dozen games I've played with Molly.
  6. I think you're bang on in most cases. I would add that adding Kirai to a Molly crew is probably going to be quite strong. The limit on summoning (2) with ikiryo is largely a non-issue and Molly can help with Kirai's card draw. A crew I've been looking at: Molly (Leader) (0) Kirai + The Whisper (16+2) Necrotic Machine (0) Archie (9) Crooligan (4) Crooligan (4) Nurse (7) Seishin (3) 5SS Cache. Seems to be well rounded and able to dish out a lot of damage once the engine gets going (ideally Ikiryo and a Goryo T1).
  7. Thanks friend! That sounds super interesting and perhaps a good compliment to Molly? Interested to try her out!! Just waiting for the Court of 2 box to use as a proxy.
  8. Hey thanks fella! That's super helpful! Time to do a bit of research. I absolutely adore the Archie model
  9. Hey friends, I'm interested in Molly and Kirai for m3e but I haven't really been following their beta development. What successes in M3E have you had with those two? What models do you like with them generally? Any neat interactions? Thanks all! Enjoy the weekend!
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