Dreamer's Otherworldly upgrade gives him the ability Playtime, which lets him give a model the following condition for a turn: "Playtime: After dealing damage with an Attack Action, draw 1 card."
So... how does this interact with attacks that can deal damage to multiple targets - or multiple times?
Basically, does the wording mean, "After an Attack Action deals (any amount of) damage (regardless of how many times it deals damage or how many models were damaged), draw a card" or does it mean, "Whenever an Attack Action deals (any instance of) damage, draw a card (for each instance of damage)"?
Some possible scenarios:
1) Tuco is given the condition, and fires his shotgun. With his blasts, he damages three enemies in total - the main target, and two other models hit by the blasts. Does this activate Playtime once (since the damage all happens simultaneously), or three times?
2) A Stitched Together is given the condition, and uses Gamble Your Life. It fails the duel and takes damage. Does this trigger Playtime? In other words, does this count as the Stitched Together dealing damage (to itself), or does it count as the opponent or targeted model as the one dealing damage?
3) Taelor is given the condition, and attacks with Hammerfall. She damages her primary target with the attack itself, and 3 other enemy models fail their Df duels and take damage from the 3" area of damage. Does this activate Playtime once (since it was all from the same attack), or 4 times (since 4 models were damaged) or twice (once for the initial damage from the attack, and once for when models were damage by the other part of the effect)?
4) A Young Nephilim is given the condition, and attacks. After damaging (activating Playtime and drawing a card), it also gets the Blood Frenzy trigger to attack again. If the second attack also hits and damages, does Playtime activate again to draw a second card?
5) If Dreamer was somehow able to hire Samael Hopkins, and give him Playtime, and Samael fired his Custom Revolver and got the Ricochet trigger (which damages a second model), would this activate Playtime once, or twice?
Question
Myth
Dreamer's Otherworldly upgrade gives him the ability Playtime, which lets him give a model the following condition for a turn: "Playtime: After dealing damage with an Attack Action, draw 1 card."
So... how does this interact with attacks that can deal damage to multiple targets - or multiple times?
Basically, does the wording mean, "After an Attack Action deals (any amount of) damage (regardless of how many times it deals damage or how many models were damaged), draw a card" or does it mean, "Whenever an Attack Action deals (any instance of) damage, draw a card (for each instance of damage)"?
Some possible scenarios:
1) Tuco is given the condition, and fires his shotgun. With his blasts, he damages three enemies in total - the main target, and two other models hit by the blasts. Does this activate Playtime once (since the damage all happens simultaneously), or three times?
2) A Stitched Together is given the condition, and uses Gamble Your Life. It fails the duel and takes damage. Does this trigger Playtime? In other words, does this count as the Stitched Together dealing damage (to itself), or does it count as the opponent or targeted model as the one dealing damage?
3) Taelor is given the condition, and attacks with Hammerfall. She damages her primary target with the attack itself, and 3 other enemy models fail their Df duels and take damage from the 3" area of damage. Does this activate Playtime once (since it was all from the same attack), or 4 times (since 4 models were damaged) or twice (once for the initial damage from the attack, and once for when models were damage by the other part of the effect)?
4) A Young Nephilim is given the condition, and attacks. After damaging (activating Playtime and drawing a card), it also gets the Blood Frenzy trigger to attack again. If the second attack also hits and damages, does Playtime activate again to draw a second card?
5) If Dreamer was somehow able to hire Samael Hopkins, and give him Playtime, and Samael fired his Custom Revolver and got the Ricochet trigger (which damages a second model), would this activate Playtime once, or twice?
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