SteampunkCake Posted May 5, 2014 Report Share Posted May 5, 2014 I've heard a few people at my local store talking about this tactic about either using a push or a control spell to make models leave the board. So say I have the captain and I use air burst on a model that is 4" from the table edge, can I then push them off the table? My initial reaction is no as there are no rules in the book about leaving the table, can anyone clarify this for me please? Quote Link to comment Share on other sites More sharing options...
0 Fetid Strumpet Posted May 5, 2014 Report Share Posted May 5, 2014 There are no rules that I know of that can cause a model to leave the table. Last edition terror duels could, if set up properly, do so, but you can't do it any more. 1 Quote Link to comment Share on other sites More sharing options...
0 Justin Posted May 5, 2014 Report Share Posted May 5, 2014 If it's not in the book, you can't do it. 1 Quote Link to comment Share on other sites More sharing options...
0 Hateful Darkblack Posted May 5, 2014 Report Share Posted May 5, 2014 Now I want to write up a Story Encounter set up in TorusWorld. Quote Link to comment Share on other sites More sharing options...
0 deValmont Posted May 6, 2014 Report Share Posted May 6, 2014 If it's not in the book, you can't do it. Doesn't that solve about 98% of the discussions on this forum? Now I want to write up a Story Encounter set up in TorusWorld. Wow. I'm just thinking about the potential mechanics of being able to go left and come in on the right. It would have to be left and right only though, else you could just run backwards from deployment and be behind your opponent. Imagine a model that could do it in any direction though. Glass-weak, but able to move large distances and pop in from the opposite side of the table. 1 Quote Link to comment Share on other sites More sharing options...
0 The Godlyness Posted May 6, 2014 Report Share Posted May 6, 2014 Doesn't that solve about 98% of the discussions on this forum? Wow. I'm just thinking about the potential mechanics of being able to go left and come in on the right. It would have to be left and right only though, else you could just run backwards from deployment and be behind your opponent. Imagine a model that could do it in any direction though. Glass-weak, but able to move large distances and pop in from the opposite side of the table. You mean the malifaux raptor? he pops up where it wants and can do it every turn if it wishes Quote Link to comment Share on other sites More sharing options...
0 solkan Posted May 7, 2014 Report Share Posted May 7, 2014 Better yet, get a slightly larger than normal circular table. One side deploys in the middle. The other side deploys on the edge of the table. And make the wrap around rule that if you leave the table edge, you come back on the opposite side of the table going the other direction. Quote Link to comment Share on other sites More sharing options...
0 Asyouwish78 Posted May 7, 2014 Report Share Posted May 7, 2014 Last edition if you got pushed off the board you were either killed or paralyzed (I can't remember which one ) Thankfully it's not in M2E Quote Link to comment Share on other sites More sharing options...
0 Grim Posted May 7, 2014 Report Share Posted May 7, 2014 in 1.5, you d Last edition if you got pushed off the board you were either killed or paralyzed (I can't remember which one ) Thankfully it's not in M2E in 1.5 you get killed. My favorite tactic is Hamelin 1.5 pushing models off the board Quote Link to comment Share on other sites More sharing options...
Question
SteampunkCake
I've heard a few people at my local store talking about this tactic about either using a push or a control spell to make models leave the board.
So say I have the captain and I use air burst on a model that is 4" from the table edge, can I then push them off the table?
My initial reaction is no as there are no rules in the book about leaving the table, can anyone clarify this for me please?
Link to comment
Share on other sites
8 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.