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dzlier

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Everything posted by dzlier

  1. Found the error. It doesn't initialize the DMH setting when starting the app to your previous selection. After starting the app, if you go to settings and deselect and select, that fixed it temporarily for me. I can also create crews with the Masters. I will submit a fix to the bug in 1.3.7.
  2. Uninstalled and reinstalled and I can replicate now, not sure why I couldn't before as it was the same version.
  3. I saw the FB report but when I tested it I could see DMH on the cards page. It didn't say anything about crew creation. Exact steps to replicate, device, and version are all very useful for troubleshooting. I'll look into it.
  4. Hi all, I've enabled the Secondary Master Selection step on Network game creation, but please take a moment to test it out and make sure it works as expected, and let me know if there are any issues. Thanks, DZ
  5. Think this might be a "Bombs in yer Belly" issue. I'm gonna remove any reference to that upgrade in your games and see if that helps.
  6. That is very strange. Try switching to landscape on that screen in the meantime while I try to figure that out, I think that helped someone else with a similar problem.
  7. OK I'm seeing some data come in, I see at least one source of errors. Submitting a fix in 1.3.6.
  8. All right, I am submitting a change as 1.3.5 that will ignore any game parsing errors that are causing the screen. It's not a fix per se, but it is logging some extra data for me so that I will be able to find out what's going on, and it will let you all have access to any of your games that are not causing the error. So you may not be able to see some previous games for a bit while I investigate, but the app will be working at least until I fix it.
  9. It seems there are a couple different things causing this same appearance. Hopefully 1.3.4 fixed the issue for most people, but I'm still looking into what else might be happening.
  10. Found the bug with games in progress as well. Submitting a fix in 1.3.4. Thanks for your reports and your patience.
  11. Submitting a fix in 1.3.4
  12. If you turn automatic download off it will stop. In the meantime I'm looking into why this is happening.
  13. Nothing to do with Google, but it does tell me that one of your network games is likely what's conflicting with the code. Please DM me the email address you use to sign in so I can look at your network games and see what's happening.
  14. If you sign out do you have the grey screen, or is it grey regardless of whether you are signed in?
  15. If you're stuck downloading Abomination, I think you're on 1.3.2. If on Android please check if 1.3.3 is available, that should address that. I will try to get the iOS version submitted soon. Not sure about the Games screen issue, I will investigate.
  16. It's not intuitive in a web platform, but you can remove cards by swiping them to the right, just like in the mobile app. I will look into a way to make the remove icon appear on hover on web-only, but you can do the mobile-centric swipe in the meantime until I figure something out.
  17. Yeah that's definitely a cache issue, try clearing yours and double check. On a side note, I'm looking into why it sometimes uses the cached files instead of refreshing.
  18. Card viewing issue should be fixed on web now, and Google Sign In is not enabled! If you refresh the page and either doesn't work, try clearing your cache, but it should be settled up! Feel free to post with any other issues.
  19. Yeah, I mentioned that Google sign in was not working on web yet, I am sorting that out with Kyle. There's a new mobile version in testing right now that I'll submit once I confirm everything is working, hopefully that will resolve your issue. Sometimes the app can take a while to load the first time when you first open it after installing if you have a weak internet connection. I would try to ensure you are on wifi or have good data the first time you open it.
  20. Shoot I'll look at that this morning. That should not be affecting the mobile app, what version are you running?
  21. Hi all, just letting you know that the codebase for the mobile and web apps are now fully converged, so you may notice some changes in the web app as far as features and UI shifts. This was done to make it easier to keep the web app up-to-date with the mobile version when new features come out, but please to report any problems you encounter. One thing that's still pending is getting Google Sign In working, but it shouldn't be long until that's resolved. In the meantime, email sign in should work as expected.
  22. I'm trying to submit an update for iOS and upgrade the language version for the app recently, please bear with me.
  23. Nevermind, if you're on iPhone you're a few builds behind. Apple threw some wrenches into my build process. I'm working on getting an updated one submitted.
  24. What version of the app are you running?
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