Hello, wyrdfolk!
So a rules question came up during my first game that we were unable to figure out at the scene. Can models with the Incorporeal ability end a move/push inside of Impassable Terrain? If no, what happens if an Incorporeal model is pushed into an Impassable piece of Terrain and the travel distance indicated on the rule that caused the push is insufficient to bring the Incorporeal model all the way through?
I asked this question in a Malifaux facebook group and recieved several "No, they can not" and "That would be unreasonable" but nobody was willing to present any evidence to back up their claims so instead I once again delved back into the rulebook and did some digging myself and believe that I may have found the answer. I'll lead by compiling a list of the relevant sources I've been looking at:
"Pushes...The pushed model cannot pass through impassable objects (such as other models, or walls) or climb. If a pushed model comes into contact with an object that is impassible, the pushed model stops in base contact with the object." -pg.46 small rulebook.
"Impassable - Models cannot enter impassable areas of terrain, which includes moving through the walls of a building or into other solid objects." -pg. 74 small rulebook.
"Incorporeal: This model ignores, and is ignored by, other models and terrain during any movement or push..."-Lady Ligeia
My current theory, based on the wording of the rules for Impassable Terrain and Incorporeal, is that Incorporeal models may indeed end their move/push inside of Impassable Terrain. This is because the only part of moving into impassable terrain that is usually prohibited is entry and that occurs during the models move/push - during which Incorporeal models ignore terrain.
Is there some nuance of the language that I have not comprehended or something that I have just simply missed? If I am wrong, please prove me wrong, because I too of course realize that, depending on the setup of your terrain, having a bunch of models running around in places where they cannot physically be placed can be a total gameplay nightmare.