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Found 5 results

  1. Quick question. I tried my best to find the answer but couldn’t :( Can you “double move” through terrain if you are incorporeal? More specifically, let’s say you’re Move 5 and the terrain is 8 inches across, can you Walk twice to clear it? My reasoning was that you couldn’t because your first Walk action would end your move within the terrain but I’ve seen a batrep where the Kirai player did it with Ikiryo and wanted to make sure. Ty in advance
  2. Quick sanity check Does planted roots prevents a model being obeyed by an enemy model to move/charge? I think so but I'm not 100% sure if the "enemy effects" is only the obey (and not actions taken using it) and it only include direct movement effects lures, pushes and placements. Ty in advance
  3. The "Lure" Action tells to "move target model its Wk" and notices that "the target must end the move as close to this model" (the caster) "as possible". It's kinda obvious when the target model is far away from the caster. But can caster lure the target to move nearbly? The target must end this move base to base with the caster, but can it be lured the way to end the move behind the caster, for example, for being reached by another model engagment or for ending the move in hazardous terrain? Please, I need official sort of answer. I bought Seamus' gang and don't want to make mis
  4. Hello, wyrdfolk! So a rules question came up during my first game that we were unable to figure out at the scene. Can models with the Incorporeal ability end a move/push inside of Impassable Terrain? If no, what happens if an Incorporeal model is pushed into an Impassable piece of Terrain and the travel distance indicated on the rule that caused the push is insufficient to bring the Incorporeal model all the way through? I asked this question in a Malifaux facebook group and recieved several "No, they can not" and "That would be unreasonable" but nobody was willing to present any evid
  5. I get a lot of questions regarding Flight and Incorporeal mechanics so I constructed a somewhat comprehensive look at the two. I would love feedback. Looking for fact checking as well as any mechanics that I missed that would be good to include. Flight: This model is immune to falling damage and may ignore any terrain or models while moving. Incorporeal: This model ignores, and is ignored by, other models and terrain during any movement or push. Reduce all damage this model suffers from Sh: and Ml: attack actions by half. Fall Damage: • YES: Flight ignores fa
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