Jump to content

Gremlin guy

Vote Enabled
  • Posts

    187
  • Joined

  • Last visited

Everything posted by Gremlin guy

  1. I think they look great and your teddy has the same colors as mine! (based of a real teddy bear of mine from 37 yeas ago).
  2. Here is the information for the store. The Game Vault,*6328 Five Mile Centre Park, Suite 414,*Fredericksburg, VA 22407.*540-785-4263
  3. This is what I get for rushing a post. Ignore my answer to number 1. Declare, then measure.
  4. Welcome to the game! I've only been playing a few months myself, but let me see what I can answer, without the benefit of my cards handy. 1. Yes, you flip first, unless of course, you are integrating per measurement rules I hear will be in 2.0 2. I would have to look at the card to know for sure, but I can't find anything in the free rules PDF that stipulates reactivate has to be granted before the targets first activation. Mind you, it would still take two activations, not get the second activation's worth of action in only 1 activation. 3. Yes, unless the card states otherwise. I don't have my Wong card with me, but some things, like Zoraida's obey spell, are limited to once per activation or turn. 4. You can charge even if you are in combat with another model, you just can't charge a model that is in your Melee range. In your example, yes, but if you are in Melee range (yours) with a, you can still charge b, you just need to evade the disengaging strike from A. 5. Keep the wounds. Sorry to cut this short, but I need to catch a train.
  5. I'm just a little bit north of you in Fredericksburg VA.
  6. Gremlins as a faction is sweetness! Have to buy more gremlins!
  7. I'll be holding a Malifaux demo and free play at the Game Vault in Fredericksburg, Va May 11 at noon. Stop by and get a few games in.
  8. The DG was a poor example as you would have to mimic the attack, then mimic the talent for the weapon. (that's what I get for posting while parked at a sheets parking lot.) I don't have Hoff, (yet) but based on the wording in the above post, I would say Godlyness is correct.
  9. Are you sure about that? I don't have any of my cars with me, so I'm going from memory, but: if a dopleganger copies a weapon from someone wouldn't she get everything associated with that weapon (except the cb as stated). For instance she would get magical, poison, ect.. Associated with it. Since equal is defined as "as great as or the same as" what in Hoffman text implies you would leave out the other properties?
  10. I would only do it in a high soulstone game. Otherwise your spending all your points on living models
  11. Very nice crews. I really like the bases on them and the ice pillars as well!
  12. The OSL on Marcus didn't turn out the way I wanted, but I'm still learning so I'm ok with it.
  13. I think my girlfriend will kill me if I buy another box set in the near future. I started in February and ring now I have Ophelia, Som'er, Leveticus, Nicodim, Molly, Lucious, Collodi, Zoraida, Pandora, and Marcus (plus extra models). Maybe after I finish painting the ones I have though.
  14. First, welcome to Malifaux! Second, the only thing I can add to the above is I haven't pinned any of my models. I'm new to war gaming and the idea of drilling a hole into one of the models I just bought still worries me a bit. Most of them have held. Fine, the only exceptions I can think of are one arm on avatar zoraida, and the sorrows for pandora.
  15. My newest (painted) editions. I can't claim credit for painting them, but I love having them in my collection! http://gamerspairodice.weebly.com/cjoutcasts.html
  16. Malifaux demo: 25 SS brawl I had set up a Malifaux demo at my LGS, arrived an hour early, and picked out my crews and started picking terrain. Originally I was going to demo Som'er vs Nico. However, I still don't have hog whisperers, so I decided to go with a 25ss Marcus vs Collodi with me playing Marcus. For the terrain, I wanted a ruined city that turned into Forrest and other natural terrain, with Collodi in the ruins and Marcus in the trees. Terrain set up: ruined buildings into forest Crew 1 (27 ss cost with 5 ss left) Collodi ( henchman 7) total 32 ss available 4 marionettes (8 ss) 3 wicked dolls (9 ss) 2 stitched together (10 ss) Strategy: destroy evidence Schemes: breakthrough, bodyguard Crew 2 (22 ss cost with 7 ss left) Marcus ( cache 4) Myranda (7 ss) Sabertooth Cerebus (8ss) Razorspine rattler (7ss) Strategy: distract Schemes: power ritual, sabotage While setting up, a father an son came in for the demo. The son was a 40k player but had seen me play malifaux and wanted to come in for the demo. Since he's not old enough to drive, his father brings him in and waits. Before turn 1, I spent about an hour and a half going over some basic rules, The stats on the cards, and the different action types. I won the flip for setup, which was good because I could show how placement is done. Around this time, another guy came for the demo. I offered to let him play Marcus, but he just wanted to watch. During the game, he bought Perdita's box set. Collodi won initiative and I helped my opponent by showing him how Collodi and his marionettes could activate to get to one of the evidence tokens with Collodi and 2 marionettes activating, and using doll friend to activate a wicked doll after Collodi and his marionettes. I wasn't sure if the marionettes or the wicked should go after Collodi, but since the ability to activate the marionettes said immediately and doll friend just said after, I went with the marionettes going before the wicked. I let him control the activation for the other 2 marionettes and the wicked and he was able to destroy the second evidence token, earning 1 vp in round 1 before I could activate any models. I activated the rattler, and started power ritual in the corner, then walked. By the end of the turn, I had myranda engaged with 2marionettes with 2wicked dolls in charge range, 2 corners of power ritual were complete, with the Rattler and Marcus headed to the opposite side to finish it. Myranda was engaged with a marionette and a wicked, and saber tooth was engaged with Collodi and a marionette. At the end of the turn, my opponent decided Malifaux wasn't for him and got a game of 40k going. My Opponents dad, who usually just reads while his son plays 40k, decided Malifaux was a game for him and took over. I think it may have helped that the other guy watching and I are about the same age as him. Turn 2 I got initiative. Saber tooth planned on using his 3headed to kill the marionette close to Collodi, and then make Collodi spend his SS to avoid the rest of the attacks. I had nothing higher than an 8 in my control hand, with most of it being 2s and 5s, but I was fairly confident in the saber tooth. First attack draws an ace, with marionette drawing a 13 defense. Second attack draws another ace with marionette drawing a 10. Third attack draws a 2 with M drawing a 12. The fourth attack drew a red joker and got a positive flip for damage! Damage cards drawn were a 13 severe, and... A black joker. Collodi and the 2 marionettes within 6 activated and killed the saber tooth, but he did use a few ss to do it. The rest of the turn had myranda killing a marionette, then getting reduced to 2 wounds by wicked dolls (red joker on damage) and a marionette and getting a poison token from the marionette in base contact with wicked. Marcus, killed the wicked near myranda that hadn't activated, and the rattler changed focus and did his 1action charge to engage the marionette and Collodi. Turns 3and four were mostly Collodi summoning marionettes to replace the ones I was killing, myranda and all the wicked dolls dying. On turn 5, Collodi was standing on his last evidence marker with 1 severly wounded marionette near, the two stitched where struggling through severe terrain, still on their side of the board. Rattler was down to 6 wds and standing next to Marcus, both about 3 inches away from Collodi. My plan was to win initiative, with a ss if necessary, turn Collodi into a beast and Aplha him, making him double walk away from the evidence marker. The marionette was engaged with Marcus and the tiger so he would have to pass 2disengaging strikes if he wanted to destroy evidence with it. Initiative, I flip a 10 and he flips a 2! Collodi uses his last ss to refill initiative, which is usually a bad choice, and not great odds vs a 10. Collodi refills the red joker! Collodi and his marionette activate with Collodi destroying evidence, and breathing life for Melee expert. Collodi then walked, and attacked Marcus, flipping the black joker, Marcus remained unharmed. Rattler activated and took out the marionette triggering lightning quick, and pushed 6 inches away towards terrain for sabotage, which was on the way to the corner for power ritual. the corner we needed for power ritual. The stitched were out of sever terrain, but only was was in position to do anything other than move toward breakthrough. The stitched gambled his life against the rattler and lost, taking moderate damage. Marcus activated, setting down Myrana's purse, and casting his 0 spell cheating a tome for 3 effects! I chose tiger, eagle and bear and used the tiger 0 action to attack, cheating and stoning up to a 25. With a positive damage flip, I flipped a 13 and red joker. The plus damage was a weak. Then with the remaining attacks, Marcus killed Collodi, ruining the bodyguard scheme. Turn 6, the snake killed the stitched and triggered lightning again to avoid the rotten parts, most out of Los and towards the power ritual. Unfortunately, he didn't have the movement to get close enough. The 1st stitched moved into Los of the rattler and gambled your life again, losing again. The other stitched moved into Marcus' deployment zone with Marcus moving back to his deployment zone, well away from the stitched, ruining breakthrough. Final score was Marcus 6 (4 for distract, 2 for sabotage), Collodi 4 (destroy evidence) The real final score, however, was me winning for having a successful demo, two other people winning, for finding the joy of malifaux, and the game store winning for selling a Perdita's box set, a Collodi box set and blister of stitched togethers, and a rule book to the dad of my original opponent. The game did bring up a few questions, but I'll post those in the rules forum. ---------- Post added at 11:16 AM ---------- Previous post was at 11:15 AM ---------- Ooh and it looks like my henchman application was approved!
  17. Just finished my demo. I went with Collodi versus Marcus. I'll try to do a short write up today or tomorrow, but I will say that everyone won since I now have 2 new Malifaux players in my area. One bought the Collodi box set and a blister of stitched and the other bought the ortegas.
  18. Rafkin is better at summoning MZs than autopsies. He can summon 1 MZ per 2 body part counters. Nico can then use the MZs to summon the flesh construct.
  19. Here is the post for that. I think te ruling was based on it being a trait and not an effect, but your welcome to read the post. http://www.wyrd-games.net/showthread.php?25021-Blast-damage-type/page6&highlight=specialist
  20. I'm really enjoying your pictures. How long did it take to get the basics of terrain creation down for you? I'm just learning painting and basing basics now, but I hope to create some terrain when my wife lets me start a new hobby.
  21. I'm going to run a demo this Saturday, and since I won't have the lucious set in, much less painted, I'm thinking of a 30ss som'er vs nico. Which strategy would be balanced for these two crews?
  22. Very nice! Now I feel bad for just dropping some sand on my gremlin bases yesterday.
×
×
  • Create New...

Important Information