... is all about survival in a hostile, radioactive environment with looting, quests for water chips, weird characters, ghouls and Dogmeat.
I'm counting on you people to get my reference, crossover thingy here.
Breng77:
While that makes her real tanky, I don't think she needs any upgrade at all to be used as a bodyguard or entourage target. Just play her real cowardly hiding behind terrain.
If you want her to fight a lot it's a good upgrade for her though. Although I tend to be somewhat careful with my bodyguard target.
That's 4ss of upgrades on a 9ss model. Not worth it.
Would mostly consider it on df 6 models. As others have said Cassandra, Mei Feng, Snowstorm, Blessed. Maybe Ironsides or Ice Golem but metal gamins have no trouble keeping up with the golem. Have taken it once on Miss Step when Murder Prot was in the pool. Have not taken it a lot though.
Cassandra (or Angelica) with practiced production and a malifaux raptor. Now thats a scheme runner team. They can place markers pretty much anywhere and it works in any crew.
Mei Feng is quite lovely, but not just for her thunderous smash removing markers, vent steam (which you can trigger while punching if you've got Vapormancy) can mess up a summoner's game if she manages to get close to the summoner. It also helps a lot protecting your models against nasty Hanged and such.
But yeah, Kang!
Yes I agree, Mech Rider is certainly a good model for turf war Makes a good team with Joss with bleeding edge tech for example, who can heal her little creations and tank the turf war marker with them while chopping people up.
Haha yes she is my choice for reckoning Although I certainly don't mind Mei in that strategy either. But Colette's really good at it, and makes the scheme hunting in reckoning a lot easier too.
For turf war you could try a lovely team consisting of Joss with bleeding edge tech, backed up by a couple of metal gamins and Johana. That team is difficult to budge! Also consider a silent one for even more healing and shooting into combat.
Bodyguard is really easy with Cassandra, playing very carefully, picking off enemy scheme runners but avoiding scary opponents. Murder Protege shouldnt be difficult with a prompted Howard. Colette's not just about markers. She can make some terrifying killing machines.