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Dogcerberus

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Everything posted by Dogcerberus

  1. I've been playing since '87 and Rogue Trader! God, i feel old! Current: Wings of War Malifaux Uncharted Seas Wargods of (both; Typhon and Spartans) Warhammer Historical (especially Great War) Warhammer Fantasy Warhammer 40K Battlefleet Gothic Warmaster Epic Armageddon Mordheim Necromunda Man O' War Space Hulk (all 3) War of the Ring Blood Bowl Confrontation and AT-43 occasionally Crusader (historical) Future War Commander Just don't ask me how many I've actually got round to painting yet!! :mad:
  2. :ditto: That's a good example! Allows for great expansion of the storyline. Keeping the Fate cards would be nice though. Consistent feel to the world/game system. :bigthumb:
  3. I think Wyrd should make their own RPG. Keep the unique flavour they have with Malifaux. Now would the characters be Master or Minion level? Could you be a young Ortega just joining the Family business or as a Guild Guard fresh from Earthside? I think it would be easier to be a minion and keep the Masters as major characters. Hmmm... think i'll be a Hoarcat Pride!
  4. Much as I love Necromunda, the crews already have skills and probably wouldn't benefit from Experience. As quoted: an artefact or two and a location benefit would enhance the game rather than unbalance it. Current "Mighty Empires" style map based should be easy enough. Action centred on the masters only, allows different crews to be hired when needed, stop the campaign geting stale? :684:
  5. Is that Cranfield near Milton Keynes? What crews do you have? :question:
  6. Gah! missed the demo, i went on Saturday
  7. Wow, that's an amazing line up! Love the gears and cogs! :coolpics:
  8. If you add some Guild Guards, the can patrol after the Alpha Strike as a plan B! :eek:
  9. Aha! must get errata! thanks all. Yay many guards, and Ronin... Big Crew! :gunman:
  10. I'm confused by the Guild Guard entry. Listed as Unique and Family, means you can only have one and he's related to the Ortegas? Yet his actions let him call to other guards (raise alarm) and activate up to 3 others (patrol,) how if you can have only one? (The fluff says there are many of them too!) Do the Ortegas or any other Guild members count as Guards? Or is Unique incorrect here? (Heretical thought!) :gunman:
  11. Sure will, normally visit for a week, plenty of game time! :D

  12. Sure will, that kind of trip, I'd have to be visiting for a week. Plenty of game time! :cool:
  13. Ah, My dad lives in Sampford Peverell, near Tiverton. Not been there long and haven't visited yet, been years since i was down that way! :
  14. Ah, i started in Surrey, moved here in 2000. Where are you now? :wave:
  15. Nahh! Arcanists are the way to go, clockwork steam driven spiders, ice elementals, 3 headed tigers, dude with poweraxes! What more coule you want. Welcome to the nuthouse!
  16. Do you get time off for good behaviour?
  17. Many thanks for your work, this'll make life easier
  18. Hey, i know Carterton! I was at Brize Norton '94 - '99. :thumb:
  19. Thanks for the welcome; i ask about previews: and there they are; droool! :thumb: Ok... Brass Arachnid, check... Wendigo... now I'm going to have to get Rasputina too! :rockon: Anyhoo, quick Q on "Surge". You cast spell, defender loses resist duel; who discards 1 control card, with you gaining a card?
  20. Greetings all, another new forum user and player from the UK. Love the rulebook, will be Ramos when he arrives! Ok, I know the game has recently launched and the team at Wyrd are relly busy; is there any previews on what's out next? :AR15firin Anyway time for tea, gotta feed the Hoarcat! :tea:
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