A Guild-building suggestion from my game this week.
Forgot to bring all my models with me, so I didn't have the crew-building options I should. Luckily, my opponent remembered his, so Lady Justice and her posse brought along a bonus Witchling Stalker to get the job done.
One thing that has frustrated me with Justice and her Marshals is that they're, well, not very fast as they saunter across the board. But that little exploding Jawa with his Scout just scooted along the terrain.
It occurs to me bringing just one along, maybe even at the expense of a Marshal, would be great for grabbing terrain-based objectives. They're only 4ss, so they can be overlooked, and people really only fear them in melee. Sure, your opponent will learn pretty quickly what they're for, but the more resources they dedicate to eliminating your Witchling is forces you can peel off later. Divide and conquer.