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Ludvig

Petition for mushrooms

7 posts in this topic

Hey fellow swampy beings!

Wouldn't it be cute with some sort of mushroom-people to go with our trees and gators and such? Seems it would fit into the swamp theme. Would love some discussion on possible rules and models for this theme.

I'm thinking some sort of passive aura spore rules, could be damaging to non-swampies or buff swampies. Not sure if they should be large trunks or  swarms of smaller shrooms.

Anyone else thinking down these lines?

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Sacrifice to give friendly master +2Ht ;)

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I'm guessing they'd have perfect camouflage or something similar.

Maybe an attack that hands out paralyzed rather than damaging.

Model wise, I'd go for a single one rather than a swarm. And they'd have to have a large brim caps so they didn't look too phallic.:huh:

Or maybe do go for swarms and have them something similar to the mushrooms from Chorlton and the Wheelies. Fenella the witch does look a little like Zoraida.

fenella and mushrooms.jpe

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2 hours ago, Icarius said:

Resultado de imagen para wyrd mushroom

I picked a set of these guys up previously.  I've debated using them as Gupps.

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Seems like a reasonable proxy option. I would still prefer actual mushrooms. They could be similar to clockwork traps and only move through the actions of other models.

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I think that a model that would give different Conditions would be both thematic and useful. Preferably some fun Conditions rather then the likes of the Nurse's ones, even though Hallucinogens sound quite fitting.

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