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About YourGitFacedCousin

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  1. I'll be at the Tabletop Minions Expo on June 3rd and June 4th in Oshkosh WI. We'll be running Malifaux Demos and we'll have a few walk-up type games of Enforcer Brawl rolling.
  2. Well, I for one am a big fan of this idea, and while I'm not losing sleep waiting on it. I'd definitely grab a box or two, simply too make a few more unique Bayou Gremlins.
  3. Excellent, maybe we'll get to play one another in the Enforcer Brawl.
  4. Well... I've painted alot more then I've posted recently... honest. Just finished this guy up this weekend. I'm very pleased with him. Nightmare Edition Whiskey Golem, absolute pleasure to paint.
  5. From the album Git's Gremlins

  6. Are you playing in the Enforcer Brawl by chance?
  7. I'll be there! I'm taking part of the Enforcer brawl, and possibly the story encounter. The Malifaux room at Adepticon is awesome, and it tends to run pretty late. Plenty of opporunities to catch a demo or a pick up game on an unused table, or later in the day. Have you played the game much? Are you interested in a demo by chance?
  8. We'll be running demos of Malifaux at the Midwest Gaming Classic on Saturday March 8th. Look for us in the front of the big tent, near the boardgame barrister rental shop! This convention is primarily video game based, but there's quite a lot of boar/miniature gaming going on. Admission, times, and location information can be found at: https://www.midwestgamingclassic.com/ Ineptior and I both will be there! One event, double the hench for all your henching needs!
  9. Thank you for the quick, and concise communication here. I'll file my CS request shortly.
  10. Well that's just terrifying... if only she had some way to cover it up... some sort of Big Hat... or something...
  11. abso-friggini-lutely.
  12. No, there's no disengaging strike unless a model begins its move in the engagement range and is attempting to end its move outside of the engagement range. One thing to keep an eye on however, is that there is no 'double move' action. In a situation you've described above, if the model is using both action points to move, ensure that each walk action is resolved separately.
  13. What makes you so sure you're not just playing Perdita as Ophelia?
  14. well those sure are purdy
  15. Y'know my first thought was... 'my goodness... that Nathan fellow is just toying with people for his own amusement... how horrid', but then I realized... I'd dance for models too...