Aesop Posted October 4, 2013 Report Share Posted October 4, 2013 If you use 2 soulstones in 1 action, say 1 on the defensive flip and 1 on damage mitigation, do you heal 4 dg or 2. The upgrade reads: Friendly models within :aura6 that spend a Soulstone heal 2 damage after the current Action is resolved. Quote Link to comment Share on other sites More sharing options...
0 egoon Posted October 4, 2013 Report Share Posted October 4, 2013 I'd say you heal 4 wounds. It should have read '... that spend one or more soulstone...' if it were only 2. Quote Link to comment Share on other sites More sharing options...
0 Joel Posted October 4, 2013 Report Share Posted October 4, 2013 Yep, you heal 4 wds Quote Link to comment Share on other sites More sharing options...
0 Csonti Posted October 4, 2013 Report Share Posted October 4, 2013 This is one of the most annoying upgrade from wave1 so balancewise 2 damage in this case would be more than enough IMO, but I can't argue with the above reasoning. Quote Link to comment Share on other sites More sharing options...
0 Joel Posted October 4, 2013 Report Share Posted October 4, 2013 It sill costs them 2 stones, and will make them hold stones just for these purposes, so not use them elsewhere. Quote Link to comment Share on other sites More sharing options...
0 Csonti Posted October 4, 2013 Report Share Posted October 4, 2013 It sill costs them 2 stones, and will make them hold stones just for these purposes, so not use them elsewhere. It costs nothing since for the 2 used SS the model gets the normal benefits ( on Df flip, on damage and damage prevention) like anyone else would AND she will heal 4 damage at the end. But I don't want to derail this thread nor convince you in any way about the strength of this upgrade when it is on Barbaros and he is coming at you with Lilith in pair. Quote Link to comment Share on other sites More sharing options...
0 zFiend Posted October 4, 2013 Report Share Posted October 4, 2013 It costs nothing since for the 2 used SS the model gets the normal benefits ( on Df flip, on damage and damage prevention) like anyone else would AND she will heal 4 damage at the end. But I don't want to derail this thread nor convince you in any way about the strength of this upgrade when it is on Barbaros and he is coming at you with Lilith in pair. That's a good point. Quote Link to comment Share on other sites More sharing options...
0 Joel Posted October 4, 2013 Report Share Posted October 4, 2013 Oh, the upgrade is plenty strong. However, mentally it makes a player hold stones for it when the might be better used elsewhere. you can use this reliance and mental attitude of the nexus player to get an advantage over them in-game. Quote Link to comment Share on other sites More sharing options...
0 Fetid Strumpet Posted October 4, 2013 Report Share Posted October 4, 2013 Not really in my experience. If you can gain any advantage, it is minimal, and less than the advantage Nexus gives. I just played a game where Candy took multiple direct severe hits from Rasputina's Ranged attack spell, plus a few moderate dmg blasts from same off of other targets, and because of nexus she lived until the last turn of the game, and Candy isn't even one of the most defensible models in the game. Nexus is one of, if not THE strongest upgrade in the entire game. Quote Link to comment Share on other sites More sharing options...
0 Aesop Posted October 4, 2013 Author Report Share Posted October 4, 2013 Nexus is one of, if not THE strongest upgrade in the entire game. At a cost of 1 it's an auto-take for me (on Barbaros). I'd say it's one of the strongest but not the absolute strongest. Dirty Cheater in gremlins is just ridiculous. To Joel's point sometimes when I'm on the fence on spending a stone of not if the model is wounded I'll spend one. But I don't find myself saving stones when I should be spending them. Quote Link to comment Share on other sites More sharing options...
0 Gorbad Posted October 4, 2013 Report Share Posted October 4, 2013 With Nexus do remember that you resolve the action before healing, so if you can kill the model before finishing the action it doesn't get to heal. Quote Link to comment Share on other sites More sharing options...
0 Fetid Strumpet Posted October 4, 2013 Report Share Posted October 4, 2013 That is understood, it's still very hard to kill any model which has Nexus on them, and that difficulty only scales up the more deadly, or more survivable the model already is. Quote Link to comment Share on other sites More sharing options...
0 Guy in Suit Posted October 4, 2013 Report Share Posted October 4, 2013 Nexus is brutal. It really should be 2 or 3 stones for how good it is. Quote Link to comment Share on other sites More sharing options...
0 DeleteAccount Posted October 4, 2013 Report Share Posted October 4, 2013 I would have probably just made it be enforcer only so the models in the aura get the benefit, but the model giving out the bonus can't use it and as such becomes a very high priority target that is quite killable. But I never noticed how problematic it was till it was official and printed. Quote Link to comment Share on other sites More sharing options...
0 Aesop Posted October 4, 2013 Author Report Share Posted October 4, 2013 I agree at 2 stones. But then while we're on the topic of healing being OP, I don't think healing flips should be cheatable...ok, maybe that wasn't very on topic. Quote Link to comment Share on other sites More sharing options...
0 Csonti Posted October 4, 2013 Report Share Posted October 4, 2013 I would have probably just made it be enforcer only so the models in the aura get the benefit, but the model giving out the bonus can't use it and as such becomes a very high priority target that is quite killable. But I never noticed how problematic it was till it was official and printed. Our local veteran player saw the potential of the upgrade instantly and swept the floor with a Rasputina player 3 times in a row without a problem. I noted this during the open beta but sadly it did not get enough traction and maybe the devs didn't see this as a real problem. The rest is history... Quote Link to comment Share on other sites More sharing options...
0 Joel Posted October 5, 2013 Report Share Posted October 5, 2013 In the latest malifools episode we speak to justin who does mention that he currently has his eye on nexus (and some other things) to see how they pan out. Keep feeding all data back with as much reasoned/constructive advice (and actual battle reports) and who knows... Quote Link to comment Share on other sites More sharing options...
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Aesop
If you use 2 soulstones in 1 action, say 1 on the defensive flip and 1 on damage mitigation, do you heal 4 dg or 2. The upgrade reads: Friendly models within :aura6 that spend a Soulstone heal 2 damage after the current Action is resolved.
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