Cer0 Posted September 1, 2013 Report Share Posted September 1, 2013 (edited) Is it still a thing in M2E for you to purposely fail a check when one of your crew's models targets another model in your crew? I looked through the rulebook but could not find it. Edited September 1, 2013 by Cer0 Quote Link to comment Share on other sites More sharing options...
0 Jonas Albrecht Posted September 1, 2013 Report Share Posted September 1, 2013 Is it still a thing in M2E for you to purposely fail a check when one of your crew's models targets another model in your crew? I looked through the rulebook but could not find it. When targeting friendly models, you can choose to have the target fail automatically. If you do so, no cards are flipped, the total is considered a tie, and none of the target's triggers are activated. Quote Link to comment Share on other sites More sharing options...
0 Cer0 Posted September 1, 2013 Author Report Share Posted September 1, 2013 Awesome thanks. Quote Link to comment Share on other sites More sharing options...
0 Ausplosions Posted September 1, 2013 Report Share Posted September 1, 2013 When targeting friendly models, you can choose to have the target fail automatically. If you do so, no cards are flipped, the total is considered a tie, and none of the target's triggers are activated. Before any cards are flipped the defender chooses to fail. The Attacker then Flips a card(and can cheat, etc to get triggers..) , the defender Flips none. It is considered a tied result. Quote Link to comment Share on other sites More sharing options...
0 Jonas Albrecht Posted September 1, 2013 Report Share Posted September 1, 2013 Before any cards are flipped the defender chooses to fail. The Attacker then Flips a card(and can cheat, etc to get triggers..) , the defender Flips none. It is considered a tied result. Ah yes, I forgot to specify that the defender flips no cards. Quote Link to comment Share on other sites More sharing options...
0 Drool_bucket Posted September 1, 2013 Report Share Posted September 1, 2013 But, if you choose not to auto fail, you can then flip cards, cheat appropriately and then declare potential triggers? Quote Link to comment Share on other sites More sharing options...
0 Jonas Albrecht Posted September 1, 2013 Report Share Posted September 1, 2013 But, if you choose not to auto fail, you can then flip cards, cheat appropriately and then declare potential triggers? Yep. It's a bit more resource intensive, but it can be done. Quote Link to comment Share on other sites More sharing options...
0 Drool_bucket Posted September 2, 2013 Report Share Posted September 2, 2013 Yep. It's a bit more resource intensive, but it can be done. Right. But I just wanted novice readers to understand that "powering up" your crew is still doable in M2e... One of my loves of Malifaux is inter-crew interactions... i.e. Levi and his canine remains and Kirai/Lilith and their Desp Merc love... Quote Link to comment Share on other sites More sharing options...
0 Fenton Crack Posted September 2, 2013 Report Share Posted September 2, 2013 I think this is especially important in a situation where you want to make sure you killed one of your own models (to get a scrap counter say), as a tie would give you the double negative flip for damage, where if you "go through the motions" of a normal flip you can cheat down the defense flip of the target model to better ensure its demise. Quote Link to comment Share on other sites More sharing options...
0 Mason Posted September 2, 2013 Report Share Posted September 2, 2013 I don't think there's really enough time to do the "Turn 1 crew butchery" of last edition, but I'm still fond of using my Beckoners to pull Lynch and his crew out of trouble. Quote Link to comment Share on other sites More sharing options...
0 Ausplosions Posted September 2, 2013 Report Share Posted September 2, 2013 I don't think there's really enough time to do the "Turn 1 crew butchery" of last edition, but I'm still fond of using my Beckoners to pull Lynch and his crew out of trouble. Agreed. Killing your own crew for resources is much less viable now. Quote Link to comment Share on other sites More sharing options...
0 Marcalla Posted September 2, 2013 Report Share Posted September 2, 2013 Some still remain such as Ramos killing electrical creations for spider scrap. But by and large they've limited this tactic of the game. I think it is a bit of a shame as I really enjoyed the thought of Lilith's crew hiring (highjacking) desperate mercs to feed to the tots so they can grow up nice and strong. Quote Link to comment Share on other sites More sharing options...
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Cer0
Is it still a thing in M2E for you to purposely fail a check when one of your crew's models targets another model in your crew? I looked through the rulebook but could not find it.
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