Bruglyother Posted February 5, 2014 Report Share Posted February 5, 2014 Was going through the new file, bringing myself up to date, and discovered you are missing Santanna in the Guilg section. 1 Quote Link to comment Share on other sites More sharing options...
Mako Posted February 5, 2014 Author Report Share Posted February 5, 2014 So I did... ta for that, she's now in the list. I plan to put out a new update after the wave 2 cards come out on the 10th (I think), so sometime at the end of next week. That will have everything except the avatars, now I've added Transmortis and Santana to it. Quote Link to comment Share on other sites More sharing options...
IamMoi Posted February 5, 2014 Report Share Posted February 5, 2014 Hate to be super picky, but you missed an 'n' in Sonnia Criid's name 1 Quote Link to comment Share on other sites More sharing options...
IamMoi Posted February 5, 2014 Report Share Posted February 5, 2014 Also, were you going to list the War Rooster seperately, or just use War Pig? Quote Link to comment Share on other sites More sharing options...
Mako Posted February 5, 2014 Author Report Share Posted February 5, 2014 Fixed the spelling mistake there. The war rooster I was going to leave as the rooster rider, since that exists as a model these days and the fairly rare war rooster is presumably going to see use as that... Quote Link to comment Share on other sites More sharing options...
IamMoi Posted February 6, 2014 Report Share Posted February 6, 2014 The only problem I have with using the War Rooster as the Rooster Rider is that they are different base sizes, but that's just a matter of re-basing Quote Link to comment Share on other sites More sharing options...
Mako Posted February 6, 2014 Author Report Share Posted February 6, 2014 They are? Huh, odd. Well, I'll see if they're still different when the final cards come out, and sort it out then. Quote Link to comment Share on other sites More sharing options...
Mako Posted February 10, 2014 Author Report Share Posted February 10, 2014 So, with the new cards finalised, it's update time! I've rearranged the lists into masters, henchmen, enforcers, minions and peons (and it was tedious, I feel for Crouchingmoose and Ratty for dealing with the crew creator which is way more complex). So, for a bit of interest, some random stats (not counting cross faction, which throws it all into confusion and balances out the numbers): Guild: 5 Primary masters, 5 Henchmen, 11 Enforcers, 14 Minions and 2 Peons, 37 models total (and 5 limited alts) Ressers: 5 Primary masters, 6 Henchmen, 6 Enforcers, 21 Minions and 2 Peons, 40 models total (and 1 limited alt) Arcanists: 6 Primary masters, 7 Henchmen, 9 Enforcers, 19 Minions and 4 Peons, 45 models total (and 1 limited alt) Neverborn: 5 Primary masters, 8 Henchmen, 10 Enforcers, 13 Minions and 1 Peon, 37 models total (and 2 limited alts) Outcasts: 6 Primary masters, 6 Henchmen, 16 Enforcers, 12 Minions and 1 Peon, 41 models total (and 6 limited alts) Gremlins: 6 Primary masters, 7 Henchmen, 9 Enforcers, 13 Minions and 2 Peons, 37 models total (and 2 limited alts) Ten Thunders: 6 Primary masters, 7 Henchmen, 7 Enforcers, 16 Minions and no Peons, 35 models total (and no limited alts) Neverborn just sneak ahead in Henchmen, but the Outcasts take it with Enforcers having more than they do minions. The Ressers have the most Minions and the Arcanists the most Peons. The only lot without Peons or limited editions are the ten thunders, with the outcasts and guild way out in front in terms of limiteds due to them having crew boxes released. Note that this isn't dual faction inclusive, which would give Ressers more limiteds, ten thunders more options, and totally change the numbers about for pretty much everything. I just did it to see if Outcasts really had more enforcers than minions and then got caught up in it... So the new files are now up (linked in the first post as usual). Complete versions or just the update file, depending if you've changed over to the new version already or not. I've added in the gremlinette and the war rooster, as well as the TtB kickstarter hannah variant even though she's not out yet, in order to be more thorough. As always, let me know if there's anything wrong or missing and I'll add it to the file when the next update happens after wave 3. And now, to shame myself into getting on with it some more, here's my stats from the copyable boxes in my copy of the Tracker: Total: 110 models, 517 soulstones across 10 masters in 6 factions. 29% painted "Guild: 20 models (1 master), 105 soulstones, 35 % painted. Resurrectionists: 25 models (2 masters), 83 soulstones, 68 % painted. Arcanists: 28 models (2 masters), 139 soulstones, 18 % painted. Neverborn: 5 models (0 masters), 26 soulstones, 0 % painted. Outcasts: 14 models (2 masters), 71 soulstones, 0 % painted. 10 Thunders: 18 models (3 masters), 93 soulstones, 17 % painted. No Gremlins." 1 Quote Link to comment Share on other sites More sharing options...
The Godlyness Posted February 11, 2014 Report Share Posted February 11, 2014 for some reason i cant edit anything. Might be cause i dont actually own excel but i can view it. Grumble Quote Link to comment Share on other sites More sharing options...
rover1013 Posted February 11, 2014 Report Share Posted February 11, 2014 The 2010 xlsx file works pretty well with libreoffice calc (the older xls file has more broken things). Only the right side macros don't seem to work quite right. Using LibreOffice 3.5.7.2; Presumably 4.2 works at least as well. Quote Link to comment Share on other sites More sharing options...
Mako Posted February 11, 2014 Author Report Share Posted February 11, 2014 Yeah, I only have excel so unfortunately it's designed for that. I broke up the report text boxes a bit when I wrote them in version 2 to try and get them to play better, but I couldn't actually test it in anything else to see if it carried over ok... Quote Link to comment Share on other sites More sharing options...
IamMoi Posted February 12, 2014 Report Share Posted February 12, 2014 Thanks for being so on top of this Mako 1 Quote Link to comment Share on other sites More sharing options...
Mako Posted February 13, 2014 Author Report Share Posted February 13, 2014 No problem, I've been waiting to get it fully filled out for a while so I can see how much stuff I have! Quote Link to comment Share on other sites More sharing options...
Bruglyother Posted February 13, 2014 Report Share Posted February 13, 2014 I am curious how you plan to handle avatars since they are now upgrades. Going to load them in as masters; counts for models, but not for stones? Or will you give them the upgrade cost as the stones?Also:Total: 225 models, 1194 soulstones across 19 masters in 7 factions. 53% paintedLittle disappointed in myself. When I first loaded stuff up, I was at 92% painted. I told my self I should keep it above 70% to avoid the model backlog issue. I seem to have failed miserably at that goal. Plus, as my model count goes up, individual models have less impact on the percentage, so painting a model means less. Trying to keep myself on a buying hiatus until I get some work done. (Still failing as I just picked up 4 models last night.) 1 Quote Link to comment Share on other sites More sharing options...
Mako Posted February 13, 2014 Author Report Share Posted February 13, 2014 Oh... err... I have no idea. Probably will give them the upgrade cost, since if you want to field the avatar, that's what you have to pay to get it into your list. Above 70? Good grief, I'd love to get above half that! Mind you, one model still counts for almost 1% for me, so if I paint my misaki, lynch, and yan lo stuff I'm up to almost 50%. Mind you, that could take me all year. Luckily, with my current focus on 10 thunders only, the next few months are quite quiet. Monks of low river and dawn serpent in Q2, that's about it. I may yet make progress! Quote Link to comment Share on other sites More sharing options...
IamMoi Posted March 6, 2014 Report Share Posted March 6, 2014 Hey Mako, Was updating my list and I noticed that you have the Arcanist Ice Golem listed under Henchmen instead of Enforcers 1 Quote Link to comment Share on other sites More sharing options...
Mako Posted March 6, 2014 Author Report Share Posted March 6, 2014 I do? Blast, there was guaranteed to be one I copied into the wrong list! I'll fix it for the next update p, which will include the avatars, at the end of the beta. Luckily, it won't actually affect the Arcanist page or anything anyone's put in, so it will be a mostly hidden tweak. The array will just quietly rearrange itself... Thanks! Quote Link to comment Share on other sites More sharing options...
Anaxiamander Posted March 6, 2014 Report Share Posted March 6, 2014 Thanks so much Mako, for all your hard work with this. Now, I could have missed something, but I think you're missing a couple of LE models from the tracker. The Evil Baby Orphanage Malifaux models, Jack the Ripper (Baby Kade/CCK), Lizzie Borden (Candy/Student of Conflict), and Erik the Red (Desperate Mercenary) don't appear in any form. Was just putting my models into the tracker, and found myself in a bit of a pickle, and so stuck them in as Kade, Candy, and Merc for now. Thanks again; this has really helped motivate me to at least assemble my backlog, along with the abysmally slow rate of painting I do. 1 Quote Link to comment Share on other sites More sharing options...
Mako Posted March 6, 2014 Author Report Share Posted March 6, 2014 Honestly, they totally hadn't occurred to me. I'll add them in next update too. Lizzie will probably be candy, as it will be a bit odd to have her in as both. Seems a strange thing to have a model as a legal proxy for two very different models! 1 Quote Link to comment Share on other sites More sharing options...
Bruglyother Posted March 6, 2014 Report Share Posted March 6, 2014 Honestly Mako, I think they should go in as the totems due to their size. So Lizzie as Student, Jack as CCK, and Eric will still be a desperate merc. I was thinking the other day about trying to modify your work to either work for or incorporate the puppetwars models as they are probably a huge contributor to my backlog. I'm actually afraid to do so though as I don't want to see how badly they effect it. I also don't really have the full motivation to put in that kind of work. What can I say, I am a bum. Quote Link to comment Share on other sites More sharing options...
Mako Posted March 6, 2014 Author Report Share Posted March 6, 2014 Ahh, puppets. Tricky, as they don't conform to the soulstone cost thing and space on that front page is rapidly filling up! Might well be possible to build a variant just for puppet wars (I have in fact been planning to build ones for all the games I own, then building a master file that can call data from them all to show me a summary of my whole collection. But at the moment all that's a bit too much work for me to bother with ). It would then be separate from the main malifaux backlog numbers though. I'll have a think, if I can sort it out to have several game files and a summary file that is basically the front page from each game file, then a supersummary of all those combined, I might make a start on it. I don't have the puppet wars stuff though, so I'd have to get hold of a list of those models, suits, and costs from somewhere. No promises though, there's a lot of crazy stuff going on for me these days! Quote Link to comment Share on other sites More sharing options...
Kogan Style Posted March 19, 2014 Report Share Posted March 19, 2014 You have Ama No Zako as a Minion in the Outcast section, when she is a Henchmen. Here is my list, the new Ortegas and building the Jack Daw crew have really pulled my average down! Total: 96 models, 497 soulstones across 9 masters in 5 factions. 56% painted Guild: 22 models (3 masters), 124 soulstones, 50 % painted. Resurrectionists: 39 models (3 masters), 199 soulstones, 46 % painted. Arcanists: 11 models (1 master), 52 soulstones, 100 % painted. Neverborn: 15 models (1 master), 74 soulstones, 80 % painted. Outcasts: 9 models (1 master), 48 soulstones, 22 % painted. No Gremlins, 10 Thunders. 1 Quote Link to comment Share on other sites More sharing options...
Mako Posted March 19, 2014 Author Report Share Posted March 19, 2014 I'll add that to the change list for the next update, cheers Kogan. Fully painted arcanists and over 50% total done? That's not bad... Wish I could get that far! Quote Link to comment Share on other sites More sharing options...
Bruglyother Posted March 19, 2014 Report Share Posted March 19, 2014 Well, I've got the over 50% part (barely), but I have yet to have 100% in a faction. I could do it in Gremlins, but I wouldn't have a usable crew as all the Gremlins I have were originally bought for outcasts as Mercs. I've burned out on guild after our recent league, and am a little fried on painting in general. Not completely, but enough that my output has slowed considerably (after a brief surge post league.) So much stuff to paint. Sadly, as should be obvious to anyone with any math sense, the higher your models count, the harder it is to increase your percentages. A single model no longer moves me a percentage point. But I do love having the tracker. It has actually helped to motivate me, and has helped me curb my spending a bit. (Of course, I say that after buying 2 new avatars, a dreamer box, and a few blisters, all in the last two weeks.) Quote Link to comment Share on other sites More sharing options...
Mako Posted March 19, 2014 Author Report Share Posted March 19, 2014 Heh, yeah. As your collection rises, each model does less damage but it does take more work to get up to 100%... I'm still at 111 models, so I get 0.9% per model. I'm not looking forward to the point that finishing a model doesn't tick that counter upwards! Quote Link to comment Share on other sites More sharing options...
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