mythicFOX Posted December 2, 2011 Report Share Posted December 2, 2011 Your mum? Quote Link to comment Share on other sites More sharing options...
magicpockets Posted December 2, 2011 Author Report Share Posted December 2, 2011 Spot the odd one out... Yeah, I know Craig can claim Harrogate status - but he's more Stockport And just to clarify, with her Viks/Ronin list it wasn't a comment on Jo - she's in there just as well as the others. Quote Link to comment Share on other sites More sharing options...
Fenrir Posted December 2, 2011 Report Share Posted December 2, 2011 Re Clapham, thanks for letting me know guys. Be a shame not to have you involved as you'd make some good warm up matches for the better clubs. However I understand you're worried about it being too competitive and the level too high for you and that's fine, not every event is right for everyone. Anyone order a dose of high 'n' mighty? Loads going spare. Quote Link to comment Share on other sites More sharing options...
magicpockets Posted December 2, 2011 Author Report Share Posted December 2, 2011 Anyone order a dose of high 'n' mighty? Loads going spare. Luckily they'll know it's in jest having lost to a couple of their players in a recent tournament Quote Link to comment Share on other sites More sharing options...
Serigala Posted December 2, 2011 Report Share Posted December 2, 2011 (edited) Re the rules, you'll only be able to play for one club in any year and only for a club you're a member of. The way Leeds Nightowls run their membership, you'd all become members by turning up on a Sunday! So that way we would be able to guarantee to win any home games. Would it be feasible to have a minimum team size of 3, but if both teams agree to fielding 4, 5 or 6 then they can? I don't know where you are on the rules, but I'd go further than limiting uniques and rares to requiring different members of the team to play different Factions. Edited December 2, 2011 by Serigala Quote Link to comment Share on other sites More sharing options...
magicpockets Posted December 3, 2011 Author Report Share Posted December 3, 2011 The way Leeds Nightowls run their membership, you'd all become members by turning up on a Sunday! So that way we would be able to guarantee to win any home games. Would it be feasible to have a minimum team size of 3, but if both teams agree to fielding 4, 5 or 6 then they can? I don't know where you are on the rules, but I'd go further than limiting uniques and rares to requiring different members of the team to play different Factions. I really like the idea of a minimum of 3 players with options for more, the problem is if you go above 3 or 4 you run into a couple of problems. First everyone on team A can't play everyone on team B (which I think is important to get fair scores - it's down to ability, not luck of the draw) Second, how would you manage the scoring system with variable numbers of players? You could take the best scores, average scores, top/bottom scores - but either way you're giving an advantage/disadvantage to clubs with more players compared with cubs who consistently field 3 players. I can't see any other way but to do it "professionally" and have strict team conditions... Re specific rules, nothing has been decided although I am a huge fan of Craig and James' idea (same one you're suggesting) of limiting team composition to the rules book, i.e. only 1 unique model in play in a round or only two mature nephs etc... Having said that I am more hesitant to limit masters/factions - that really depends on what the players want. On this, if anyone has any rules ideas which they think could work either post them or PM me, last time we discussed something like this we got some awesome ideas Quote Link to comment Share on other sites More sharing options...
Calmdown Posted December 5, 2011 Report Share Posted December 5, 2011 Well, I can answer the original question for you: it's Cross, or more accurately, me and Aidan. Save you all the hassle of organising it and save everyone some travel. Quote Link to comment Share on other sites More sharing options...
Drake Posted December 6, 2011 Report Share Posted December 6, 2011 To add my contribution, I think this idea is good, catering for those who want some competitive fun. Having met and played most of those who are likely to be involved, its also a good opportunity to catch up too, amidst the rest of the gaming season, of course!... As for format/suggestions...I think 3 per team is probably the most practicable...as its more inclusive and for some people who's cars are small, its more comfortable to fit in 3 than squeeze in 4 plus models etc! I'm looking forward to a great 2012 of Malifaux...and my new crew!... Lets put MK centre of the Map!! lol Quote Link to comment Share on other sites More sharing options...
magicpockets Posted December 6, 2011 Author Report Share Posted December 6, 2011 Well, I can answer the original question for you: it's Cross, or more accurately, me and Aidan. Save you all the hassle of organising it and save everyone some travel. Them's fighting words right there..... Quote Link to comment Share on other sites More sharing options...
mythicFOX Posted December 6, 2011 Report Share Posted December 6, 2011 Ok I'll chip in my thoughts on how this should work, all IMHO; <ramble> If we can keep the travelling for away games down to once per quarter that should be easy to commit to. This would make the ideal size of a division five clubs, therefore committing each club to eight games, four home and four away. The league organiser (Adam) should probably divide the season into two-month blocks and allocate each clubs matches into those blocks. It's then down to the clubs to agree the exact dates for the matches. This should stop clubs getting behind on matches but leave them enough flexibility to make things work locally. I'd recommend two clubs who play in H1 of the season don't play again until H2. So matches are nicely spaced. Each club should be responsible for arranging it's own home matches; including venue, terrain etc. With away clubs organising their own transport. Where we get to a position where we have enough clubs for more than one division I would advise the divisions be made by geography, at least for the first year. Again this cuts travelling and improves buy in. Each club fields a team of three players, all of which need to have been a regularly attending member of the club for one month prior to the event. Three players allows for space in travelling cars (good point Drake) and will make scheduling easier. For example Harrogate Wargames Club has six-ish regular Malifaux players but at any one time several of us will be working or have other commitments. Where there is a genuine lack of players at a club one space in the team can be filled by a ringer, the ringer must; 1) Not be taking part in the league as part of any other club. 2) Not be ranked as one of the top 8 (10 or 16?) Malifaux players at the time of the match, 3) Not be ranked more then 10 places higher than any of the ranked Malifaux players in the opposing club's team at the time of the match. These restrictions (combined with the regularly attending member requirement) should prevent the forming of 'super clubs' but allow for the odd ringer to make up the numbers in support of their friends. As for the format on the day, everyone plays everyone on the opposing team in a random order; 3 rounds, 9 games. The team winning the most games winning the match (worth 3 league points, 1 LP for a drawn match). The total TP difference and VP differences are also submitted to the league for tiebreakers. As for game format, I'll think about this a bit more, and I've waffled on long enough on here. </ramble> Quote Link to comment Share on other sites More sharing options...
magicpockets Posted December 6, 2011 Author Report Share Posted December 6, 2011 :hail::hail::hail::hail::hail::hail::hail::hail::hail::hail::hail::hail: Fookin love it mate, thanks James Quote Link to comment Share on other sites More sharing options...
AdrianMills Posted December 6, 2011 Report Share Posted December 6, 2011 If Mich wants to put together team Maelstrom then count me in as I have been playing there for the last month rather then Leeds. Quote Link to comment Share on other sites More sharing options...
Calmdown Posted December 6, 2011 Report Share Posted December 6, 2011 Anyone order a dose of high 'n' mighty? Loads going spare. Dude where've you been? I was worried you'd died. Quote Link to comment Share on other sites More sharing options...
mythicFOX Posted December 6, 2011 Report Share Posted December 6, 2011 Thanks mate. Stuff like that's almost my day job. Had some thoughts about the games on the day as well, again all IMHO; Each player selects a fixed faction for the match; they use that faction in each game of the match, multiple players in a team can pick the same faction. Players reveal this to the opposing team. The home team then publicly flips three random shared core strategies, one for each round. Multiples of the same strategy are reflipped. Next each team secretly agrees amongst themselves which of them will be player A, player B and player C. Once both teams have picked, they then reveal which player each of them is. The rounds are then played as 35ss scraps, with Schemes unique to the event. Players play each other as follows; Round 1: AvA, BvB, CvC Round 2: AvB, BvC, CvA Round 3: AvC, BvA, CvB Here’s the controversial bit; In a given round team members may not sue the same master as each other, so two players can’t play Lilith in the same round, in addition each team can only use one of the following masters each round; Pandora The Dreamer Kirai Colette Hamelin So a legal team in a given round would be; The Dreamer &Lilith & Ramos, Lilith & Zoraida & Pandora, or Colette & Seamus & Lady J. An illegal team would be: The Dreamer & Lilith & Colette, Lilith & Lilith & Ramos, or Hamelin & Pandora & Colette. That way there are no faction restrictions, no one has to buy a new faction to play, however teams can’t take all the power masters each round. You could couple this with shared rare / unique options. Quote Link to comment Share on other sites More sharing options...
ukrocky Posted December 6, 2011 Report Share Posted December 6, 2011 With regards to how the match ups are done (8 matches, 3 games per match etc) I very much doubt I could get a Stockport team to commit to 8 free weekends in the year whilst maintaining interest in other tournaments, and hence why I think Harrogate would be fine with the 3 games per match but slightly smaller clubs could prefer to want their matches before/after a tournament they're at anyway. Quote Link to comment Share on other sites More sharing options...
Calmdown Posted December 6, 2011 Report Share Posted December 6, 2011 Here’s the controversial bit; In a given round team members may not sue the same master as each other, so two players can’t play Lilith in the same round, in addition each team can only use one of the following masters each round; Pandora The Dreamer Kirai Colette Hamelin Not that I don't agree, but you're getting into dangerous territory there that is not really on the topic of the club league... maybe best to leave that bit out until the base rules are done Quote Link to comment Share on other sites More sharing options...
mythicFOX Posted December 6, 2011 Report Share Posted December 6, 2011 It's a good point, I think the balance has to be between making it significant enough to be worth travelling when it's the only event on a weekend, but also able to be played around another event. That's not easy. Scheduling will be fairly key to making anything work. Playing 8 matches, actually means only 1 day away at another club every three months, and one day gaming at your home club. For Stockport vs Leeds & vs Harrogate you could probably do those matches in an evening. When you look at it that way I'm not sure it's as big a job. Edit: @ CalmDown - true. Quote Link to comment Share on other sites More sharing options...
ukrocky Posted December 6, 2011 Report Share Posted December 6, 2011 Hmm, I'll wait till the rulespacks done but if all 3 clubs could converge and get 3 matches out the way at once that would be better. In addition, I'm intrigued to see how schemes and strats and table selection will work. Quote Link to comment Share on other sites More sharing options...
magicpockets Posted December 6, 2011 Author Report Share Posted December 6, 2011 One thing I'm hoping to avoid is having all of the matches happen in a short space of time and the league end up really being a big tournament weekend. I think there's just going to have to be some honesty (and realism) with how this comes together. Especially with clubs like Canterbury and Wales who have a big distance to travel to get to some of the other clubs. Quote Link to comment Share on other sites More sharing options...
ukrocky Posted December 6, 2011 Report Share Posted December 6, 2011 One thing I'm hoping to avoid is having all of the matches happen in a short space of time and the league end up really being a big tournament weekend. I think there's just going to have to be some honesty (and realism) with how this comes together. Especially with clubs like Canterbury and Wales who have a big distance to travel to get to some of the other clubs. So surely having 3 teams playing on one day and getting 3 fixtures out the way is a good way to make the travelling worthwhile? Quote Link to comment Share on other sites More sharing options...
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