Guild have those lovely models that "Remove Slow, and Make you immune to Slow...." (Drill Sgt IIRC)
Rules Manual says:
A model immune to or able to ignore X cannot be affected or modified by X when resolving the effect
but doesn't say you can't have X effect on the model. Just that it does not change the model... so secondary effects that are reliant on it (Alps) could, in theory, still affect the model...
1. If you have a "stack" of slows on the model, and they give this power, what happens?
2. If you have "immune to slow" and you activate around an alp, do you still test for slow?
3. If you have "immune to slow" and another model would put slow on you with an Effect, what happens?
Question
Mr_Smigs
Popped into my head on the way to work...
Guild have those lovely models that "Remove Slow, and Make you immune to Slow...." (Drill Sgt IIRC)
Rules Manual says:
but doesn't say you can't have X effect on the model. Just that it does not change the model... so secondary effects that are reliant on it (Alps) could, in theory, still affect the model...
1. If you have a "stack" of slows on the model, and they give this power, what happens?
2. If you have "immune to slow" and you activate around an alp, do you still test for slow?
3. If you have "immune to slow" and another model would put slow on you with an Effect, what happens?
Link to comment
Share on other sites
41 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.