It reads Once per activation after an enemy model gains stunned (or whatever condition) THIS model can have it suffer a damage. Is the once per activation the Aversion, or the enemy?
So an Aversion (which cannot generate the stunned condition) would have to rely on another friendly model to cause an enemy to gain the stunned condition, then wait until it's activation to cause that damage? I don't get the timing.
Also, an enemy model can only suffer a max of 1 damage when surrounded by models that have misery, is that correct?
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Kotep
I don't quite get how misery works.
It reads Once per activation after an enemy model gains stunned (or whatever condition) THIS model can have it suffer a damage. Is the once per activation the Aversion, or the enemy?
So an Aversion (which cannot generate the stunned condition) would have to rely on another friendly model to cause an enemy to gain the stunned condition, then wait until it's activation to cause that damage? I don't get the timing.
Also, an enemy model can only suffer a max of 1 damage when surrounded by models that have misery, is that correct?
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