Can Incorporeal models Push on top of Climbable terrain (e.g. during Charge)? Wordings:
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Push
If a movement effect indicates that it is a Push, the movement must be in a straight line and may not be broken up into smaller horizontal segments. All Pushing is horizontal (though models may change elevation if they Push horizontally along a staircase or hill; see pg. 39 for more details).
If a Pushed model encounters another model or Impassable Terrain during this movement, its movement is interrupted and stops.
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Climbable: Models may not move through Climbable Terrain, but they may move across its top (often a roof) and may move vertically up and down along its sides. Other than its top, all other portions of Climbable terrain are treated as Impassable. If a model ignores this terrain trait, it may still move vertically up and down along the sides of this terrain.
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What does “ignoring Terrain” mean?
a) A model that ignores Terrain ignores and is unaffected by all of that terrain’s traits. If the Terrain is Impassable, the model may move through (but not end in) the terrain as though it weren’t there. Ignoring terrain does not allow a model to ignore the vertical distance of that terrain, so if the model wanted to move on top of terrain, it would still need to move that vertical distance using that terrain’s Climbable Trait.
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Incorporeal: This model ignores terrain while moving...
As I can see, as far as Incorporeal model pays penalty for vertical movement, nothing is violated. Impassable trait is ignored, movement isn't stopped. You can move along the side of Climbable via any movement (Push is a type of Move). Am I missing something?
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Hollow
Can Incorporeal models Push on top of Climbable terrain (e.g. during Charge)? Wordings:
As I can see, as far as Incorporeal model pays penalty for vertical movement, nothing is violated. Impassable trait is ignored, movement isn't stopped. You can move along the side of Climbable via any movement (Push is a type of Move). Am I missing something?
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