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Cooper shooting into combat with a Runaway and Hopeful Prospect


esqulax

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So lord Cooper treats Runaways as being enemy, does he still recieve the friendly fire penalty for shooting a model engaged by a Runaway ? 

I assume so, but just wanted to make sure. 

Also, Hopeful Prospects say "You must discard a card, then draw a card". If you have no more cards left in your hand do you still draw? 

Thank you. 

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42 minutes ago, esqulax said:

So lord Cooper treats Runaways as being enemy, does he still recieve the friendly fire penalty for shooting a model engaged by a Runaway ? 

I assume so, but just wanted to make sure. 

Also, Hopeful Prospects say "You must discard a card, then draw a card". If you have no more cards left in your hand do you still draw? 

Thank you. 

If you target an engaged or engaging model then you have friendly fire rules. Doesn't matter if Cooper doesn't think they are friendly. ( page 62 in the paper rules). 

 

You do what you can. You discard if you can, then you draw, it doesn't matter if you didn't discard first. 

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56 minutes ago, esqulax said:

Also, Hopeful Prospects say "You must discard a card, then draw a card". If you have no more cards left in your hand do you still draw? 

Yes.  "You must discard a card" and "draw a card" are two separate and individual effects, the "then" in the middle is essentially just a filler word, rather than making the second effect dependent on the first.  (A rule saying "Draw a card and discard a card" has the same effect as "Draw a card.  Discard a card" or "Draw a card, then discard a card.")  If one effect is conditional on another effect successfully occurring, there needs to be language like "If it does so" like Kang's Wrker's Champion ability ("At the start of this model's Activation, it may discard a card or remove a Scrap Marker within 2".  If it does so, friendly Foundry models within :new-Pulse:4 gain Focused +1.").

 

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