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Black blood and off the rails


frumpypigskin

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Thanks. 

e. Resolve effects in the order presented on the card,... P34

 

Once  per Activation. Push this model 6" in any direction,  ignoring other models, every enemy model moved through this way must pass a TN 13  Mv  duel or suffer - 2 damage and be placed into base contact with this model. Then,  this model may take a  y  Action targeting a model moved through this way,  ignoring range.

 

Black Blood: After this model suffers 
damage from an Action or Trigger, every 
model within p1 suffers 1 damage.

 

 

Does the "and" in crash through make the take damage and reposition simultaneous or are they still sequential. Could make a bit difference to a golem who has moved through 2 - 3 nephilim....

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Does the "and" in crash through make the take damage and reposition simultaneous or are they still sequential. Could make a bit difference to a golem who has moved through 2 - 3 nephilim....

Every effect in an ability or action is specified as sequential.  Relevant text for abilities:

Quote

When an active Ability goes into effect, resolve the effect step by step in the order it is listed on the Ability.

Relevant text for actions:

Quote

The model performs the Action’s effects, as stated on the card, in the order they are listed. If any of an Action’s effects cannot be resolved, they are ignored.

The only notion of simultaneous is when something happens and you have a bunch of effects, Conditions and Abilities that apply to it (or after it).  Even then, all simultaneous means is that you have to determine a sequential order for the effects to resolve in.

So, for this ability:

6 hours ago, frumpypigskin said:

Once  per Activation. Push this model 6" in any direction,  ignoring other models, every enemy model moved through this way must pass a TN 13  Mv  duel or suffer 2 damage and be placed into base contact with this model. Then,  this model may take a  y Action targeting a model moved through this way,  ignoring range.

you’re going to get:

1.  Push this model.

2.  The enemy models moved through each resolve the Mv duel (in order chosen by that player):

2.1.  TN 13 Mv duel

2.2. If fail:

2.2.1.  Suffer 2 damage

2.2.2.  Place in base contact

3.  Take a :ToS-Melee:Action as specified

In other words, you’re not resolving the duels during the push, you’re resolving the duels after the push.

 

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8 hours ago, Ludvig said:

I think the question is if black blood can slide in between the damage and the place or if you place before suffering black blood because you fully resolve the damage and place before checking abilities. 

Resolving black blood is part of “fully resolve the damage”.  Black Blood gets resolved at Damage Timing step 5.  So you apply the damage, resolve black blood, and then place.

The sort of effect queuing (which is what would be required to resolve black blood after the place) doesn’t happen in the rules without word like “after the action is resolved” in the effect.

Edit:  If something happens and you have an ability that says “After X happens...” each of those “after X happens” abilities would get inserted after each appropriate item in the list of events.  (Stuff like Damage Timing tweaks the sequence, reorders things, or spells out more detail.  But that’s mostly just spelling out what order the events happen in...)

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