If an incorporeal or flying model ends a walk or push within 3" of the Hungry Land Marker, they have to flip a WK duel. But do they take damage?
"Hungry Land Markers are Ht 0, Severe, Hazardous Terrain which deal 1/4/5 damage. Any model which ends a move or push within 3" of a Hungry Land Marker must pass a TN 14 Wk duel or suffer damage as if entering it."
"Hazardous - Terrain that is considered hazardous deals damage to models that Activate while within it, or enter it (if they are pushed, moved, or placed within the terrain). All hazardous terrain deals 1/2/4 damage by default, but some may cause greater damage if both players wish. The opposing player flips for hazardous terrain damage, which may not be cheated. A model may only suffer damage from each piece of hazardous terrain once during each Turn; it is immune to further damage from that piece of terrain during that Turn. "
I read the "as if entering" to mean as if the model had moved into the terrain during that walk or push action.
Moreover, the wording says "at the end", not "after", so I assume it is still part of a move and therefore the moving piece is still immune.
However in another thread people have argued that the model takes damage, since the check is resolved after the movement.
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anencephalous
If an incorporeal or flying model ends a walk or push within 3" of the Hungry Land Marker, they have to flip a WK duel. But do they take damage?
"Hungry Land Markers are Ht 0, Severe, Hazardous Terrain which deal 1/4/5 damage. Any model which ends a move or push within 3" of a Hungry Land Marker must pass a TN 14 Wk duel or suffer damage as if entering it."
"Hazardous - Terrain that is considered hazardous deals damage to models that Activate while within it, or enter it (if they are pushed, moved, or placed within the terrain). All hazardous terrain deals 1/2/4 damage by default, but some may cause greater damage if both players wish. The opposing player flips for hazardous terrain damage, which may not be cheated. A model may only suffer damage from each piece of hazardous terrain once during each Turn; it is immune to further damage from that piece of terrain during that Turn. "
I read the "as if entering" to mean as if the model had moved into the terrain during that walk or push action.
Moreover, the wording says "at the end", not "after", so I assume it is still part of a move and therefore the moving piece is still immune.
However in another thread people have argued that the model takes damage, since the check is resolved after the movement.
Which is correct?
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