Xavian and Deathgrip Posted December 16, 2016 Report Share Posted December 16, 2016 So I am having my first game of Malifaux on Vassal today and I just realized that I need to dtermine my crew. I do not have the books, so upgrades and costs are something that I can't really find out. But I have a general idea of what I want for my crew. Ironsides Mouse Oxfordian Mage (runes) Oxfordian Mage (runes) Lust Arcane Effigy Not sure how many points that is. Quote Link to comment Share on other sites More sharing options...
retnab Posted December 16, 2016 Report Share Posted December 16, 2016 That would be 29 points (assuming no upgrades besides the 2 Ox Mage freebies). Quote Link to comment Share on other sites More sharing options...
Xavian and Deathgrip Posted December 16, 2016 Author Report Share Posted December 16, 2016 50 minutes ago, retnab said: That would be 29 points (assuming no upgrades besides the 2 Ox Mage freebies). Alright, thanks. Any recommendations of what I should add? I also just realized I have no idea what the point cost of the game is. But I would guess 35 or 50. Quote Link to comment Share on other sites More sharing options...
retnab Posted December 16, 2016 Report Share Posted December 16, 2016 That depends a lot on what your schemes/strat (and size of game) is, but for myself some key things I'd add in is at least one Henchman (Captain's good but shares a similar spot as Lust) for the benefits to Warding Runes that the Oxfordians give, give Ironsides Challenge the Crowd and Warding Runes, consider bringing a 3rd Oxfordian (with the new upgrade it's 3 for 15 compared to 2 for 12 so good value), and optionally someone good in Melee, maybe Howard. Quote Link to comment Share on other sites More sharing options...
Xavian and Deathgrip Posted December 16, 2016 Author Report Share Posted December 16, 2016 31 minutes ago, retnab said: That depends a lot on what your schemes/strat (and size of game) is, but for myself some key things I'd add in is at least one Henchman (Captain's good but shares a similar spot as Lust) for the benefits to Warding Runes that the Oxfordians give, give Ironsides Challenge the Crowd and Warding Runes, consider bringing a 3rd Oxfordian (with the new upgrade it's 3 for 15 compared to 2 for 12 so good value), and optionally someone good in Melee, maybe Howard. Err... I just realized I don't even know the schemes. The time difference bewteen me and my correspondant is 8 hours, which makes communication difficult. Also isn't Lust a henchwoman? I can see the merit of the third mage, and I will check pullmyfinger for another henchman I could take. Quote Link to comment Share on other sites More sharing options...
retnab Posted December 16, 2016 Report Share Posted December 16, 2016 Nope Lust is an Enforcer, the only member of the Crossroads 7 who is a Henchman is Wrath. My personal favourite henchmen with Ironsides are the Captain and Cassandra, though Amina seems great too. Quote Link to comment Share on other sites More sharing options...
spooky_squirrel Posted December 16, 2016 Report Share Posted December 16, 2016 Lust is a Mercenary Enforcer. With the Merc tax she prices like a Henchman. If you're running Ironsides in a 50 point game that might involve killing things or holding ground, Joss with Warding Runes is a good starting point for 11 stones. He's got the important M&SU characteristic that works with Ironsides' passive buff, and Warding Runes with all three Wards nearby makes him a harder to deal with, especially when he reactivates and heals up above the Hard to Kill threshold. The Captain is solid as well, because he can help get your stuff to where it needs to be, and he's carrying a Relic Hammer (and M&SU). With Warding Runes he's also an 11 stone commitment. There are other upgrades you might consider as well, but that's a good starting point for Ironsides. Quote Link to comment Share on other sites More sharing options...
Xavian and Deathgrip Posted December 16, 2016 Author Report Share Posted December 16, 2016 3 hours ago, spooky_squirrel said: Lust is a Mercenary Enforcer. With the Merc tax she prices like a Henchman. If you're running Ironsides in a 50 point game that might involve killing things or holding ground, Joss with Warding Runes is a good starting point for 11 stones. He's got the important M&SU characteristic that works with Ironsides' passive buff, and Warding Runes with all three Wards nearby makes him a harder to deal with, especially when he reactivates and heals up above the Hard to Kill threshold. The Captain is solid as well, because he can help get your stuff to where it needs to be, and he's carrying a Relic Hammer (and M&SU). With Warding Runes he's also an 11 stone commitment. There are other upgrades you might consider as well, but that's a good starting point for Ironsides. Alright, I probably won't know the schemes until the match begins, but what would be good for general use? I was thinking of maybe getting Joss to tag along, as noted above, but I was also wondering about tossing an upgrade on Lust, is that generally not worth it, or is there some upgrades that work? I should probably also mention that my opponent is playing gremlins. Quote Link to comment Share on other sites More sharing options...
hydranixx Posted December 16, 2016 Report Share Posted December 16, 2016 You're really going into this blindfolded if you don't know the schemes beforehand. Malifaux's designed entirely on the picking models and upgrades based on your objectives. Lust may as well take Imbued Energies if you don't have another specific upgrade in mind for her. It's among our very best upgrades and is worth taking multiple copies of on your various models, unless the models are full with upgrades already. Giving Energies to Joss is a good idea as well. Quote Link to comment Share on other sites More sharing options...
Xavian and Deathgrip Posted December 17, 2016 Author Report Share Posted December 17, 2016 well it looks like the game fell through, shame. Quote Link to comment Share on other sites More sharing options...
spooky_squirrel Posted December 17, 2016 Report Share Posted December 17, 2016 28 minutes ago, hydranixx said: You're really going into this blindfolded if you don't know the schemes beforehand. Malifaux's designed entirely on the picking models and upgrades based on your objectives. Lust may as well take Imbued Energies if you don't have another specific upgrade in mind for her. It's among our very best upgrades and is worth taking multiple copies of on your various models, unless the models are full with upgrades already. Giving Energies to Joss is a good idea as well. I don't have much to add to this. Malifaux's thing is that you hire your crew once you know the job that you need them to do. Spending 12 stones on Joss (with upgrades like Warding Runes and Imbued Energies or Recharge Soulstone) is an investment of a quarter of your available hiring resources. If he's not the right tool for the job, you're going to have an uphill fight from hiring him on. 1 hour ago, Xavian and Deathgrip said: I should probably also mention that my opponent is playing gremlins. Gremlins' weakness is generally in their Wp stat, but some gremlin builds won't care. It's unfortunate that you didn't get a chance to get the game in, but one of the things to think about is how you would like to accomplish each potential strategy and scheme. For instance, Guard the Stash only cares about who is around the objectives at the end of the turn. Nothing about it requires sending in a tank early and having them spend the whole game defensive and static (which works really well with good tanks) if you can somehow get the two models that will score it onto the objectives at the very end of the turn. Quote Link to comment Share on other sites More sharing options...
Xavian and Deathgrip Posted December 17, 2016 Author Report Share Posted December 17, 2016 Also out of curisosity, I sitll haven't really become ecstatic about any of the masters, or factions, but does any master end up playing like the bounty hunter from darkest dungeon? That guys powerfull and tactical playstyle is one of my favorite in any game I have played. Quote Link to comment Share on other sites More sharing options...
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