Jump to content
  • 0

Guild autopsy heal vs burining


Loftybloke

Question

I had a game recently in which a guild autopsy had one hit point at the end of the turn, more than one poison, but also burning plus one.

When should the burning damage take place versus the heal from the poison? we ended up using the 'order of maths' to resolve it and said he healed one then took the 1 burning damage but im sure this must have come up somewhere before and have a better answer?

Thanks

Link to comment
Share on other sites

9 answers to this question

Recommended Posts

  • 1

FAQ question 11, 

Rules manuel page 32

END PHASE
1. Upkeep
The Upkeep Step is where the end of the Turn bookkeeping takes place. Effects that do not list a specific duration, or which end at the end of the Turn, end during the Upkeep Step.
In the unlikely event that the order in which multiple effects ending would affect the outcome, then the affected model’s owning player determines the order in which they are resolved. If models from both players are affected, the First Player’s models will resolve their effects first.

(there is a similar rule for things which happen at the start of a models activation p33 and end of a models activation p34)

General timing on page 51 doesn't help for this question, but answers most other timing questions. 

 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...

Important Information