Sholto Posted October 7, 2014 Report Share Posted October 7, 2014 Quick question. I am pretty sure I know the answer, but I have never seen anyone play it like this. Pack is a 1ss Upgrade exclusive to the Rogue Necromancy. It reads:- "Hunting in Pairs: When this model has the opportunity to move due to the Stalked Condition, a friendly model within 6” may immediately take a Walk Action." Is there any reason why the RN cannot use the Upgrade itself, and effectively take two Walk actions when the Stalked Condition goes off? Quote Link to comment Share on other sites More sharing options...
0 Myyrä Posted October 7, 2014 Report Share Posted October 7, 2014 Not only that, but the upgrade isn't rare and every time a stalked model has walked, every model with the stalk ability has the opportunity to move, even though only one of them can actually capitalize that opportunity. Quote Link to comment Share on other sites More sharing options...
0 Math Mathonwy Posted October 7, 2014 Report Share Posted October 7, 2014 Also, which one moves first? The friendly model or does the controlling player get to decide? Quote Link to comment Share on other sites More sharing options...
0 Kogan Style Posted October 7, 2014 Report Share Posted October 7, 2014 Strictly RAW I would say the friendly model would have to move first, as once the RN has moved the opportunity to move has been taken. But I wouldn't call someone on it in a tournament! In regards to Sholto's question, precedence has been set with the use of the words "Other friendly" etc... so I'd be inclined to say it could target itself I'm a Ressur player, so I'm horribly biased Quote Link to comment Share on other sites More sharing options...
0 Sholto Posted October 7, 2014 Author Report Share Posted October 7, 2014 I think Pack is almost an auto-include, since 1ss for a free Walk on a friendly model most Turns is a real bargain. Using it to Walk a model other than the RN would still be my preferred option, since otherwise the RN risks getting isolated in the middle of the enemy crew, but it's nice to have the option Quote Link to comment Share on other sites More sharing options...
0 Myyrä Posted October 7, 2014 Report Share Posted October 7, 2014 I'm pretty sure this upgrade is going to need FAQ or errata at some point. List with 4 Rogue Necromancies and 4 Pack upgrades is going to take 20 extra walk actions per turn. That is bound to break the game in some way. 1 Quote Link to comment Share on other sites More sharing options...
0 Kogan Style Posted October 7, 2014 Report Share Posted October 7, 2014 I'm pretty sure this upgrade is going to need FAQ or errata at some point. List with 4 Rogue Necromancies and 4 Pack upgrades is going to take 20 extra walk actions per turn. That is bound to break the game in some way. The action says "one opposing model with the stalk action..." So even if 4 stalked enemy models moved in there activation every turn, you'd only get 8 walks out of it, and each RN could only use it once. Quote Link to comment Share on other sites More sharing options...
0 Myyrä Posted October 7, 2014 Report Share Posted October 7, 2014 The action says "one opposing model with the stalk action..." So even if 4 stalked enemy models moved in there activation every turn, you'd only get 8 walks out of it, and each RN could only use it once. Only one can do take the walk action from stalked condition, but all models with the stalk action have the opportunity to move until one of them actually does. I'm not saying this is the only possible interpretation here, but I'm seriously confused as to what this upgrade is meant to do, because it talks about opportunities instead of moving. Quote Link to comment Share on other sites More sharing options...
0 Kogan Style Posted October 7, 2014 Report Share Posted October 7, 2014 That's an interesting point, given how the timing would work. Quote Link to comment Share on other sites More sharing options...
0 Kadeton Posted October 7, 2014 Report Share Posted October 7, 2014 Distinguishing between the "opportunity" and the ability to actually move a model is clearly silly in this case. Only one model gets to move due to Stalked - you choose which one gets that opportunity. Nothing stopping the Necro moving twice, though (I'd say pretty clearly a missed "other"). PACK OF ONE. 1 Quote Link to comment Share on other sites More sharing options...
0 Sholto Posted October 8, 2014 Author Report Share Posted October 8, 2014 I agree - I think if this had been spotted in Beta it would probably have earned an "other" addition. Doubt it is serious enough to FAQ. If someone wants to slingshot their RN 10" fine - there are plenty of slingshots in the game and this one is no worse than the others, and has all the same risks. Quote Link to comment Share on other sites More sharing options...
0 Csonti Posted October 8, 2014 Report Share Posted October 8, 2014 Just rename the upgrade to Hunting in Schizophrenic Pairs Quote Link to comment Share on other sites More sharing options...
0 egoon Posted October 8, 2014 Report Share Posted October 8, 2014 It's easy to have multiple personalities when you have three heads... 3 Quote Link to comment Share on other sites More sharing options...
Question
Sholto
Quick question. I am pretty sure I know the answer, but I have never seen anyone play it like this.
Pack is a 1ss Upgrade exclusive to the Rogue Necromancy. It reads:-
"Hunting in Pairs:
When this model has the opportunity to move due to the Stalked Condition, a friendly model within 6” may immediately take a Walk Action."
Is there any reason why the RN cannot use the Upgrade itself, and effectively take two Walk actions when the Stalked Condition goes off?
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