Vermicious Knid Posted September 30, 2014 Report Share Posted September 30, 2014 I truly hate modeling buildings that have detailed interiors. I would much rather just have a plain building that is merely an LOS-blocker and is unable to be entered by models. Is this acceptable in Malifaux games, or should all buildings have accessible interiors? Quote Link to comment Share on other sites More sharing options...
Kadeton Posted September 30, 2014 Report Share Posted September 30, 2014 Yep, it's fine. It works better with smaller buildings - if the building takes up a big chunk of the board, it's going to work much better if you can go inside it. Quote Link to comment Share on other sites More sharing options...
Hateful Darkblack Posted September 30, 2014 Report Share Posted September 30, 2014 Yeah, I see buildings-that-are-basically-boulders more often than buildings-you-can enter in Malifaux. Both work out great! Quote Link to comment Share on other sites More sharing options...
Omenbringer Posted October 1, 2014 Report Share Posted October 1, 2014 Either can work well and provide interesting tactical challenges. I am in favor of enterable buildings myself however given the dangers inherent in Malifaux, fortified buildings that are locked up tight make a lot of sense. Quote Link to comment Share on other sites More sharing options...
decker_cky Posted October 1, 2014 Report Share Posted October 1, 2014 Buildings you can enter plays a lot more to the strengths of the incorporeal stuff in malifaux. For a small building, it's no real issue. For large buildings, it's creating a roadblock for those models where there should be none. Quote Link to comment Share on other sites More sharing options...
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