Jump to content

Blot out the sky


Bumpasses

Recommended Posts

They represent 50mm blast markers. I don't have the rules with me else I would point you to the page in the rulebook concerning blasts. Honestly, they're that much a part of the game that they'll be in the index at the back, so just look them up there when you get the chance.

 

First blast marker is base-to-base with the target on any side, and any further blasts beyond the first (if there are any) place in base contact with the last blast marker. Blast markers can be placed over/under other models. Any models touching blast markers and have LoS to the target are affected. The target gets the damage value of what you flipped, any models touching any of the blasts (aside from the target) get the next damage range down. Red joker counts as severe for the number of blasts generated, severe plus weak damage for the target, and moderate damage to models touching blast markers.

Link to comment
Share on other sites

A tactic that I like to use if you expect to face Lures in your game:  Sidir + By your side

 

You can either just put Blot the sky on sidir, or have him jump in front of the Lure with "By Your Side".  He cannot be moved by lure, and is going to block LoS with his 40mm base (protecting you from a second attempt from the same belle/beckoner).

  • Like 3
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...

Important Information