the latter, as it technically still is it current activation when the terror test is failed. Paralyze in the current activation just stops the current activation.
As for the bandwagon: Brewie might actually tempt me to try out Gremlins.
At least he is definately on my list for the starter draft tournament in may.
Outside their bubble normal horror rules apply. So yes, after a model passes a horror duel against a figure it is now immune for the rest of the turn/activation (not sure which) from terrifying checks against that specific miniature
Ok to recap:
General Timing rules dont apply instead using page30 from the big book.
Seamus and possible other models of mine have to go first if they are in range of the pulse as I would be first player.
Then the enemy models would take their WP tests in whatever order the Second player decides. Models failing and in 6'' to seamus make him heal 2 due to feast of fear
Thanks
do i take the WP test first if i field Seamus with the Corpse Bloat upgrade and blow up a corpse counter?
Or to clarify: can Bomber Seamus take his wp test first and if damaged heal the damage from his feast of fear?
My thinking is yes due to the general timing rules:
1. Active Model
2. Targeted Model
3. Other models of active player
4. Other models of inactive player
Presently the only matchup where I even consider taking models for their Terrifying is when i play against gremlins.
apart from that I find it not reliable enough. Nice Bonus if my opponent has to cheat now and then but nothing i would plan on
My strategy against Levi would be Seamus with Red Chapel Killer.
Back Alley to a Waif. Hand Cannon to the Face. Distraction and Back Alley to safety. Later int he turn My belles will usually try to lure anchors away from waifs. Waifs are usually out of LOS i think.
Still have to find a way to deal with Ashes&Dust though