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July FAQ/errata


Justin

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Induction: Enemy models within :aura 6 that suffer damage from the Poison Condition suffer an additional 2 damage from the Poison Condition.

That clears it up. The damage is dealt by the Poison Condition itself, not Induction. Induction just makes Poison deal more damage -- it doesn't cause any damage itself.

I know Poison can't be reduced at all. I don't have my rulebook with me -- does it really say it can't be prevented too?

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Reduction is not prevention. The only thing [EDIT: it may not be the only thing, but it's the only thing I can think of at the moment] that damage prevents is Soulstone Damage Prevention. Damage Reduction is Armor, Resilient, Bulletproof, some defensive triggers, etc.

Edit: Poison can at no point be reduced, but it can be prevented.

Edit2: Hard to Kill and Hard To Wound are neither reduction nor prevention. They're on their own.

Edit3 from the Errata:

Q: Can a model use a Soulstone to prevent damage which may not be reduced?
A: Yes. Damage prevention is different than damage reduction.

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