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Hot4Perdita

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Everything posted by Hot4Perdita

  1. I read up a little on here about why they changed the "Hold This" on Papa Loco. I have a little better insight to the claimed purpose of errata, so here are my thoughts. In the case of the Sonnia Papa Box crew, I keep reading on here that "Hold This" was way too strong for Sonnia, it made her impossible to beat, etc., and that's why they changed it. If that's the case, and the well-being of the game depended on stopping that buff, then when the errata was made it should have only addressed the issue at hand with Sonnia, and not hurt the Papa model for other masters. For example, a change to the "Hold This" should have been something like: "Hold This: At the start of this model's activation, choose another friendly model within 2", the friendly model gains + to damage flips it makes until the start of this models next activation or until it is killed or sacrificed. If Sonnia is the master, this condition ends when this model leaves play." A change like that would address the problem at hand without harming this models ability with other masters where it is not an issue. A big part of this game, especially to a newer player like myself, is the quest to find a combination of models that will work well and do the best in given situations. It seems that when an individual builds a crew that works well (like the guy with the Sonnia Papa Box crew), probably through years of trial and error and dollars spent, Wyrd comes along and changes or "erratas" it. The motivation behind that? Revenue? Maybe Wyrd thinks that if a crew works too well then people will buy that crew and not buy other models, so they have to make a change when someone discovers a good combination. Maybe or maybe not. Just a hypothesis. Finding combinations that work good to give a crew an advantage is all a part of the strategy and skill required for this game. When you were a kid and picking your team for a friendly after school game of football or basketball, were you going to pick the small, weak kid or the big and fast kid? Same applies here. All about planning and strategizing. There are several crews I have played against that I felt were very overpowering. One that comes to mind are the Victoria's. On the first activation of the turn, my opponent got two activations through companion or accomplice (can't remember which), and sent Victoria of Blood from over 18" away to engage a multitude of my models. She had multiple buffs, including Fast, Melee Expert, + on attack flips, +2 on damage, plus more that I can't remember, and a handful of cards to boot. Through the multiple attacks and whirlwind triggers, by the time it was all over I had lost Francisco, the Lone Marshall, a Guild Hound, and Perdita was hanging on by her last wound (and only reason she wasn't killed was because I burned through all my soul stones to prevent). Overpowering? Absolutely! Do I think they should errata that? No way! Instead of whining about how overpowering it is and how much it sucks and should be changed, I'll be looking for a way to defend against that next time or a way to take her out before that happens. Last, I bought all the books with the models cards in them when I started. I use them constantly to research for my crews and opposition research. The more errata is released, the more those books become worthless. If Wyrd feels they need to change things, they should print an updated and revised book to send to those of us that spent $40 a piece for these books. What's the purpose in having these books if they will be no good eventually? Hopefully Wyrd will consider these things. I understand if they feel they need to do that to sustain revenue, but they also need to measure the effect on the customer, which could end up being worse. I heard Battlefront made that mistake on a prior edition of Flames of War. Evidently, they printed all these different books and were charging up to $40 a piece for them. There were many different books, and customers were buying a lot of them. Then, a few months later, they decided to come out with a new edition that made all those books that people had just bought worthless. Needless to say, many people were ticked off, and as a result, quit Flames of War altogether. I just started getting into FOW with the new 4th edition, but I have had a hard time finding people to play me because of the reason stated above, and because people are afraid of buying the stuff cause it might become obsolete after they buy it after what Battlefront did in the past.
  2. I couldn't find a Steamfitter or Vogel in my books. Future models I assume? Are there any current models that can generate a scrap marker through ability, AP, or 0 Action without being killed or sacrificed?
  3. Question about Ironsides: Her card says the Adrenaline +1 condition lasts for the rest of the game, however, it also says heal one wound and at the end of the turn and reduce the condition by one. Does this mean it is your choice whether to reduce the condition to heal or to save it for later?
  4. You're right, I'm not so much worried about Francisco. I would never want to bury him. As far as Papa, he is a liability because of Boom!, and could take out your own friendly crew. The main reason I wanted to Pine Box him was to transport him safely to the enemy and then unleash him when engaged. The several turn Hold This buff would have been an added bonus. Like is said, I just recently turned to the internet and am new to the forum, so until lately I thought I came up with the Papa Box tactic on my own. Little did I know everyone else was doing it. LOL
  5. As far as the Gaining Grounds, I'm not sure I fully understand what it is, but a buddy I play with gave me a deck of scheme/ strategy cards called Gaining Grounds 2017. He said everyone is using those now, not the original strategy and schemes that are in the book, because it is what they are using in tournaments. So all of my games except my first couple or so have been from that deck. Is this a permanent thing? Is the original deck from the book obsolete, or is Gaining Grounds just a special tournament deck?
  6. I was using the books I purchased to solely research what I wanted to get, that's why I never knew of errata. I had yet to turn to the internet. I do not see how it made a negative play experience as you mentioned, I thought it looked awesome! It seems to me there are plenty of good models in other factions to counteract. I've played against several crews I thought were way overpowered, but I do not feel that they should be changed. Anyway, I guess my big frustration in the whole ordeal is spending the money just to find out I couldn't use them for the reason I bought them. My suggestion would be not to change models stats until you change to a new edition. That way there's nothing to keep up with. Most other games I play seem to do it this way. Once they get enough feedback and make a big enough list of items, they release a new edition with the changes. Anyway, I know I sound negative, but I do love this game. It is by far my favorite. I plan on expanding to other factions as I move along. I wouldn't change a thing about this game at this point other than holding off on the errata.
  7. Hello everyone. This is my first post in the forum after being a lurker for a while. I am relatively new to Malifaux, having played around 15-20 games thus far over the past 7 months or so. I started with Guild and Perdita, and have now added Lady Justice, along with many other Guild models. Currently sitting on the shelf waiting to be built are the Sonia box set, executioners, and the Two Victoria's box. So far, I am loving this game. I'm still getting used to the game, I have only won maybe twice, but regardless of if I win or lose miserably, I have a blast playing. This is by far my favorite game. I don't think it could ever get old. Things I love about Malifaux: -The card mechanic: it's so nice not to have to chuck dice for once. -The ability to choose models to suit the games objective. -Each character is unique in its Action and abilities, and the name of the actions and abilities suit the personality of the character. -It never seems to get old, as each game has different objectives and your crew can be different each time. Now, for my only gripe, which has been a HUGE frustration, and I apologize in advance for venting. After playing my first few games, I got hooked. I proceeded to order all the four books with all the models in them, markers and tokens, and many more models. After studying the books, I found a few models I just had to have. One of these was the Guild Austringer. I found that my local game shop could not get them, as they were out of stock. No online retailer had them in stock. Eventually, I found one but had to pay way over retail to get it. I was fine with it at the time because I really wanted it. The first time I put them on the table, I had a plan. I put the Austringers behind blocking terrain. My plan was to use Raptor to get my opponents hand discarded then send Perdita in for the kill. When it came time to activate, I went to focus, then use the Raptor for an 18" range. That's when I was told "Oh, that's changed on errata." I had no idea what errata was. So basically I paid way over what I should have to get these great models with this awesome ability just to find out I can't use it. I was so mad. Then, I ran into this again when I started to use Lady Justice for the first time. My plan was to use Francisco and Papa Loco to buff Lady Justice to bump up her defense and add a plus to her damage flip with El Mayor and Hold This. The card says it is valid "until this models next activation or until it is killed or sacrificed." So my plan was to put Papa Loco in the Pine Box of a Death Marshall to keep him out of harms way and to keep the Hold This alive by keeping him from activating. What do I hear? "Oh that's changed in errata." Are you kidding me? Again, sorry for my rant, but it is extremely frustrating as a consumer to shell out hundreds of dollars on products and then the company come out and tells you they are worthless. I spent a lot of money on those books and the models just to find out that I can't use them the way they were printed. It essentially made three of my best models way less effective. Given, I did not know of the "errata", but still, I don't think it's fair to change something like that without a new edition or something after people have invested their money for something that should work as advertised. What's next? I'm sort of afraid of buying new models because they might change something and make that model worthless. Has anyone made this frustration known to Wyrd? OK, rant over. Still, I love this game aside from the "errata". I'm looking forward to many more games. Lastly, I have two questions if someone could answer -When will Witchling Thralls be released? -A lot of summoning actions called for a model to be summoned and take "damage equal to half its wounds that cannot be reduced." I take this as you cannot reduce the wounds by any means including healing. Is that correct? I played against an opponent that had that statement on the card, but after summoning proceeded to use his crew's healer to heal the summoned damage. It seems to me that this shouldn't be allowed based on the above restriction on the card. Any insights? Thanks for everyone reading my first post, I look forward to interacting here.
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