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Rostislav

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Everything posted by Rostislav

  1. Hoffman + Emissary + Peacekeeper + Langston. Make power loop turn 1 and they all have Def 6 WP 6 Mi 7 till the end of turn 2
  2. One of Hoffman's key elements is Power loop condition. It doesn't work properly on cyborgs. Moreover, we have to spend full activation of master to make 3 cyborgs. I think that basic Hoffman + ignore ignore armor + (0) 6" placement + extra Armor is stronger
  3. I think that taking Cyborg upgrades for Hoffman is worse than bring construct based army.
  4. I think that this question must be in FAQ. Many players in my community think that actions like Flurry/Rapid fire/Furious casting doesn't require an initial target and I failed to change their opinion.
  5. So the question is "Does flurry target a specific model?" If yes - then all 3 attacks only to Trixie. If no - she can change a target. Some of my fellow players think that Flurry doesn't choose target, because it's not written on it.
  6. Thanks, I agree with your clarification =)
  7. It must be LEGAL target. The only legal target for this attack is Trixie
  8. A model declares Flurry on Trixiebelle . Trixiebelle uses "Don't fight over me boys" to change the target for the first attack action. Where must other 2 attacks be directed - to Trixiebelle or to a new target?
  9. Perdita has ill blood with Sonnia so no Witch hunters and Family in one crew! Brutal effigy and brutal emissary can't be taken in same crew, they are the same being! Von Schill has issues with General Governer, no Freikorps mercenaries! The list can be continued endlesly. Look at entire Outcast faction. Backstory is backstory, rules are rules. You don't have to mix them. I think that in Malifaux 3.0 McMourning will be removed from Guild (with Lucius and Mc Cabe). Until that we can use him without any concerns.
  10. The start of the campaign will be on 9 September
  11. To add about Sonnia. I played her 3 times vs unskilled players. I said multiple times that she is dangerous, that she generates many blasts and her Ca is hard to deny. 2 of them were wiped out on turn 2, Ramos crew was wiped out on turn 3. Now I don't play Sonnia with them. Other players rarely give me opportunity to kill something on turn 1. They hide, they try not to group up and try to lock her in combat. When I play vs them I usually don't stand within 10" of enemy to summon stalkers. Also I spend 2 cards to get CA 9 or Def 6 and don't have spare cards to summon Stalkers.
  12. You can win him in Wyrd sponsored events.
  13. As for me, Sonnia doesn't need summon upgrade. We have to build the list accoarding to the pros and cons of masters. Sonnia doesn't have enough resourses to summon Stalkers and usually has to spend precious action to ger into 10' summon range
  14. You still need LOS and range for chain activation.
  15. Free. No resourses. No LOS needed. If enemy model with burning dies, you can summon a totem.
  16. Kill something, chain activate totem, go base to base to enemy summoner. Priceless.
  17. Sonnia kills. If your opponent has no models, he can't get points =) Also, her new upgrade, which allows her to summon a totem is great.
  18. Both handlers in the box are female
  19. In Semptember a campaign will be started in Odessa, Southern Legion club (Lev Tolstoy str, 28). Guild + Outcast mercanaries vs Neverborn + Gremlins The players from other factions can join one of the sides of the conflict. To win each fraction must conquer 3 key locations on a campaign map. For each game a player can choose a 50 SS crew. If any Rare 1 character is killed during game, his fate will be desided by a Fate deck (10+ survives, otherwise killed/wounded and can't be taken in further games). That's why masters/henchmen/unique enforcers will be divided between players before campaign starts. The games can be played in club (on Saturdays/Sundays) or elsewhere (if both players agree). You can contact me by Email for further details RostislavPume@gmail.com
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