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Joachim

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Everything posted by Joachim

  1. Ok, so that's extremely bad design on the gorar then.
  2. One question: Curse of autumn gives the enemy slow when engaged and failing a wp duel. I thought you generate ap before anything else, and so if you gain slow it would apply on the next activation in stead of immediately? We played it as losing an ap immediately, though that kinda makes the gorars ability useless as the opponent never has slow on it. Does anyone know what the correct order is here?
  3. I played this game yesterday against @whodares and it was quite brutal. I made some important mistakes (one being that aeslins aura doesn't stop the opponent from obeying your models to walk, which could have been avoided, so I lost my waldgeist turn 1 for free). I was playing from behind the entire game cause my opponent capitalized well on my mistakes, and a funny moment was that a 10t brother cheated down his fears given form duel to score 2 points for frame for murder. I also played too greedily and activated my rougarou without thinking about the fears given form aura, I didn't have anything higher than a 7 in my hand after stoning for cards so he just died, well I won't make that mistake again, he was in position to challenge of the alpha 5 people next to titania, I just had to activate titania first and burn a scheme marker to push 2", oops. The mvp in my team was the doppleganger, as although everything went south quickly, she was able to pick up heads everywhere and the game ended 6-9, which seeing that I gave away a waldgeist and a rougarou is pretty nice. I was happy with what the wisp was able to do, and its a cheap activation so can't go wrong with that. The gorar performed great, there was a building close to the center where he could hide. He even got to go aggressive late in the game.
  4. Thanks, I was really happy with the result. Yeah, it will definitely fit for the corrupt hounds. If you're giving it a go and need advice I'd be happy to explain in more detail how I did it. Sneak preview: a lot of colors (brown, red, purple, green) and different layers went into the fur. Not that much work, but drying times means you have to do something else/paint something else :).
  5. Hello guys, tonight is the next game with titania, trying to prepare for an upcoming tournament (my first). My cyclops will be arriving soon, so I'm excited about fielding them. This game I'm focussing on aeslin. I'm going to try this list: Titania - behold my glory - audience with the queen - fears given form Gorar Aeslin Doppleganger Rougarou Tooth waldgeist Changeling Wisp Strat: headhunter Schemes: quick murder, show of force, dig their graves, frame for murder I have used Aeslin before and have liked her. Though the problem with titania is that aeslin needs scheme markers for everything she does, and scheme markers are a pretty valuable resource in her crew. So the plan for this game is to try and make a crew that drops a lot of markers and see if that makes her work more. I'm not going extreme in this, I'm still going to build somewhat for strat and schemes etc. I am trying wisps. I have used them with zoraida to great effect, but for different reasons, i.e. summoning the voodoo doll. I a also like their wisps call, depending on the targets in range. But I have never used for the scheme marker drop aura, mainly because it is only 3". However, titania can 1. make really good use out of those scheme marker and 2. has several ways of bringing the opponent closer, and therefore make it easier for the wisp to get into range. Is there anyone using the wisps for this scheme marker dropping, and if so, how do you position them? How are you making it happen? For scheme marker dropping, i'm going for tooth, and rougarou as he just combos so well with him and I need some offense. Doppleganger is there cause she can copy tooths attack for rougarou abuse, and don't mind me is great in headhunter, though she can also go for wicked silence from aeslin if I really need a marker set up for rougarou heal or aeslin damage etc. Especially if i'm able to kill something with pounce abuse, the head will be close by anyway. changeling is there cause cheap activation, and I really like the model, but I haven't hired them yet, usually I summon them with the emissary. I guess his (0) can be good to go and pick up heads. I realise that not having upgrades to contest show of force is a weakness, but I don't really feel like putting 2 upgrades on aeslin will be worth it. The gorar is there cause I love the model, and he actually performed ok last time. He won't drop a head and he might be a distraction.
  6. @Franchute Awesome model, me encanta. I might have to look for an excuse to purchase/play this model.
  7. I've finished up my rougarou for fielding them tomorrow (2x8=16ss, together with the rest thats a total of 46ss this month). This is the first time I've tried using glazes, so any feedback is very welcome. I've used a lot of washes, drybrushing and glazes to try and create a dirty/undead effect. The goal was to at least not have the bland brown drybrushed fur. This model deserves something extra.
  8. He is indeed a beast. I'm not seeing what he would bring to the table in guild. I think there are better options.
  9. I agree, though that's the case if you look at just killing people, this combo still allows you to pull support models out of position, break up auras, expose a glass cannon, and do damage to it. But yeah, it's not nearly as brutal as rougarou + tooth.
  10. what about amina naidu and rougarou? Amina naidu has a decent push and she can help protect rougarou. And combined with a belle's lure that could be nice. A canine remains close to rougarou and positioned well could essentially make the rougarou ml7. So i think there's something there. I mainly play titania at the moment and i know how brutal rougarou can be with tooth and a multitude of pushes.
  11. Yeah, I really like this model with ironsides (only played it once though). I love to play rougarou with titania, so I was thinking if they would work with mcmourning and if it would be worth it, and I think amina naidu is already very solid of herself, but she has a push to lure stuff in, and she can also help protect the rougarou, so I think there's something. Also what do you guys think about mctavish? It's 11ss with the merc tax, which is hefty, but in guild you can give him debt now, and he can easily get a third attack with a marker and a ram, so that would give you a round of min damage 3 with precise ignores armor, htw, cover and engagement, and if you at least one waldgeist close then it's a shooting 7. Opinions? I know its looking for synergies with beast and academics, and I'm definetly going to try it out sooner or later for fun, but i'm not sure its actually good.
  12. So I was able to finish my autumn knights, and I'm also giving aeslin another try next week so needed to paint her up for a total of 30ss. I'm still working on the rougarou and they should be finished by the end of the month. And a group picture:
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