Played 2 games with Titania so far, and I'm having difficulty figuring out when to bring her over other masters. For strats that require splitting up, she can't support her models. For strats that require bunching up, I might take Pandora. That aside, been playing for the sake of figuring how she works.
A few quick observations from a noob:
- Due to the placement of scheme markers being enemy model dependent, as well as the 2-inch distance + no enemy models requirement, Convict Labour isn't a reliable scheme for Titania.
- While resilient, Titania does go down. Having Tooth nearby with her inbuilt trigger to drop scheme markers for healing would be useful, but alas, I left Tooth out in my game.
- Positioning is super important. Maybe I'm not used to a push heavy crew, but I find terrain getting in the way of pushes most of the time.
- Agreed that Behold My Glory is the key. Her WP duels were all shrugged off by my TT opponent with Promises (+ to WP duels), but a more judicious use of the trigger would have kept more models in check.
- I find Queen's Champion to be a trap. In trying to get it on Nekima, I tend to over-extend her and lose her shortly after getting the upgrade. That's 15 points. If I play more conservatively, QC only kicks in Turn 2 and become meaningful Turn 3. For 2 SS, I'm considering dropping it to make way for other upgrades.