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Thana.

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Everything posted by Thana.

  1. Looking for a game tonight after 8 pm EST or on the weekend anytime before 7 pm EST. Nythera games welcome. Shoot me a pm and be a hero for your faction. I'm NB.
  2. Looking for a vassal game in the next 2 hours. Contact me by PM or in the main room on vassal if you want to play.
  3. This is borderline thread necromancy but since most of the responses focused on ways to deal with gunlines as masters other than the Dreamer, here are some ways to deal with a Dashel gunline while playing the Dreamer. Using the dreamer you can use empty night with the crow trigger on lilitu. She can then walk 18" and tie up the entire gunline using her 4" engagement range from outside the shooting range of the gun line. Otherwise you can use a daydream to push her 4" with lead nightmare and chain activate lilitu and double walk for a 16" move and use your 4" engagement range to tie up their gun line. If you prefer teddy to lilitu you can empty night to give him fast, empty night to push him 6" then chain activate teddy and triple walk 15" into the firing line from 21" away. Lelu, Coppelius and Insidious madness are all fast enough to engage the Dashelball from outside their shooting range as long as you use a daydream / empty night and chain into them. You can give lilitu fast and triple lure a model per turn out of the Dashelball and kill them. You can use Vasilisa to give wicked dolls fast, instantly healing the damage using dreamer's pleasant dreams aura and walk walk "over the needle" with the mask trigger. To engage them from outside of their shooting range. You can rush their lines with black blood models that can get in from outside of their engagement range (lilitu, lelu, tots) and then use black blood shaman and doppelganger (mimicking black blood pustule) to blast their lines apart with no ability to resist the damage. Hooded Rider can revel in reclamation and then double walk to tie up the gunline. Vasilisa can use strum the threads to give herself fast and triple obey (pricey on masks and soulstones) Nekima, Candy, or Ama no Zako and then they have fears given form plus some other nasty form of area control in the middle of their gun line. Take double trapper + doppelganger and kill the riflemen from outside of their shooting range. Most of this stuff works fairly independently of cover too.
  4. So you can summon multiple witchlings by "killing" huggy over and over again? That's really good.
  5. If hungering darkness or bad juju are killed with burning within 10 inches of Sonnia can sonnia summon a stalker off them? Thanks
  6. As a primarily dreamer player in really glad you're doing this again. A couple of neat tricks for the twins: Attack lilitu with vampiric bite to heal lelu with no loss of wounds to his sister. A bit situational but playtime on the twins allows for serious card draw. Not sure id recommend wicked dolls but I you do have one their 0 action synergizes very well with the twins. Look forward to your lcb entry.
  7. Suppose you take Vasilisa with the strum the threads upgrade in a Dreamer crew. Pleasant dreams states: When another friendly model Activates within (aura 6) it immediately heals 3 damage. Strum the threads states: Friendly puppet models which activate within (aura 6) may suffer 2 damage, which may not be reduced, to gain the Fast condition. Is it possible to activate Vasilisa in a Dreamer crew, take 2 damage from strum the threads to gain fast and then immediately heal it back with pleasant dreams? If so this seems excellent between her and summoned stitched togethers.
  8. I think playing mostly dreamer has given me a warped perception of which models are the best lol. I don't touch most of the stuff on your guys' lists. I wouldn't use most of it with Collodi either. I get that tots are good but do you all really rate them better than gupps or is this just because gupps don't have new plastics yet? Gupps can do 2 interacts in one turn, leap over terrain, perfect camouflage and silent. Tot + doppleganger or tot + ace of masks with Jakob is amazing though.
  9. Hey Forar, I live in Toronto and am interested in buying your mother of monsters box off you.
  10. Honest question to ETA Hoffman and whoever else would like to answer. Do you find Dreamer to be noticeably better than Lilith, Jacob, Collodi, etc? I agree that he's a powerful master and summoning is a big part of his power but I often feel like other masters are as viable or sometimes more viable picks depending on the schemes and strategies. If you are spending 5ss for the summoning upgrade, 4-6ss for mobility from daydreams, additional soulstones or daydreams for the required suits to cast his spells and 3 9+ cards per turn you are committing ~20% of your soulstone resources and in most cases the top end of your hand every turn. I think the trade off is worth it in many cases but in many cases I'd much rather have a stacked hand from lilith + primordial with less activations than a depleted hand with the dreamer. I don't feel that the mr. Tannen interactions with Dreamer are particularly strong although they are decent. I tend to take tannen when I want him for his cooler and chatty abilities, otherwise not. The other thing I have not seen mentioned so I thought I would throw it out there: Does anyone else feel that a lot of the nightmares basically pay a summoning tax? Meaning they are not good enough stat and ability-wise for their soulstone cost because of the fact they can be summoned? What I notice is that when I'm playing a game with a synergy independent master like pandora, zoraida or lilith there are quite a few nightmares that I will basically never hire. Compare alps to marionettes. I will hire 3-4 marionettes almost every time I play Collodi. I will sometimes summon but never hire alps when playing the Dreamer. Compare lelu and lilitu to beckoners, coryphee, illuminated, black blood shaman, doppleganger etc. I think lelu and lilitu are good to summon with the Dreamer because they heal so fast but I don't hire them (occasionally I'll hire a lilitu on her own) Coppelius, I have no idea why people rate coppelius so highly. I hear people talking about how he's good on offense? Without focusing he does weak damage 1 and for the same price as someone who is as card dependent for triggers as coppelius is (after Summoning dreamer has crushed your hand) you can take baby kade with depression for the same price, who only needs a throwaway low crow. Kade is legitimately good on offense. I can see coppelius as sort of a glorified insidious madness for running schemes while beating up on other scheme runners a bit. He also really suffers from being summoned in at low health because he doesn't heal quickly and getting eyeballs with df 4 and low wounds before being deleted off the board is not easy. Stitched are solid 6ss models. They have some very nice synergy with the dreamer by healing above hard to wound and some anti-synergy as well by the opponent being able to use their card advantage to turn gamble your life attempts back on the stitched. Outside of Dreamer and sometimes Collodi I don't tend to hire these. Insidious madness I like summoning with the dreamer and hiring with pandora because of the wp synergy. These feel about right for a 5ss wp centric objective runner. I think daydreams, weaver widow and teddy are all solid models in their own right and well worth the price of hiring. I use both weaver widow and teddy in many neverborn crews and would use daydreams in other neverborn crews (PANDORA!!!) if I could. I guess to summarize my position: I find summoner dreamer good, right up there with but not really better than: Lilith, Collodi, Jacob and Pandora. I find him more versatile than Jacob and Pandora, about as versatile as Collodi (grrrr reckoning!) and less versatile than Lilith, who seems to be good at everything. If dreamer's summoning is overpowered I don't think it's because of the strength of his nightmares. I find many of the nightmares to be sub-par for their cost and only see the light of day because of summoning and niche hiring.
  11. I'm very interested. If there was some sort of "how to use vassal" lesson or at least some patience in the first couple of games it would be great because I'm not familiar with how to play online but am very interested in doing so!
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