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Pagan Wolfe

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Everything posted by Pagan Wolfe

  1. Absolutely beautiful work. Some outstanding efforts, well done.
  2. Great! May have to catch up for a game too...always looking for new people to play against. Always learning new tricks! Happy to share from my extensive collection of building 'stuff' if you ever have a project and are after free salvaged gear Come on people! Lets make Malifaux look GOOD! Crazy idea for a campaign across Malifaux is brewing in my head...battles across swamps, badlands, defend towns and finally a show down in the Malifaux City streets! Oh yes.
  3. Well, that was playing my weak crew...how about Arcanist? My Ramos Kaeris combo is ok Still want to play guild though...may make me actually learn to make them work hard. Hey, I am such a social gamer...if I win 1 game the whole day I would be amazed. My guild are black joker magnets. When do we have to announce officially?
  4. Hey, osoi, book me in for guild if you can. Might have another player or two, but they are looking at their feet sheepishly Will try to catch up before then. Maybe get massaen around to...
  5. Outstanding concept. Stolen for future project. Be afraid, my dad just finished a house extension and when I see him this weekend he has a trailer load of stuff for me... But yes, love that table idea, it will surve you well and could be used for many boards. Have you thought of warehouses on the docks? Arcanist Or a flooded city!? Freak'n awesome. Yup.....sooooooooooo stolen
  6. The Bad Lands...Cave So I taped up and covered the lava sections to protect them from my zealous painting style (or lack of)... ...even used a little blu tack to cover the hard to reach areas. While I wanted everything to be dark, I did not want it to be black. But as far as undercoat goes, that was the logical place to start. Mixed a bit of dark brown in and gave the black a bit more depth and tone. This was done by wet mixing on the terrain itself by just painting thin layers over the black while it was still wet. Then I fired up the air compressor and got my airbrush going for some red highlights around the lava. Figured while I was at it I would spray some brown around the edges of the rocky outcropping too. Removed the covers and although a little black had seeped in under the edges I kind of liked the effect. Different shutter speeds to try and show both detail and colour. The black terrain piece in the middle will become a camp site with tent and fire. This will add a focus point and some colour (hopefully) to a rather drab looking table. Still love the effects, I suppose it looks as it should! Rules wise: Cork piles are obscuring, unless you are on the same level with no extra elevations between attacker and target...then it is just open. Lava is Hazardous 3/6/killed (how often do you see THAT?) Moving UP / DOWN piles of cork (more than one layer in a turn of movement) counts as severe terrain. Running around on a flat surface is open. General idea? Flat areas are open, lumpy bits get in the way and lava hurts. EDIT Oh yeh, still need to add some water effects with red ink swirls to add depth. Will post more up once that is done.
  7. It is up...having a day off with the flu. Guess that means more updates on the bad lands! Too sick to work...not sick enough to stop building and painting.
  8. SWAMP EXPERIMENTAL LucidLovecraft was asking about swamps and as this is the next planned board I have been experimenting with some ideas. Here is what I have so far...it is in no way, shape or form complete, but is here to put the idea out now rather than later. So this is the general idea. All raised areas... ...are land and can be moved on as normal while the table surface is the swamp water, thick mud and general nastiness that makes a swamp...well...swampy (i.e. severe terrain) The islands / land are made out of the scraps when I cut the end off the table (6x4 down to 4x4). I cut them with a jig saw and used a $2 wood rasp to smooth down the top edges. Stippled the bits green and brown before applying a little pva and flock. Once again this make for a very different game, where flying and floating models are awesome. You have to plan routes across the swamp as the land can be arranged into a variety of islands and choke points. or Then or The trees are blocking terrain (no point in obscuring as they are to small to park on), although my regular rules tester / opponent and I have been trying out putting the trees in loose clumps and treating the area in between them as 'counts as' obscuring. The walls provide soft cover and the tops come off the buildings (very simple interior....experimental!). These were made with....SHOCK!...balsa wood and then sprayed with a marine grade varnish with stain (kind of expensive though...so may go back to coffee). The crates were made the same way, just built a little rectangular prism frame from the square rod and then slats glued over/around (similar to the ladders for the western town in part one). The sink hole in the corner was made YEARS ago for my forgeworld trygon (no longer around). It is just plaster smashed over some foam, painted and flocked with the obligatory MDF base. Overall it works and looks good, but lacks that awesome shiny water quality. Maybe if I put plastic sandwich wrap...or seriously got a 3x3 square of durable clear plastic...like the stuff they make those weather curtains for cafes...or my friend who has an industrial laminator that always has 'end of roll' cast offs... Yeh, I'll get back to you on that one
  9. My main table is a 4 x 4 with wood lip surrounding the 3 x 3 area. This gives tow tiers for cards (benefit to gremlin players) and makes the playing area more defined (and like a 'pit'). See 'Building Malifaux One Table at a Time' thread. Truth is I have most of the swamp board made already (I am just a machine at the moment, the jig saw has been running HOT). Keep an eye on my terrain thread and I will put it up soon...probably today. My personal credo after many years of making my own terrain is to steer away from set themed boards. As you can see I prefer mobile pieces so sets are never deployed the same way twice and sets can be mixed (so 870 Bazillion combos ). Balsa wood...get you some!
  10. That's it for tonight..taking a break and possibly starting on mu Ortega crew. Finished the last garden part, I ran out of good trees (these are all salvage from old projects that were salvage from old club stuff...so FREE). So, the flock is bought, as is the green stuff used for the shrubs (woodland scenic foliage green and dark green). Less than (at Australian prices, which are ridiculous)$40 for 4 bags and used very, very little. The foam was salvage, the MDF was salvage and the balsa wood leftover from the other project (so very cheap too). All up with glue and paint and bits I have probably spent less than $10 on these two pieces. Even with cheap trees off evilBay you could do this pretty cheap. Glad people are getting ideas and stealing them, twas the idea! Can't believe I didn't put measurements up for the western buildings...I shall go back and edit that, but here they are too: Small block (square base) Length / width: 7.5 cm (3 inches), Height: 5 cm (2 inches) Large block (rectangle base) Length: 15 cm (6 inches), Width: 8cm (3 inches), Height: 5 cm (2 inches) The conversions to inches are not precise, but very close (out by something like 0.15 inches). Thanks guys! 1 table down, 1 table almost done and a third well on the way! Next after the badlands? SWAMP! Yup, all of Malifaux...one table at a time. EDIT 2 RULES: To make these work within the rules at this stage it is intended to run as such... Each garden bed is it's own piece of terrain, the paths are just there for decoration. The beds themselves are severe terrain and provide soft cover while trees and large shrubs are obscuring. I will get back with any issues that may arise with such large pieces and how we worked around it. Also keen to hear any issues you may had and ways you worked it out. Input always welcome!
  11. Excellent work, the axes and shirt look awesome. I wonder how they will do him now his arm has snapped off in the story...
  12. It illustrated a point...dramatically (sometimes more fun than factually) Yes, Eratosthenes was da man.
  13. Absolutely agree and thank you for remaining civil. The Earth is flat was a well established fact, a few guys got burnt at the stake for saying it was round and then everyone looked at the feet in a sheepish way when it turned out the crispy guys were right. Point? Sometimes you need to question things that seem obvious. When I first started playing, with nobody to contradict or clarify I read this and found it unclear. Sorry if I have offended and deeply sorry for hijacking the thread a little, but contrary to 'popular' opinion I am not stupid (dunno, I hav a Uni degree fing...surprise huge science component)...just like things CLEAR. Thank you to the positive people and beware of the Spanish Inquisition...NOBODY expects the Spanish Inquisition! END TRANS
  14. Hi Mikey, no...Massaen is a good friend of mine (he introduced me to the game, so good on him) but I am a different entity We (as in Mass, myself and one other Malifool) are more than likely catching up for a game this week, so painted or no PM me if you want to play. I am in Serville Grove. There I was already to pack it in for bed when I decided to play with this...much of the flock will come off once the glue is dry (it is stacked on at the moment) and I need to work out how to do spiky long leaf plants...but anyway, Hydey Park part 1! As for the table it needs some work. I quickly bashed it together while making the kids cubby house out the back and didn't clamp the wood that makes the lip...so the tech-screws pushed it up a little... So here is how it looks in most photos with strong light... But here is what it looks like to the mark one eyeball... So an interesting mix of everything and nothing in particular. It is actually my old 40k 6x4 that got water damaged so the last 2 feet were amputated
  15. Busy day... Spattered and stippled the white foam three different shades of brown while adding sand. Glued down the tone textures Cut out and started gluing the retaining walls Then I got started on the next table... Part Three - Badlands / Cave Rat cork again! LAVA! Not sure if it is going to be caves or the badlands...but lets see how it evolves. This has been laminated (damd thing went all milky white), as I am not only going to glue underneath but add water effects to the top and I didn't want the colours going funky. Then I broke up the cork, glued it down and added sand. I will use paper and masking tape to cover the lava sheets while painting and then do the water effects with a touch of red ink. I plan to keep the terrain dark...so black/grey with om brown mixed in. I also plan to make some tents and camp fires for this table.
  16. First, it is not clear in the diagram who is causing the effect (where does it originate? Is it Gremlin 1?). To me it looks like the red blob it just kind of happening (it is not centered on gremlin 1). So I wish people would stop telling me it is so damd clear...look at it hard, it is NOT that clear what is happening in that diagram. We have a mystery red blob popping out of nowhere...sure it makes it clear as far as effecting OTHER models, but we are talking about the ORIGINATING model here. Second, the next line says "When measuring, a base is within a distance if any portion of its base is within or exactly at the indicated distance". If I am the originating model and we are measuring FROM my base edge then my base is not within the area...so is my base edge exactly at range? Do we include minimum range...I got the feeling reading this (and by looking at the diagram) they are referring to maximum range (even the examples in the FAQ are all max range). I keep getting the feeling that because everyone has played this as YES nobody has really looked hard at it. All I keep getting is "look in the rule manual" (yup, done that...didn't help). So...please explain YOUR REASONING...as I said, happy to be wrong, but it is not as clear as everyone keeps saying. ---------- Post added at 05:14 PM ---------- Previous post was at 04:50 PM ---------- This is the other one people keep throwing at me without thinking...sure it makes sense and I agree it would seem logical...but please provide the page number of the rule that says this. Understand this, I am not fighting for this to be one way or the other...I just want it to be OFFICIAL, not just what 'everybody' says (sorry, hate popular opinion...love facts) ---------- Post added at 05:30 PM ---------- Previous post was at 05:14 PM ---------- OR Where all green dots are valid targets of the effect and the dot in the middle is OBVIOUSLY the source would make life easier.
  17. Really hate to pick at this one, would rather have it heal...but after someone made a point that it was so very clear in the rules manual what 'within' meant I just had to go back for a re-read. Shoot me if this is copy-right, but pretty sure it is in the free .pdf... Measuring All distance measuring in Malifaux is done from the acting models base edge to the affected models nearest base edge. Ok...so this is where I got the idea (like auras and pulses) that WITHIN (being measured FROM the EDGE of the base of the model generating the effect) would not affect the model generating the effect... Page 6 Rules manual. Ok, did I / am I reading it wrong or is it just because everyone else assumes that it affects the 'originating' model just because it does in 'every other game I have ever played'? I keep coming back to no...the model is not within range of itself, as all distance measuring in Malifaux is done from the acting models base edge to the affected models nearest base edge. I could still be wrong...but this is where I first got the idea from. Thoughts? Damd it...where is that FAQ?? I have a printed one here somewhere... EDIT Rafkin vs Crooligan...within edge to edge..yup, knew that Seamus vs Belle...edge to far edge, completely within, yup...answered and understood... No where does it say that a model is considered within it's own range...except the rule says from edge... As I said, hey...I could be and probably am still wrong, but this is not as clear as some people thought (by telling me the rules manual was so clear...in this case, and the FAQ...no). So while 'originates' needs to be cleared up I feel so does 'within'.
  18. Good job, can't wait to see what you do with the rest of the crew.
  19. I think 011121... Last few posts seem to be in response to his comment about playing the big guns.
  20. Well, The Bird Cage is 98% done. I just need to make a piano and bar...maybe some magnetized posters, but otherwise it is playable! The back wall advertising some booze with graffiti, it is after all a back alley! Inside The Hoff having some fun after getting confused about what his dampening field does... The girls put on a show...need to get my beckoners...and some show girls... McMourning pulls a shift as a Dealer... And all thanks to the fact I made it so the front slides on and off. Now to get he park done and fix up those other two buildings...
  21. Ok, so in Shadowrun you weren't Richard Villers or Dunkelzahn the great dragon...but you still had fun playing. You were a Runner, a hired thug or profession hitman, you ran up against the great characters now and again, but the world was bigger than that. Sure, most of the fluff revolves around the main characters, but look at the later books. The tale of the merc trying to raise her family after Collodi killed her son and her husband was hung for the crime...no main characters there but AWESOME. Perhaps that is part of this project...to broaden the focus and lets us see more of the world. Sure, you may not single handedly take down a tyrant...but think of the fun you could have as an Ortega Pistolero riding out to hunt down artifacts accompanied by two companions...one is a neverborn hiding in human society and the other is a 'sanctioned' spell caster who has ties with the arcanists.
  22. Progress is random at the moment, kind of doing things as I have the time or energy. It is a beautiful day over here, so it was time to get back outside, play with the kids and squeeze in some building in between games. So the game tables are on the way... The small frames will be glued underneath before the legs are stuck on, so not much to do on these. Again, they are just printed images off the net glued onto balsa wood. On a side note I have all of these textures, posters and templates in word documents (easiest place to tile textures without scaling issues when you print off at work...who always have MSOffice). If you want them flick me a PM with an email address and I will attach them for you. Outside in the shed I cut and sanded down the edges on two sheets of thin salvaged MDF. Together they are rather large, but as two pieces it gives me some choices about how to make Hyde and Siek Park. I can either place one on the table (or my opponent can)...separately or together it makes things interesting. The white foam will be turned into raised garden beds with the space in between becoming cobbled stone paths. Some small trees will be added here and there along with a park bench or two. Garden beds provide soft cover if shooting through them and are also climbable terrain in parts (some parts with plants will be impassable). With a mix of 30mm, 40mm and 50mm paths it should make it fun to navigate. Damd Peacekeepers will just charge all over the gardens...so beware! OR OR OR an so on... I think that once I have fixed up the store and guild office (A4 size), finish off the theater and get the park(s) done the table should be just about done. Some small / soft terrain like walls and boxes (maybe a dumpster) should then finish it off. So, only lots more to do...
  23. Fair enough call. I think in my mind I had been stream lining it with pulses and auras that do not affect the model causing the effect. Poor use of interpreting skills on my part. Of course 'within' includes yourself. Things 'within' reach would include the stuff in your pockets...so within is done (or more precisely was never the issue except in my mind, so small victory there as this discussion has straitened that out for me at least). New self rule, don't rules lawyer late on a Friday night My opinion (probably worth little at this stage after my last spectacular face palm)? I think originate would have to include time (by definition in includes space and time). It encourages the kind of tactical thinking that makes the game a challenge. Which order you activate your crew/abilities in to gain certain effects is essential to success. So Hoffman stealing a power and using it during his activation means it originated at a TIME not affected by dampening and so would linger. Either way I agree it needs to be judged officially and ruled one way or the other. EDIT: It also means the way I have been playing it wouldn't have to change
  24. A similar question has popped up about machine puppet. Hoffman is a construct within 4 inches (looking at the card this time, no sign of other) so rather than attack at cb 4 for 1ap, you attack at cb6 for 1 ap and gain critical strike. Ahhhhh, within...what does it really mean?
  25. Hmmmmm, yup. This one needs to be answered, because I am really not sure either way now and play Hoff regularly. Didn't remember the other clause...but that is probably the reason I remembered that he didn't affect himself.
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