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DarcXON

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Everything posted by DarcXON

  1. But hold on, when models start the companion chain they are considered to have activated, but are waiting to resolve their activation. This would mean that they have the AP. And Example would be the Guild Hounds, who after they companion each other, they get the Extra AP for (On the Trail). But you do bring in another important point. That apparently this isn't as clear as some of us thought it was. So maybe we do need a badge on this one.
  2. Thats curious, I thought the wagon didn't have wounds. It just died after taking three Dg 4+ hits....
  3. That would be Rules Marshall or Badges like I like to call em'
  4. OMG, I just finished reading it and that Shadai guy...... Oh wow But on a more productive note, I don't believe that a ruling needs to be made. More like a clarification, since the wording on the aViks card is pretty straightforward. They would actually get to activate immediately too, since they are already activated which is why they would get the AP. If they weren't on a Companion chain then they would not get the AP to have an activation at all.
  5. HEY! Miss Demeanor is a lady! You better take that back! *grr*
  6. Hmm mine is a bit close to most 2ss: Desperate Merc 3ss: Night Terror 4ss: Pigapult 5ss: Stitched Together 6ss: Torakage 7ss: Nix the Bull Terrier 8ss: Kang 9ss: Jack Daw 10ss: Dead Rider 11ss: Killjoy (He is a Tactic) 12ss: Desolation Engine (by default) 13ss: Nekima 14ss: Twins (Since everyone is calling out Duet)
  7. Where is this thread? I can't find it on search (not a lie!)
  8. I feel as tho I got cheated out of speaking about how awesome my favorite masters are.... >|(
  9. Both the Rail Golem and Lazarus share a Ram for their weapons and Lazarus can Assimilate a few of his abilities but the only one that is not situational would be Instinctual. If you are facing a crew that deals with Burning Tokens you can start taking his 1 action Head of steam to be able to charge for a 1 and discard the burning token at the same time. But really Assimilate is pretty gimmicky for Lazarus anyways. Just use him as a shooting(on the way in)/melee beater with the option to create blasts in both melee and range.
  10. Oh wow, your quality is fantastic! I love the color scheme for the Freikorps and Taelor almost seeming like one of them.
  11. I would have to disagree but you are entitled to your opinion. I think the Rail Golem is beastly regardless of other models.
  12. Don't forget to pick up a Rail Golem, both Levi and the Viks (with Vanessa) can use him.
  13. Add a Necropunk and you got yourself a very handy "Killjoy Delivery System". Basically the gist of the model is to use it very aggressively and when it dies you use his slow to die to summon Killjoy. Be careful where you put Killjoy tho, but aside from that grab a few models for summoning, like Crooked men, Belles and Zombie Punks. Good luck with your games!
  14. That seems like a PEBKAC problem more than a model problem.
  15. I like doing this every once in a while too; 1) Leveticus (Big Surprise) 2) aZoraida 3) aSeamus 4) Viktorias 5) Somer 6) Dreamer 7) Perdita 8) Hamelin
  16. I think you may be missing the point of Collodi a bit, he is not there to be durable, he is there to get VP's
  17. Everything I wrote about the dreamer is post cuddle. Before cuddle it was something like LCB/Dreamer -- Pros -- Extreme Mobility, High Damage(Melee), May trigger free attacks on the same model, has ways to reposition his ENTIRE crew and also take them off the board, Safe Guerrilla Tactics, May Kill a Model of his choice on the opponents deployment Zone turn one (needs a book of any kind to trigger all done). Cons -- Dont flip the black joker when you need All done, target priority is key.
  18. Wouldn't Zoraida be controlling the Whisperer for the duration of the charges. I thought they were part of the spell. which would be part of his Obey action.
  19. Umm, apparently I play very differently than you. I use my own models to generate cards/more models by saving cards. Also you can attack from turn one on, and by focusing a strike you can usually take out one low count model first turn, and hurt a few others. The Mosquitoes only cast spells for me, I don't think I have used them to attack since I found the use for the rats. The chance for success on this list is a lot higher than the percentage of the casts from those spells
  20. That was so not the point of my post >.< I did mention that Zoraida (Avatar Zoraida) was the strongest Master in the, currently, strongest Faction. So I guess I'm saying play aZoraida. Honestly the masters considered for Top Tier are all close in power so you would have to choose what you prefer for playstyle The Breakdown for me is this (not in order) Also all Neverborn in this List have Large Caches LCB/Dreamer -- Pros -- High Mobility, High Damage(Melee), May trigger free attacks on the same model, has ways to reposition his ENTIRE crew and also take them off the board. Cons -- Activation/Action order will screw you over hard if you mess up, low defenses when they eventually catch you. Lilith -- Pros-- High Mobility, High Damage (Melee), has ways to switch models, can see through all terrain, can create terrain. Cons -- Has average Wp and Ca making it almost a necessity for her to use Soulstones when casting spells or defending on Wp/Ca, doesn't have any other ways to mitigate damage than dodging. Pandora -- Pros -- Extreme Mobility, Mass Debuff, Action Denial, Virtually Untargetable (new word--ish) to some models. --Cons -- if you find a way to bypass her Wp duel for targeting her she goes down really fast, goes through Soulstones pretty quickly to stay alive. Zoraida -- Pros -- Extreme Mobility, High Control, Hard to Pin down, Can Give extra Actions to other models (Obey), Can Create Models for no resources (Just actions), Cast Range is "Board" against one non master model, Highest Wp in the Game. Cons -- Needs the Avatar or Other Models to "effectively" do damage. Viktorias -- Pros -- High Mobility, Extreme Damage (Melee), May Hit Multiple Models Multiple Times, Can bring Elite Mercenaries on the cheap. Cons -- No Cache (this is big), Low Wounds Kirai -- Pros -- High Mobility, Superb Support (healing, switching models), Ample Choices for Summoning , Effectively Having a Second Life thanks to her totem, Seishen make it harder to target her, Everything is potentially a spirit (half damage from non magical sources), Models have the choice to hit either Wp or Df (this is huge). Cons -- Magical Weapons / spells makes her crew die faster than she can sustain them if you are not careful. Collette -- Pros -- Extreme Mobility, High Board Control, Can create Soulstones for cards, Has a free stone/reactivate, can effectively bury enemies, can potentially sacrifice enemies, may gain soulstones from killing models, Has Slow to Die and Use Soulstones. Cons -- Low wounds, and she has to carry her crew most of the game Now you mentioned Leveticus but he is considered middle of the road for the tourney scene. So this is my take on him Leveticus -- Pros -- Extreme Damage(the highest actually for both Melee and Spells), Can come back from the dead, May Sacrifice Models, May Bypass most defenses, Has a Large pool of minions to choose from (third Largest IIRC), Can ignore Effects that Trigger Discards, High Willpower, makes new models out of the ones he kills. Cons -- Low(est) Defenses (spread out on 3 models), You don't keep cards in your hand, Zero Cache, canine remains is almost an auto include in every list.
  21. Hmm, well to start off if what you want is just what is winning tournaments right now, I would say get the Neverborn. Predicting based on the new book, I would say get either Neverborn OR Ten Thunders. Having Factions to pull models from is a lot better than just specializing in a master as far as efficiency goes. You will need a lot of practice with either of them as they require deep knowledge of the rules and target priority for them to be at their peak (specially the Dreamer, Pandora masters). Personally I believe Zoraida(and Avatar) to be their strongest Master. Frankly with the introduction of the Ten Thunders Faction things may shift ever so slightly. I still think that my Outcasts will tan your hide :pumpkin:
  22. She is just better for Ressers, and Jack Daw is a giant male genitalia.
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