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perplexiti

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Everything posted by perplexiti

  1. Yeah, I'm not reading too much into the result, as I said it was my mates first game with them, he'll improve, I've got no doubts about that. In a few games I'm sure he will have the hang of Pandora, in fact I'm a little frightened of what she can do when used with skill.
  2. I'm a Kiwi, I live down in Wellington though, so not much chance of just popping over for a game unfortunatly. But I'm sure there will be people out there playin in Auckland. Try and find some gaming clubs out there, I don't know of any but there might be someone on the boards who does, there's a few Kiwis around here. Heh, you'd be more than welcome Nilus, we sure got a beautiful country down here, and not so many people either. Oh yeah, GW's White Dwarf mag has NZ game clubs on the back of it, it can be a bit out of date though, I went to find one they had listed that hadn't been going for two years!
  3. Sweet as, I figured it would only be one win per person, but I thought if it was only one then I wouldn't put the NBR in the title. Thanks man.
  4. Hey Nathan, I was just wondering if there is a limit on how many entries you can have each month? Just one? or as many as you play?
  5. We've mostly been playing 25ss, although I've managed to convince one of my mates to go from 25 to 30 to 35ss last night. Was good to be able to take a couple of the heavier hitters, but it did take longer, although this is with a bit of disscussion and checking of rules. So as we get more experienced it shouldn't take as long. I can see myself liking 35ss, you've just got a bit more room in the list to play around with things.
  6. Yup, it's a nice way to bring back your witchling, sneaky huh? Also I like killing a witchling with the executioner to get his life back well a witchling or any other cheap model thats next to him when he needs the life.
  7. Nice report man, hehe love the christmas theme.
  8. Wulfen makes a great point about the anti-magic abilities, being able to drop the ace of :tomes and cancel a spell is sweet, gotta love the look on your opponents face when it happens acouple of times, of course you need the cards and don't want triggers like headshot and that, but it's a great ability for when you really don't want that spell getting through.
  9. I agree with everything Nilus posted, plus Perdita is just so hard to hit with her high defense. I thought that Sonnia would be my least fav of the Guild masters, but she's pretty brutal, the few games I've had with her she's been the biggest killer, well apart from Sammael who is just scary, so so scary, his damage output with flaming bullets and hitting a model with Ca6+ is brilliant, well brilliant for the Guild player anyways. Heh, I dropped all my spare cash and bought everything thats out for the Guild, so I've been mixing and matching a bit. So Lady J and an executioner advancing with Nino shooting from behind them is pretty cool, love that trigger happy. Although in my experience so far, I've found the Witchlings to be great, I'm even taking them over death marshalls with Lady J.
  10. Sweet, thanks man. And those are some nice buildings? Are they scratch built or bought?
  11. Cool story, Massaen, good to see you Aussies getting in there.
  12. Lol, thanks razide, and thanks zee. I'm managing about a game a week at the mo, not sure who'll be up next, but I'm having a helluva lotta fun writing these.
  13. Awsome, Thanks man, you guys rule!. Sweet as Pit_91, the more stories to read the better!
  14. Here is the third part of my story, it didn't start out as a series but hey, I'm having a good time writing them and I hope people are enjoying reading them. We played this game last night, so it's still fresh. Her body itched with the need for action, she could alsmost feel the enemy moving closer. But the Judge was right of course, they needed caution. Lady Justice could feel the Judge's calmness, along with the sardonic grin of their death marshall and her faithful totem. Sonnia's witchling stalkers were another matter though, the magic that created them hung about them like a shroud, slightly confusing her senses, not painful, but not entirely comfortable. The witchlings were explaining what they had seen, and where this journal that Sonnia wanted so bad was hidden. They had also seen the criminal Dr Ramos, along with some of his constructs and also, strangely some ice creatures and a pack of large wild cats. As they spread out through the mining town the hissing and clanking betrayed the presence of thier enemies. She heard shots fired as one of the witchlings had appeared from the forest and was shooting at something, that something soon revealed itself, as a giant Steamborg burst from some ruins and slashed at the witchling, blood sprayed, but the it still stood against the monster. "You hold the rest!" The Lady yelled. As her totem balanced her fate, she ran towards the melee, she was already unslinging her long sword, unleashing a graceful stroke that severed one of the constructs legs. It's scream of pain sounding almost human. As the other witchling burst from the trees to slash at the steamborg as well, the Lady could hear the sounds of battle from the other side of the small settlement. The death marshall climbed to the roof of the hotel, shouting down to the Judge "Better get that weapon of yours ready boss, we got company!" A gamin rounded the corner, and the Judge turned it's head to ice cubes with an accurate shot from his Long Arm pistol. Two steampunk spiders and another gamin approached the hotel and the Marshall decided to take the fight to them, leaping from his perch he brought one down with two swift blows from his peacebringer. Looking up he saw the Judge chopping the last gamin to pieces. It all seemed to be going quite well. The steamborg lunged clumsily at Lady Justice, in one swift fluid motion she doged, stepped in close, and hacked the human body from the construct, decapitating the falling body before it hit the ground. as the borg collapsed in a heap she was engulfed in arcane flame as the witchlings released their magical energy in their death throes. The next thing she knew, she was being swamped by a pack of large mountain cats. As she chopped them into pieces with her greatsword she felt another large release of magical energy, and knew that the criminal Ramos had revealed himself. The Judge was screaming with pain as Ramos blasted him with electricity, as he fell he snapped of a shot, and smiled bitterly as he heard Ramos's cry of pain. The last thing he heard was an explosion and the death marshalls death cry. Then the darkness took him. Lady Justice cried out when she felt the Judge fall, finishing off the last of the cats she advanced towards Ramos. She could feel his gaze on her, the cold indifference of his logical mind was clear to her senses. Swiftly moving towards him, she fired her pistols before dropping them, drawing her sword and leaping past him. With an attack too fast to be seen she landed on the other side of Ramos, as his body fell, cleanly cut in two, she knew it was just a decoy. Torn between concern for her Judge, and finding the criminal, her heart won the fight. The Judge woke to the relief that his Lady was alive, and helping to carry him to their rendevous point on the main road back to Malifaux city. With a cough he stood uneasily on his own, before muttering" It'll take more than some petty criminal to finish me. "Did we find it?" A quiet "Yes" was all she said. As they waited for their carriage back to the city they didn't speak, they both wondered what this thing was that Sonnia wanted so badly, and wondered if this journal held what she needed. They both had their own ideas about all of that too. Righto, this was a 25ss game, played on a 3'x3' board with a town kind of vibe, a couple of small ruins, a few buildings, a tall tower, a few fences and hedges, some rock formations and a big forest down one edge, one day I'll take some pics of one of these. We got corners deployment with my self getting the first turn. I had: Lady Justice, the Scales of Justice, the Judge, one death marshall and two witchling stalkers. My strategy was Recon and I took Hold out and Bodyguard (Lady J) both announced for my schemes. My friend had: Ramos, a steambor executioner, a hoarcat pride and two gamin. His strategy was also Recon, and he took Hold out an eye for an eye both unannounced. Turn 1: Guild won initiative The witchlings ran north throught the forest on the eastern side of the board, while everyone else headed NW over some fences toward the centre of the board. The borg and cats headed SE towards the centre, while the gamin went S between some buildings, Ramos salvaged a scrap copunter and made a spider that moved in behind the gamin. Turn 2: Guild won initiative The Judge and death marshall took cover next to a two story bulding overlooking the west side of the board, facing the ruins in the middle of the board. Lady J moved ahead of them closer to the centre, but still out of sight if the gamin come out of cover. The two witchlings kept moving N through the forest. The gamin both moved out of cover and statued in the open, Ramos salvaged and made another spider, which advanced with the one made last turn. The borg moved up to the ruin in the centre of the board with the cats close behind, neither could be seen by the Judge or death marshall. Turn 3: Guild won initiative One of the witchlings moved to the edge of the forest and shot at the steamborg, but a poor flip, and me not wanting to use a high card this early in the turn, meant he missed. The borg then moved twice and used melee expert to hit the witchling for 5 dmg. My friend thought he would be out of charge range even though I said how far it was when I shot, no one ever listens to me Lady J then companioned her totem, which cast tip the scales on her, she then moved twice, and hit the borg for 5 dmg. The cats then moved towards this melee but couldn't quite reach the witchling. The second witchling then moved out ouf the forest and hit the borg, getting a good trigger off and leaving it on 1 wd. One gamin walked over to the centre abd tried to hit the Judge with his icy blast, but a flip of the black joker meant it missed. The judge then blasted the gamin in the centre with his long arm and managed to kill it. The second gamin then moved over to where the first had been killed and managed to wound the Judge with it's icy blast. The death marshall then climbed to the roof of the building next to him and moved over to cover where the arcanists were coming from. Ramos moved towards the centre and tried to cast electrical creation but couldn't get it off. The two spiders moved in close to the building the death marshall was standing on. Turn 4: M&SU won initiative The borg uses its melee expert to hit the unwounded witchling for 5 dmg, then flurries at Lady J. I flip poorly for the Df but then cheat in the 13 :masks and burn a stone to make sure he can't beat me and chop the borg up with my riposte. I then made a mistake, I activated the scales of justice instead of trying to kill the cats, the totem got combat prowess off with a well timed cheat, granting the Judge and the death marshall melee expert, it then moved a bit further away from the action. Now the cats activated, killed the witchling in melee with it, which exploded, which wounded the cats and killed the other witchling, which exploded and wounded Lady J, who was then charged by the cats! The cats failed to hit her but I didn't have :masks to cheat in to get riposte off. If I had of kept those witchlings alive I could have had a bigger winning margin, oh well, we all make mistakes. The death marshall charged the two spiders and managed to kill one, gotta love melee expert. The spider then hit the death marshall for a few wounds. The Judge charged the gamin and again thanks to melee expert, killed it on the charge, we unfortunatly forgot about the gamin exploding when they die, although it didn't make that big a difference in the end. Ramos moved closer and hit the Judge with electrical fire taking him down to 1 Wd, then made a spider that was put into melee range of the death marshall. Lady J then chopped the kitties to bits, moved closer to Ramos and took a wound off him with her pistols, armour 2 is quite nice, well nice for the person who's got it anyway. The summoned spider then latched onto the Judge and killed him, his slow to die triggered and he then attacked the spider but flipped the red joker followed by the black joker, so after we stopped laughing I removed the judge. Turn 5: M&SU won initiative Ramos summoned a spider, then cast controlled detonation on it, which killed the the death marshall who then killed the last spider. Ramos then tried to hit Lady J with electrical fire but missed. Lady J moved twice and cut Ramos down. Result: Guild 4 - M&SU 2 We figured that he got eye for an eye of as our crews were within 1, as I had only had Lady J, the totem doesn't count for this right? MVP: For me it would have to be Lady J, it seemed like anything that got into melee range of her just wasn't there anymore at the end of her activation, combined with riposte killing the borg, she won me the game I feel, although if I hadn't of had the 13 :masks I think I would have lost the game as the borg would probably have chopped her top bits. For my friend, I guess Ramos, he's still getting the hang of the game and this was his first game with him so he's only gonna get better. Thanks for reading.
  15. Some spells, I think specify that they force morale duels, and also terrifying is a morale duel. Thats the only ones I can think of at the moment.
  16. It's like most of the totems seem to be, a handy 2 stone model. I've mostly used it to cast flame wall after or before Sonnia, although you do need at least a 8 in your hand to ensure you get it off. Also Matt, were you meaning one of Sonnia's other spells?, because I don't think you can cast (0) spells using magical extension, I could be wrong, but in the description it says "may cast a masters (1) spell.
  17. Well, it gives your crew +2 to WP if the model has LOS to it, but kills said model if it fails a morale duel, not a will power duel though, just a morale one. It also forces an enemy who kills it to take a WP duel that if it loses the model that killed it dies! I havn't had that work yet though. I've found it quite handy so far, havn't had anyone fail a morale duel yet (touch wood), using it against undead with the death marshalls is fun to, +4 to WP! And how hard is Sammael?, he does so much dmg normally, scares the crap out of my mates :AR15firin
  18. Yeah man, too true right? It's a curse, blessing and addiction all rolled into one.
  19. Hehehe, yeah I havn't tried that yet, but I certainly plan to. I love those little guys, so many things you can do with and to them, extremly useful.
  20. Thanks mate, I like reading the NBRs as well. Malifaux lends itself to the story I think, I'll be doing a 3rd part soonish, well as soon as I get a game in with :justice
  21. Sonnia had the first part of the arcane device, she didn't understand what it was, or did, but she knew she needed to keep it out of her enemies hands.It had been delivered to her by that uncouth young relative of Perdita Ortega just a few days ago. Even after those intensive days of study, she still knew nothing about it. But now she had learnt of a 2nd part. Deep in a sparsely populated area of the slums. As she left the Guild HQ with the trusty Sammael Hopkins and two of her Witchling stalkers, she ordered an Executioner to follow her. Striding out of the building a Governors proxy followed them down the steps to their transport. After a short journey they arrived near their destination, crossing the last couple of blocks on foot. As they spread out Sammael and the proxy climbed to the top of a nearby apartment block. Seeing the artifact Sonnia orded the Witchlings to bring it to her, when Sammael shouted a warning. "Maam! the Neverborn, they come!" A baby dragging a tattered and bloodstained teddy rounded the corner of the shack, followed by a doleful spirit that emenated a melencholic aura. A beautiful women as not too far behind them, with two more spirits in tow, Sonnia's gaze fell to the box the women carried, it pulsed with a barely contained energy. "Pandora" breathed Sonnia, now she knew more than just the graverobbers were after this device. A flurry of shots rang out and dropped the baby, Sonnia gasped as it rose back to it's feet, black blood leaking from a multitude of holes Sammael had put through it's small body. Sonnia's attention was then grabbed by the incroguos sound of a sweet young girl's voice. Lookin the in the other direction from the malevolent baby she saw a young girl skipping towards her, carring a large basket of sweets and a bloody pair of scissors. As flames lept from Sonnia's hands she began yelling orders to her crew. One Witchling leapt forwards to grab the artifact and immediatly sprinted away from the Neverborn, the other drew its shattered sword and charged towards the young girl, Sonnia watched as the Witchling jerked to a stop and started to cut itself with it's own sword until it exploded in a ball of eldritch flame. Flames of different type consumed the baby and one of the spirits near Pandora, although nothing else was killed Sonnia had some satisfaction from at least hurting all of the devils in front of her. As the Executioner strode towards Pandora, only slightly slowed by one of the Sorrows, Pandora cracked open the box she carried. The Executioners eyes glazed over and he turned towards Sonnia. Raised his blades. And cut himself in half. Through the rain of blood Sonnia saw Pandora disappear laughing behind the shack. Lighting another ciggerette off her fingers, Sonnia turned her attention towards the girl and her spirit, catching sight of Pandora and her companion just behind the girl she decided to step things up a notch. In less than a second the whole street was covered in a huge ball of flame, burning anything and everything in it's path. Even the hardened Sammael gaped at the hellish scene in front of them. They heard a screm of pain as the Governors proxy had started to beat himself about the head with the large ledger he always carried. "Enough!" Yelled Sonnia, as she drew her pistol and fired shot after shot at Pandora. Sonnia was sure she had put Pandora down, when that damnable box strobed with a bright green light. When their vision cleared, there were no Neverborn bodies to be seen. Sonnia stood in the burned out street gazing at the spot where Pandora had disappered, wondering what the device did, and how she could find out. Sammael stood at her shoulder, "Maam, a crowd approaches. It would be best if we are not seen here" "Of course Sammael" Sonnia replied, "We have work to do, anyway I must speak with Lady Justice, maybe she knows something about this, device" Ok, we played 25 ss, with corners deplyment, board was set up with loads of buildings, fences a few trees and rock piles etc. not many long fire lanes plenty of cover. I had, Sonnia, Governors proxy, Sammael, The Executiner and 2 Witchling stalkers. My scheme was Treasure hunt, with hold out and bodyguard(Sonnia) both announced. My mate had, Pandora, Primordial magic, Kade, Candy and 3 sorrows. His scheme was Slaughter, with breakthrough announced and kidnap(Sammael). Turn 1: Guild won initiative Sammael and the Proxy jumped up onto the two story bulding next to my deployment zone, the 2 Witchlings headed for the treasure, while Sonnia and the Executioner followed in support. Pandora, her linked Sorrow, the totem, Kade and his Sorrow(they hadn't been linked) advanced down the middle of the board while Candy and her linked Sorrow came around the building the other side. Turn 2: Guild won initiative The Proxy moved to the edge of the building so my whole crew would have los to him, one Witchling grabs the treasure, the other charges candy(who self mutilated him on her activation for 4 dmg) but does no dmg. Sammael rapid fires Kade, almost to death. While Sonnia hits the enemy totem with a flame burst, that does severe dmg and kills it, but also wounds Pandora, her Sorrow, the unlinked Sorrow and kills Baby Kade. The Executioner double moves towards Pandora. Candy self mutilates the Witchling that charges her, while Pandora does the same to the Executioner. The unlinked Sorrow then links to the Executioner and hits him for 1 dmg (I think, can't quite remember). Turn 3: Guild won initiative The Executioner kills the linked Sorrow then advances on Pandora, the Witchling carrying the treasure runs towards my deployment zone, while the one in combat with Candy does a little dmg to her, Candy strikes back to kill the Witchling and her and the linked Sorrow both take the dmg. Pandora then self mutilates the Executioner to death, the wp tests getting her around the building to be near Candy. Sammael came down from the building to stand near Sonnia, who blasts Candy with a couple of flame bursts and kills her and the two Sorrows! Turn 4: Neverborn won initiative No duels, as Pandora ran behind the building and I moved to try to cover where she might come out. Turn 5: Neverborn won initiative Pandora gets the proxy to hit itself, and uses the movement to get her out of cover, tries again twice to get her to safety but I manage to pass my wp tests to leave her high and dry out of cover. Sonnia activates and shoots Pandora to death, although she did fail one wp test to target her so took a wound. Result: 8-0 Guild won MVP: For me it would have to be Sonnia, she pretty much single handedly killed the whole opposing crew, she did have little help, Sammael wounding Kade and the exploding Witchling wounding Candy and her Sorrow. Oh yeah and the Executioner killing one whole Sorrow, although in his defence I had run out of high cards to protect him from that tricksy Pandora. For my mate, I guess Pandora, she caused me a bit of trouble and did kill the Executioner, but he didn't have a good game at all, still getting used to the game and his crew, this was his first game with them. The issue my friends are having is adjusting to the objective based VPs, we mostly play Warhammer Fantasy, where the objective is to just kill kill kill. All in all we are impressed with the system and loving the minis and game as a whole. Thanks for reading!
  22. Lol, nice one. I've done similar things with witchlings as well, they're my fav stock troops. I had one in combat with a flesh construct and my executioner, the fleshie killed my executioner who killed the witchling with slow to die to get his wounds back, chopped up the fleshie next activation and used last rites to pop the corpse counters.
  23. I've got everything for the guild so far, and will of course be getting more from the other factions. Not sure yet, I'm gonna try and paint all of what I've got before I start on another faction.
  24. 1) Movie: What was the last movie you watched? (and would you recommend it) The new Dawn of the dead. Yup I liked it, I like most zombie movies anyway. 2) Movie: Name a movie you could watch over and over. Heh, another zombie one, this tme it's Shaun of the dead though, freakin hilarious. 3) Movie: Name a movie you liked, but wouldn't want to watch again (any time soon). The boy in the striped pajamas, or a kiwi film called out of the blue (it's got Karl Urban in it). Both brilliantly done, but both harrowing in different ways. But I don't think I want to see these again, although I don't regret watching them. 3) Movie: Name a movie you love which is a guilty pleasure, that you wouldn't normally admit to. Can't think of one off the top of my head 4) Movie: What would you consider your favorite movie Genre Action I guess, or maybe adventure. Is that a genre? 5) Movie: Name your favorite Drama. I know there is some, but I can't for the life of me think of one. 6) Movie: Name your favorite Comedy. When it came out I hadn't seen anything funnier than Ace Ventura, Pet detective. Still love that film. 7) Movie: Name your favorite Sci Fi/Fantasy. A tie between the Lord of the rings and the first Alien 8) Movie: Name your favorite Animated movie. Finding Nemo 9) Movie: Name your favorite Action movie. Die Hard 10) Movie: Name your favorite Date movie. (a movie you would take a date to) Dunno, whatever RomCom happens to be on, I guess a chick flick y'know? 11) Movie: Do you more commonly see new releases in the theater or wait for DVD. Depends on the money situation, although some films are best seen on the big screen 12) Actors: Who is your Favorite Actor. Sir Ian Mckellen, awesome in Richard the 3rd 13) Actors: Who is your Favorite Actress. Probably Miranda Richardson 14) Actors: Who is someone which will cause you to skip a movie just because they're in it. Tom Cruise 15) Actors: If you could have a fling with 1 actor/actress for the weekend, who would it be? mmmmm Kate Beckinsale 16) Actors: If you could marry one actor/actress, who would it be? Dunno, it would have to be one who's not a vegetarian. Is Kate Beckinsale a veggie? 17) Directors: Who is your favorite Director Peter Jackson 18) Your Movie: If you could make a movie, what movie would you make? An adaptation of The Gap series by Stephen Donaldson. 19) Your Movie: If you could make a movie, who would you get to direct it Peter Jackson or Terry Gilliam 20) Your Movie: If you could make a movie, who would you cast to star in it? Ian Mckellen, Samuel L Jackson, Bruce Campbell, Christian Bale, Kate Beckinsale, Miranda Richardson, and loads of others I can't think of. 21) Special Effects: Do you prefer model based or CGI based special effects? Both, if they're done right. Because either can look really crappy if done wrong
  25. IIRC you can use it to let your crew target Pandora without willpower test too. Also I think it cancels the +2 Def that the crooked man gets against ranged strikes.
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