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Condition removal by factions


D_acolyte

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I was talking about the origin of the word and meaning, it is all Greek origin. Also undead equates to not dead, which if your not dead your "alive" or have some semblance of life but not true life. Look at the Rogue Necromancy and tell me that would not be Necrozoo, the only thing it does not do is have offspring to be considered alive.

Sure it's Greek words that was first latinized and then adopted into English. But it had a meaning in Greek and Latin and that included diving things by raising and talking to the dead. I don't find it a huge leap to have the dead do something more than just talk once they are already up and about as it were. And as early as the middle ages the word had taken on a much expanded meaning.

 

Just stapling words together does not always make the meanings you want, Necrobio and Necrozoo has no allusions to any magic tradition so I would find them poor substitutes for the uses you suggest.

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Yes we are beyond off topic. As for the mashing of words it is a use of there combined form. It was meant as an interesting aside.

 

Were there any condition removers in Beta 3? I do not remember seeing any other than the basilisk that eats poison or was it burning to heal.

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