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TheUnseemlyOne

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TheUnseemlyOne last won the day on April 30 2023

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  • Birthday 09/26/1987

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  1. As of now, there isn’t a henchmen program. It was suspended and hasn’t restarted yet
  2. No. On pg 28 of the rules under Drop and Create, it says “If a Marker is Dropped, it is simply put on the table in the indicated location without any further game effects; this is not considered moving the Marker.” Moving a hazardous terrain marker onto a model would deal the hazardous effects, but the rules callout the marker not counting as being moved in that situation.
  3. For Cursed Objects, it doesn’t matter how the enemy model with the curse token dies, only that it does. So an enemy could get killed by an insignificant models, hazardous terrain, falling damage, etc. It can matter for other strategies, like Turf War for example. That one says “ When a friendly model kills an enemy model…”
  4. There are other differing wordings that happen at the same timing step, like “when this model activates” and “at the start of this model’s activation.” Using your own logic on this, the argument could be made that since it doesn’t match the wording of something like hazardous terrain which states damage occurs if any part of a move or action occurs in the terrain, it wouldn’t work the way you described
  5. Yes, although Bete Noir's bury is stated to happen when resolving in the trigger, so that one doesn’t require succeeding.
  6. Against Dashel2, I prefer Cooper2. I like to throw out pit traps and use the Grave Goo. If you take a Crypsis Corp and the stars align, you can make a model engaging you take multiple pings of damage, injured, and poison per action.
  7. I think this is an instance where the rules are a bit counterintuitive, but it looks like the answer is yes, concealing would still apply. This basically comes down to that blocked sight lines don’t end, and are still drawn to the model. A blocked sight line is still a sight line.
  8. I was going to recommend EVS too, but wasn’t sure if all of the reconfigure fell within the requested “no complicated synergies,” since it can be pretty though intensive to play well. Otherwise, I would put EVS right behind Wastrel in terms of versatility.
  9. I think Wastrel may be the most versatile keyword all around that fits your criteria, but I think Apex would be a good choice also.
  10. You can’t score the reveal and end point of a scheme during the same turn. You are able to score the end point of a scheme without scoring the reveal point. You will only be able to do so during the last end phase of the game. You can find the bit about not being able to score end and reveal points on pg 21 of the rules under B and C of the End Phase.
  11. I agree, that’s really the only way to take it that makes sense.
  12. Missed that. Seems slightly at odds with this though.
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