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Coyotebreaks

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About Coyotebreaks

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  1. Coyotebreaks

    first game with kirai

    cool thanks for the advice. ectoplasm seems like it will be a good shout. will certainly give me a bit of breathing room while i learn the crew
  2. Coyotebreaks

    first game with kirai

    cheer for the pointers, I don't have night terrors or anna yet, but will put them on the list. Need the hanged and possible gaki first though I think. then I need to stop buying models for a bit as this crew has given my wallet a bigger beating then I got last night
  3. Coyotebreaks

    first game with kirai

    I had my first go with kirai yesterday, which was also my first game with a different master to the one I started with. It was an enjoyable game but I got completely trounced score was 10 - 1. we were playing ours for the strategy on corner deployment. which meant that i had to spread out quite a bit so could not keep many things in range for the malovence to work. I had izamu the armour in my list but did not get much use out of him as he was having to stay in a corner. investing all my points into a few models and then having to keep them in my corners made for a tricky game. So for the most part it felt like I was on the back foot. But really in hind sight I should have pushed to keep a strong formation in tact really and really concentrated on holding my corners. One think that i noticed throughout the game though, my opponent spent allot of time killing my seishins. which meant that my movement shenanigans and other tricks were really hindered. So i reckon I need to find some ways on how to keep them a little safer. I was tending to move them forward to set up for a swirl spirits, but they would be killed before the swirl spirits happened. So yes any tips on how to get the most out of these will be appreciated. but yes on the whole she seems like she is going to be a fun master to play. but is going to take some learning.
  4. Coyotebreaks

    can kirai summon off a one wound model?

    well i have the dog to dig up a corpse counter, so i have a turn one corpse counter. then i sacrifice the dog for a soul stone and make another dog using sebastian. so if i were to add in the upgrade i need something that can die on turn one so i can get the corpse counter. but then again, thinking about it doing this would loose my infinate soul stone loop potentially. so perhaps I will need to tweak other things. yes more thought is required. still an interesting concept
  5. Coyotebreaks

    can kirai summon off a one wound model?

    Ooh nice, that would be pritty nasty. I’m pritty sure I can’t spare the stones though . Unless I can find some thing cheap to swap my canine remains for that can easily be killed turn one
  6. Coyotebreaks

    can kirai summon off a one wound model?

    i will have to looking into this, cant remember what the upgrade does.
  7. Coyotebreaks

    can kirai summon off a one wound model?

    excellent, thank you both for confirming.
  8. if the model you are summoning from has only one wound left (probably because other models have already been summoned) can kirai still use it to summon from, even though it does not have enough wounds to take half damage? I seems to me that it will work, but i want to be sure. thanks for your help.
  9. Coyotebreaks

    To Wyrd: Errata'ed stat cards in Europe

    i agree with all thats said so far. its an expensive endeavour getting these cards delivered from the states. But I also think its wrong that the erratered cards are not included with new purchases. Why are the models models shipped with obsolete cards? its completely pointless, avoidable and a right PITA IMO
  10. Coyotebreaks

    How does Chiaki’s the calling action work

    Ah right that makes more sense. I knew I was missing something obvious, the ability to read the card properly it seems. Inteally seam to struggle with the language on these things sometimes. Thanks for your help and apologies for the daft question
  11. I can’t see a reason to use this power. It says the the enemy gets is insignificant until it’s next activation . But what’s the reason for it if when the model next activates it becomes significant again and can take interacts ect.? probably somethings obvious I’m missing but please enlighten me. Thanks
  12. Coyotebreaks

    Starting Kirai

    Cool thanks for the reply’s all , have a good idea of the way to go now. I wa was hoping I would get away with not getting Philip and the nanny as that would be a third master box tha I’m not actively collecting a crew for (yet) so so yes I guess I will have to avoid it fir a while then invest at a later stage. At least I should have a good pool is spirits to play molly with should I ever choose to play her further down the line though
  13. Coyotebreaks

    Starting Kirai

    I have the shamus and Yan Lo boxes, plus extra canine remains , a flesh construct, Rafkin the carrion emissary, necro punks and beeat noire
  14. Coyotebreaks

    Starting Kirai

    Against my better judgment I have decided that my second master is going to be Kirai. I presently have mcmouring so want to go for something a little more summoning based. Having looked through the various summoners, Kirai is the one for me. I have looked through various bits of information , and have drawn the conclusion that you need to buy allot of models to make her work. But as its a big investment in both time and money im trying to work out the best way to approach things.. I also imagine she will take some learning, so im wondering if there is a way to build the crew more slowly then just get all the models at once. basically im wondering what few boxes can I get to begin with to learn the core of her working before getting the rest. Cheers
  15. Coyotebreaks

    How does surround them work....

    ah cool, I see. thanks for clarifying
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