Omega Rechara Posted February 21, 2013 Report Share Posted February 21, 2013 have a 35ss list put together as follows (12ss remaining to spend) Guild Crew - 35 - Scrap Lucas McCabe -- 8 Pool + Relic: Glowing Sabre [2ss] + Relic: Invigorating Bridle [1ss] + Relic: Strangemetal Shirt [3ss] Lucius [10ss] Drill Sergeant [3ss] Guild Austringer [5ss] Guild Austringer [5ss] want to put in a fast melee capable heavy hitter to back up mccabe while the austringers & lucius firebase provide artillery support but uncertain as to who would be a good compliment (as well as how many ss i should consider for mccabe's final pool given the selected relics listed above) Quote Link to comment Share on other sites More sharing options...
PokiePrawn Posted February 21, 2013 Report Share Posted February 21, 2013 The Guild Captain is not fast... but both Lucas and Lucius can move him around. He can really take a beating in melee. If you have him that gives you a 5 SS pool. You can also drop one Austringer and pick up Sadir or a couple of other Westral/Stalker/Guardsmen type models and a totom (Student of Drill). With Lucius I don't use more than one Austringer. Quote Link to comment Share on other sites More sharing options...
Wake of Godzilla Posted February 21, 2013 Report Share Posted February 21, 2013 Well you could look at the Judge, who isn't really all that great but I would go with the cheaper Fransico. Brutal Effergy isn't to bad, or you could just go with LOADS of dogs! Quote Link to comment Share on other sites More sharing options...
Omega Rechara Posted February 21, 2013 Author Report Share Posted February 21, 2013 The Guild Captain is not fast... but both Lucas and Lucius can move him around. He can really take a beating in melee. If you have him that gives you a 5 SS pool. aye, i had considered using the guild captain, just wasn't sure if the 5ss pool would be ample enough for mccabe if it's just him & el capitan charging forth while the lucius firebase supports from behind You can also drop one Austringer and pick up Sadir or a couple of other Westral/Stalker/Guardsmen type models and a totom (Student of Drill). With Lucius I don't use more than one Austringer. thus far i've been having trouble with sidir (course, it's likely not made easier to learn him due to the fact that i've been going up against misaki's crew), but the austringers' have rarely done me wrong (also, worth noting that the drill sarge is attached to lucius, with mccabe flying solo) Quote Link to comment Share on other sites More sharing options...
Marcalla Posted February 21, 2013 Report Share Posted February 21, 2013 Add luna and 1 or 3 more guild hounds. The hounds you can sac for Lucius's re-activate and you get a stone back for luna+1 or +3 hounds since luna is a GH with the kennel rule. Quote Link to comment Share on other sites More sharing options...
Omega Rechara Posted February 21, 2013 Author Report Share Posted February 21, 2013 Well you could look at the Judge, who isn't really all that great but I would go with the cheaper Fransico. Brutal Effergy isn't to bad, or you could just go with LOADS of dogs! i had been considering the judge, as i'd long liked the model but hadn't really found a guild master who could take him that i found i like the style of (seeing as lucius is limited in his selection of minions). I hadn't considered Francisco & he certainly seems a rather interesting idea that i'll definitely put some thought into (main detractor however is his relative lack of durability, which is something i was hoping to have so that an enemy would have to split focus re: the offensive element of the crew as opposed to just doing focus fire on one then piling around mccabe). Likewise, i hadn't considered the effigy though, it appears i wouldn't be able to take him with the current list due to the presence of lucius (certainly a bummer). One of the lists i had been considering using already contained dogs, as is seen below: Guild Crew - 35 - Scrap Lucas McCabe -- 7 Pool + Relic: Glowing Sabre [2ss] + Relic: Invigorating Bridle [1ss] + Relic: Strangemetal Shirt [3ss] Luna [3ss] Lucius [10ss] Drill Sergeant [3ss] Guild Austringer [5ss] Guild Austringer [5ss] Guild Hound [3ss] Though, i find myself hesitant to do so given their relative squishiness coupled with my uncertainty as to the offensive effectiveness. Thanks for the ideas though, different thought processes is part of the reason i set up this thread. Quote Link to comment Share on other sites More sharing options...
Agreen53 Posted February 21, 2013 Report Share Posted February 21, 2013 (edited) Unless you are going to need a morale buff from the captain, I would consider rlye. Ryle is better at range, and just as good at melee. The only set back for Ryle vs captain being the captain has H2W And rRyle doesn't. Ryle can push out of melee with most of misakis crew and is faster than the captain though. Edited February 21, 2013 by Agreen53 phone keyboard... Quote Link to comment Share on other sites More sharing options...
PokiePrawn Posted February 21, 2013 Report Share Posted February 21, 2013 I think it is clear there are a lot of good options for him. Depending on the strats etc, you can do well with any of the above suggestions. Try a few out and see how it goes... then let us know! Quote Link to comment Share on other sites More sharing options...
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