HighTreazon Posted September 17, 2012 Report Share Posted September 17, 2012 (edited) Having not seen a 2012 Halloween scenario come up, I figured I would have a stab at writing something. Attached is for your viewing pleasure. Halloween2012 is my own creation, recently discussed on the Malifools podcast episode 17. For those who would prefer a tried and true scenario, I have "borrowed" the Christmas story encounter from the downloads page on the Malifaux website and converted into halloween goodness! [ATTACH]8674[/ATTACH] [ATTACH]8675[/ATTACH] Cheers, HighTreazonHalloween2012UPDATE.docStory Encounter 1.doc Edited October 16, 2012 by HighTreazon Updates Quote Link to comment Share on other sites More sharing options...
Pinocchio Posted September 17, 2012 Report Share Posted September 17, 2012 Looks good, plus it could provide an opportunity to have the scenarios linked. (You plant the seeds, and then depending on how many seeds you have sown, you have that many pumpkins in Scenario 2.) The only thing i'm sort of scratching my head over is the first scenario; the idea of killing a model to get a seed. Some crews can simply kill off their own models and bring them back to life and generate pumpkin seeds without a loss. Perhaps if they were scattered (like shared destroyed evidence or shared line in the sand). Plus you could also have the crop fields in the table half, as opposed to deployment zones. It give slower crews a chance and can provide some cut throat moments of stealing each other's seeds. Or (since the last scenario only has one field) you can have one crew being the harvesters/defenders and the other crew being attackers/hungry hill billies. Apart from that, seems pretty solid. Quote Link to comment Share on other sites More sharing options...
HighTreazon Posted September 17, 2012 Author Report Share Posted September 17, 2012 (edited) Thanks for the feedback! Balancing is the issue here, I did not want to have the numbers carry over as this is a friendly themed scenario and if someone goes against a beginner player in the first round they may have a huge advantage in the second. With regards to the seed gathering, I thought I put in that you can only pick them up off enemy models to prevent exactly the scenario you described. Having seed sacks scattered may be a better idea though, and you are right, table halves/quarters would likely be better than deployment zones. I kept both sides having fields in the first two so that people had a decision to make on how they split attackers and defenders, but open to suggestions on making it a single field in each, or changing it totally! Just love to play these kind of things and figured I would see if others still show interest! Attached is an update with the suggestions regarding field placement. Cheers, HighTreazon.Halloween2012.doc Edited September 17, 2012 by HighTreazon Quote Link to comment Share on other sites More sharing options...
HighTreazon Posted October 16, 2012 Author Report Share Posted October 16, 2012 Thank you to the Malifools for discussing this on episode 17! I have updated the FIRST POST with an updated version incorporating a number of changes. Quote Link to comment Share on other sites More sharing options...
Hateful Darkblack Posted October 16, 2012 Report Share Posted October 16, 2012 Have these been playtested? If so, mind if I add them to my Index of Story Encounters? Quote Link to comment Share on other sites More sharing options...
monkeysmiles Posted October 16, 2012 Report Share Posted October 16, 2012 be sure to post this on that halloween scenario contest thread Quote Link to comment Share on other sites More sharing options...
HighTreazon Posted October 16, 2012 Author Report Share Posted October 16, 2012 Have these been playtested? If so, mind if I add them to my Index of Story Encounters? They have not yet been substantially play tested, however initially play throughs with the latest version look promising Quote Link to comment Share on other sites More sharing options...
underdog6750 Posted October 16, 2012 Report Share Posted October 16, 2012 @ HighTreazon absolutely love the encounters. Ill be playing them from now untill halloween as part of our gaming clubs malifaux halloween achievement league with your permission of course? Quote Link to comment Share on other sites More sharing options...
HighTreazon Posted October 16, 2012 Author Report Share Posted October 16, 2012 @ HighTreazon absolutely love the encounters. Ill be playing them from now untill halloween as part of our gaming clubs malifaux halloween achievement league with your permission of course? Absolutely champ! Please let me know how you find them with your local group, feedback can only help make them better Quote Link to comment Share on other sites More sharing options...
*Jack* Posted October 16, 2012 Report Share Posted October 16, 2012 These are great Think I need to make an army of pumpkin things and apparations led by carver to use this halloween Quote Link to comment Share on other sites More sharing options...
underdog6750 Posted October 16, 2012 Report Share Posted October 16, 2012 Will do. We are meeting tomorrow evening so will try get as many involved as possible Quote Link to comment Share on other sites More sharing options...
HighTreazon Posted October 21, 2012 Author Report Share Posted October 21, 2012 Hey underdog6750, how did the scenarios go? Any suggestions on changes or tweaks your group would like to see? Quote Link to comment Share on other sites More sharing options...
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