GTDemon777 Posted September 4, 2012 Report Share Posted September 4, 2012 ive heard hes good for objectives, but has anyone found any cool synergies for using him to hurt people? Quote Link to comment Share on other sites More sharing options...
CannonFodder Posted September 4, 2012 Report Share Posted September 4, 2012 The best I've seen is to stop you opponents Supply wagon turn 1. If you can out activate your opponent you might be able to deploy him in melee range of the wagon and attack it. People quite often forget to protect it turn one because they think its safe. Quote Link to comment Share on other sites More sharing options...
011121 Posted September 4, 2012 Report Share Posted September 4, 2012 I like using him both as a threat, so the enemy doesn't know where he's coming from and also as a midgame offense followed by late game objective grabber. Yesterday played against my son (Freikorps + Lazarus) and did exactly that. He was keeping lazarus and the flammenwerfer in positions to cover each other against a collodi attack so when I launched it I also had Juju pop up to distract people. Juju died to a lucky shot after killing a freikorpsman but then just came back the next turn to accomplish my stake claim scheme. Doesn't sound like much for a 10ss model but he also slowed down their early turn movement as they tried to keep him from popping up anywhere that mattered. Quote Link to comment Share on other sites More sharing options...
Kuro Posted September 4, 2012 Report Share Posted September 4, 2012 I've played several games with him in a Zoraida crew, and with good success. I like using obey to move a couple enemy models up next to him, so he can get off a Flurry and a Landslide on his activation. He's not exactly a powerhouse, but he's very good at diverting an opponent's attention. The last game I played, he managed (with the help of Zoraida's obey) to kill an austringer, a death marshal, and an executioner. The diversion he was creating while doing that I credit to wiping out an entire 35ss crew. The best thing I did with him is going toe-to-toe with the executioner and then suiciding with landslide, denying him the chance to heal. Quote Link to comment Share on other sites More sharing options...
TranquilitiesEnd Posted September 4, 2012 Report Share Posted September 4, 2012 I have used him in games of stake a claim pretty well, but my all time favourate is getting him killed on turn 4 (sometimes I do it on purpose) so he can pop back on turn 6 in my opponents deployment zone to deny hold out, to get extra turf war points. Quote Link to comment Share on other sites More sharing options...
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