I was under the impression that if a model affected by fast becomes slow (or vice versa) then the effects cancel and both cease to affect the model.
the situation in which this became interesting was a recent game McMourning vs Collodi, if DR McM is given slow by a marionette and then activated, I reasoned that he could use passion for his work to gain fast, cancelling slow, and then use it again to recieve fast (as McM is not affected by either fast or slow at this point), thus sacrificing 2 body parts to go from slow to fast
I couldnt find anything to say that McM could not use passion for his work more than once per activation.
have I played this correctly or have I misunderstood the interaction between fast and slow?
Question
Shut Up
I was under the impression that if a model affected by fast becomes slow (or vice versa) then the effects cancel and both cease to affect the model.
the situation in which this became interesting was a recent game McMourning vs Collodi, if DR McM is given slow by a marionette and then activated, I reasoned that he could use passion for his work to gain fast, cancelling slow, and then use it again to recieve fast (as McM is not affected by either fast or slow at this point), thus sacrificing 2 body parts to go from slow to fast
I couldnt find anything to say that McM could not use passion for his work more than once per activation.
have I played this correctly or have I misunderstood the interaction between fast and slow?
Link to comment
Share on other sites
3 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.