Mark of Dread: While this model is in play, other friendly models with Terrifying Ability increase their Terrifying by +1, while friendly models without the Terrifying Ability gain Terrifying -> 12.
Watcher has:
Cb(:rams) Light Target: Defender loses Terrifying when hit by this Weapon.
Imagine Avatar Seamus has a model in his crew with terrifying, for instance, Jack Daw is Terrifying -> 13. So, because of Mark of Dread, it is effectively Terrifying -> 14.
What happens if the Watcher hits Jack Daw with the Light Target trigger?
a) Jack Daw loses Terrifying until the end close phase.
Jack Daw loses Terrifying->14 until the end close phase, but because of Mark of Dread, it immediately regains Terrifying->12.
Question
snord
Avatar Seamus has:
Watcher has:
Imagine Avatar Seamus has a model in his crew with terrifying, for instance, Jack Daw is Terrifying -> 13. So, because of Mark of Dread, it is effectively Terrifying -> 14.
What happens if the Watcher hits Jack Daw with the Light Target trigger?
a) Jack Daw loses Terrifying until the end close phase.
Jack Daw loses Terrifying->14 until the end close phase, but because of Mark of Dread, it immediately regains Terrifying->12.
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