SoulG Posted December 22, 2011 Report Share Posted December 22, 2011 So we all know Ressurectionists are too cool to carry around corpses long distance--they just make them get up and walk towards the battlefield in the form of dogs. My question is: Is there a use for those dogs before they die a gory death? What has people's experiences been, and have they every found the Canine Alpha Strike (via Mortimer / Sebastian) useful? My only experiences are using them as corpse counters or having an oddball get REALLY lucky with Red Joker damage flips. Quote Link to comment Share on other sites More sharing options...
Buhallin Posted December 22, 2011 Report Share Posted December 22, 2011 They really aren't good damage dealers. But I do like them for their debuffs... The -2Df is useful against hard-to-hit targets, and Rabies has a nice place in a crew that leverages Terror or other willpower-based tricks. Quote Link to comment Share on other sites More sharing options...
Mr. Bigglesworth Posted December 22, 2011 Report Share Posted December 22, 2011 I found them to be late turn minor nuances. I also use them for flankers, activation counters, or first striker. Quote Link to comment Share on other sites More sharing options...
Orboros Posted December 22, 2011 Report Share Posted December 22, 2011 You can always bind someone in meele with them and the rest of your crew does objective grabbing or sets up charges and alpha strikes. You can recycle them anyways so its not a big deal Quote Link to comment Share on other sites More sharing options...
ModollerMorgan Posted December 22, 2011 Report Share Posted December 22, 2011 In a game i played, someone used a pair of dogs wonderfully in a game of plant evidance, my force was busy trying to brunt his attacks while a pair planted all the evidances'. It was what won him the game. Quote Link to comment Share on other sites More sharing options...
EvilGinger Posted December 23, 2011 Report Share Posted December 23, 2011 Dogs can be nasty if they have a leader who can companion activate them & when they get killed they make useful corpse counters. Quote Link to comment Share on other sites More sharing options...
Tiny Posted December 23, 2011 Report Share Posted December 23, 2011 With nico dogs can be very annoying for your opponent, whilst in bolster range they become cb 6 df 7, making opponents spend way too much resources on a 2ss minion. Also i use them to just sit on a point in missions like destroy evidence meaning your opponent cant flip over the counter while the dog is there usually buying you a turn to take that model out before it activates again. Also as already said -2 df is really helpful against some harder to kill minions/masters Quote Link to comment Share on other sites More sharing options...
fritz the cat Posted December 23, 2011 Report Share Posted December 23, 2011 I've used them pretty effectively to plink away the last few points on a model. I mainly keep them close to my master as fodder, but if something ends up being low after an assault, they can charge 9" for a (1) and if they miss, they get another crack at it. The -2def buff is nice, I could see it being very effective with Nicodem to pind down a model with a pair. Def 7 is quite hard to hit and disengaging strikes at an effective cb8 is vicious Quote Link to comment Share on other sites More sharing options...
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