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Stitched Paralyzed Killed Reactivate Killed again Reactivate?


HopelessHeretic

Question

An interesting situation arose in a game the other day and I just want to confirm that I have the ruling correctly.

Stitched Together activates

Spider Swarm Paralyzes Stitched and kills it with the overwhelm trigger

Does not die goes off leaving the Stitched in play

Stitched gains reactivate as part of does not die

Can the stitched be "killed" again to grant it reactivate?

I ruled it as no since I remember a thread http://wyrd-games.net/forum/showthread.php?t=21036 that stated models gain do not reactivate after the reactive.

-Heretic

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Rules Manual, p34: "A model may only activate a second time through Reactivate once per turn."

That's true, but it's also been said that reactivate cancels out paralyzed like fast cancels slow, the stitched hasn't activated a second time, only canceled paralyze with reactivate, I think a second instance of reactivate would allow a second activation, just like a second instance of fast gives a slowed model 3AP

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it would already be affected by Does Not Die. models cannot benefit from multiple copies of the same ability unless specified in the abilities rules.

Tograth has it. It is more a mute point unless the stitched gets reactivate from a source other then does not die.

Incorrect.

Does Not Die is not a lingering effect.

Each and every time the Stitched Together is killed, Does Not Die triggers.

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