Jonas Albrecht Posted August 27, 2011 Report Share Posted August 27, 2011 Let's brainstorm one. Quote Link to comment Share on other sites More sharing options...
Hatchethead Posted August 27, 2011 Report Share Posted August 27, 2011 How does he manifest again? My Book 3 is somewhere between Miami and western Canada. Quote Link to comment Share on other sites More sharing options...
Jonas Albrecht Posted August 27, 2011 Author Report Share Posted August 27, 2011 How does he manifest again? My Book 3 is somewhere between Miami and northern British Columbia, Canada. Kill two Enemy Models with Decay Summon 3 Mindless Zombies with Arise The key to a second turn manifestation is the second one. Quote Link to comment Share on other sites More sharing options...
Stargazer Posted August 27, 2011 Report Share Posted August 27, 2011 Sebastian, 3x Canine Remains and Nico + other models to suit taste Seb casts bloody harvest killing all the dogs which are then arisen. Simples Quote Link to comment Share on other sites More sharing options...
Jonas Albrecht Posted August 27, 2011 Author Report Share Posted August 27, 2011 Sebastian, 3x Canine Remains and Nico + other models to suit taste Seb cast bloody harvest killing al the dogs which are then arisen. Simples Good start. What do we want on the table for back up? Quote Link to comment Share on other sites More sharing options...
Stargazer Posted August 27, 2011 Report Share Posted August 27, 2011 (edited) Probably a big hitter or 2 so Flesh Construct/Rogue Necro dependent on points no point in a Grave spirit cos it'll disappear upon manifesting.. and Punk Zombies can be summoned while avatared (sp?) maybe Mort to provide an extra MZ a turn? Edited August 27, 2011 by Stargazer Quote Link to comment Share on other sites More sharing options...
Jonas Albrecht Posted August 27, 2011 Author Report Share Posted August 27, 2011 Probably a big hitter or 2 so Flesh Construct/Rogue Necro dependent on points no point in a Grave spirit cos it'll disappear upon manifesting.. and Punk Zombies can be summoned while avatared (sp?) maybe Mort to provide an extra MZ a turn? Rafkin can make Punk Zombies and Mindless Ones. Since we can't do Nicodem's adaptive playstyle in Avatar form, we'll need to figure out how to get the most out of Punk Zombies, Mindless Zees, and whatever gets brought to the table. Quote Link to comment Share on other sites More sharing options...
Hatchethead Posted August 27, 2011 Report Share Posted August 27, 2011 35ss? Quote Link to comment Share on other sites More sharing options...
Jonas Albrecht Posted August 27, 2011 Author Report Share Posted August 27, 2011 35ss? Good a place as any to start. Quote Link to comment Share on other sites More sharing options...
Stargazer Posted August 27, 2011 Report Share Posted August 27, 2011 Well in playtesting when using the AoD I found that weight of numbers did pretty much all you needed the other minions were pretty free to wander about doing their own thing while you swamped the enemy with MZs which they couldn't get rid of due to the proximity of AoD Quote Link to comment Share on other sites More sharing options...
Hatchethead Posted August 27, 2011 Report Share Posted August 27, 2011 Would the effigy be a good call, considering the lack of a totem? Obviously we're not bringing a totem in a turn 2 manifestation crew. Zombies eating zombies for healing flips sounds fun. Quote Link to comment Share on other sites More sharing options...
Jonas Albrecht Posted August 27, 2011 Author Report Share Posted August 27, 2011 Would the effigy be a good call, considering the lack of a totem? Obviously we're not bringing a totem in a turn 2 manifestation crew. Zombies eating zombies for healing flips sounds fun. If we're not taking Horrors, maybe. Quote Link to comment Share on other sites More sharing options...
Stargazer Posted August 27, 2011 Report Share Posted August 27, 2011 Ok so 35 Nico Seb 6ss Rafkin 7ss 3x Dogs 6ss 2x Punks 10ss + AoD 2ss 31ss 7 cache I'm really not sold on the Effigies yet.. they seem quite a few ss for not that much... Quote Link to comment Share on other sites More sharing options...
Jonas Albrecht Posted August 27, 2011 Author Report Share Posted August 27, 2011 Ok so 35 Nico Seb 6ss Rafkin 7ss 3x Dogs 6ss 2x Punks 10ss + AoD 2ss 31ss 7 cache I like it. Quote Link to comment Share on other sites More sharing options...
Stargazer Posted August 27, 2011 Report Share Posted August 27, 2011 good hitting power and support combined with turn 2 manifest seems to do the trick Quote Link to comment Share on other sites More sharing options...
Hatchethead Posted August 27, 2011 Report Share Posted August 27, 2011 How does Molly rate? Quote Link to comment Share on other sites More sharing options...
Jonas Albrecht Posted August 27, 2011 Author Report Share Posted August 27, 2011 How does Molly rate? Lots of points. I don't really have enough experience with her to make the call, really. Quote Link to comment Share on other sites More sharing options...
Stargazer Posted August 27, 2011 Report Share Posted August 27, 2011 She's pretty good I always include her in my Seamus lists.. not sure if she wound fit into this list but she might work with Nico in a more defensive list or a slaughter game as she is nigh on unkillable! The only time I've had her die on me was when I throw her at the opponents crew to stall them and even them it usually takes 2 turns to kill her. I think with Seb and Rafkin already in there as support minions and with her low speed I think you would lack damage output if you put her in there as well Quote Link to comment Share on other sites More sharing options...
Hatchethead Posted August 27, 2011 Report Share Posted August 27, 2011 I was thinking maybe in place of Seb. Use Slice and Dice to kill the dogs, instead ... but then you need an 8+:masks. Hmm. Not sure if avatar Nico needs the movement help, but being able to summon Belles would be pretty clutch. Quote Link to comment Share on other sites More sharing options...
Stargazer Posted August 27, 2011 Report Share Posted August 27, 2011 Yeah the 8 :masks is an issue.. also AoD is pretty speedy once he has lots of MZs in BtB so doesn't really need the boost. I'd personally prefer to keep corpse counters on the board as MZs rather than summon things, remember to summon Molly needs to be carrying 2 counters so they can't be MZs Quote Link to comment Share on other sites More sharing options...
Hatchethead Posted August 27, 2011 Report Share Posted August 27, 2011 True. I really love the utility of a Belle + a Crooked Man in a Nico list, though I hesitate to drop both PZ to include them at 35ss. We could add another dog and still have a 7 pool, but the list would have no out of the gate punch. How fast can aNico pump out PZ? Quote Link to comment Share on other sites More sharing options...
Stargazer Posted August 27, 2011 Report Share Posted August 27, 2011 2 a turn with an 8:crows or a lower :crows plus soulstone Quote Link to comment Share on other sites More sharing options...
Atherzon Posted August 27, 2011 Report Share Posted August 27, 2011 Ok so 35 Nico Seb 6ss Rafkin 7ss 3x Dogs 6ss 2x Punks 10ss + AoD 2ss 31ss 7 cache Punk Zombies are always going to be available to the AoD with a (0) action and an 8 of Crows. We might be better off starting off with something that he won't have access to after Manifestation. One slight weakness I can see the horde of MZ is making sure that they stay within 10" and 6" of the AoD. Belles will help herd the MZs on top of their other uses. Is Sebastian's main use to kill the dogs on the first action of the first turn? Is that necessary? Can we replace Seb and still make this work? A 2nd turn Manifestation won't give Nicodem much time to summon a heavy hitter, especially if you want some MZs until the 3rd turn, since Nicodem's only action during the 2nd turn is going to be Manifesting. Quote Link to comment Share on other sites More sharing options...
Hatchethead Posted August 27, 2011 Report Share Posted August 27, 2011 How many corpse counters will we have in the mix just prior to manifestation in turn 2? I'm not entirely sure how Rafkin works ... Quote Link to comment Share on other sites More sharing options...
Jonas Albrecht Posted August 27, 2011 Author Report Share Posted August 27, 2011 How many corpse counters will we have in the mix just prior to manifestation in turn 2? I'm not entirely sure how Rafkin works ... At least 3. Quote Link to comment Share on other sites More sharing options...
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