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Mean Combos in Brawls


CannonFodder

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Figured I'd start a thread to Brawls combos that you'd feel dirty playing if your opponent does not play as mean also.

Colette and Ramos with mobile tool kit. Giving Colette a :tomes from the toolkit to get easy :tomes:tomes:tomes for disappearing act. I tried this once and 2 shikome & jack daw vanished without any effort using Ace and 2s :tomes from hand.

Zoraida, Som'er with Widow weaver and Bayou gremlins. Use Som'er to Get'er Bro on bayou gremlin leaving two with 2 wds each, repeat on one of those making 2 that die making 2 corpse tokens, repeat once more (+1 reckless) for a total of 4 corpse tokens and then summon a teddy with weaver widow. Basically every turn you upgrade a gremlin to a teddy. Its a little card intensive (need 3x11s) but burning a SS still effectively makes a teddy cost 4 (bayou cost 2, +1 for out of faction, +1 for SS on one flip). OR use the corpse tokens to summon 2 wicked dolls a turn , 3 with Zoraida.

Anyone aware of any more mean combos.

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Leveticus And C.Hoffman.

First turn, you have your Abominations form the Desloation Engine while within range of the Scavenge ability of Hoffman's Attendent.

He goes down to 1 wound and has 4 scrap tokens on him. You then kill him, getting five scrap tokens on the ground. Leveticus and Rusty Alice then raise 4 SPA's from that pile of scrap.

They then form another Desolation Engine.

If you do everything just right, you can end up with Ashes and Dust, 2 Desolation Engines, Hoffman, and a Guardian running up the middle of the board. You get that ball of death pretty far across the board first turn, as well.

The two Desolation Engines and Ashes and Dust just turn anything that gets near into more SPA's, which you can use for more Desolation Engines, OR sacrifice them to Ashes and Dust to give everyone 1 or 2( with assimilate) healing flips per turn.

Add in the Guardian protecting anyone that looks like they need it.

That ball just ignores damage.

Leveticus and Alice provide ranged support.

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Teddy is still rare 1, can't summon more than two in a brawl

Can't take Hofmann and Colette either

2 teddies is enough, any more take up too many cards from you hand to pull off, and you will run out bayou gremlins.

As for Hoffman and Colette. Hoffman can't bring in Colette, but Colette can bring in MSU which Hoffman is. So it is possible to get the duet with Hoffman in the same force.

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